Tease Ai scripting: The HELP CORNER
Moderator: 1885
Re: Tease Ai scripting: The HELP CORNER
I have the same issue as Harry
Just double check the paths were correct and they seem to be.
I made a temp fix though using a function from pepsifreak:
"folder\*.jpg"
Basicly in Vocabulary I've made a #Glitter1, #Glitter2 and #Glitter 3
they only contain one line: @ShowImage[Glitter\Contact1\*.jpg]
In the scripts i'm making I have used the lockedimage function and then at the end of some sentences placed a #Glitter 3 which changes the picture.
Its not ideal, but it made it work so far, but ofcourse if it changed automaticly it would make things a lot easier :D
On a different note I have another issue.
I have a line that looked like this:
@NullResponse @Chance10(Joking1) @Chance10(Joking2) @Chance10(Joking3) @Chance10(Joking4) @Chance10(Joking5) @Chance40(EasyRelease) @Goto(NoChance)
Basicly this wont work, it just skips the @Chances going straigt to the @Goto() function regardless of the chances I put in.
My solution so far was to put each @Chance() on an individual line, but that just seems stupid.. What am I doing wrong?
Regards
Genome231
Just double check the paths were correct and they seem to be.
I made a temp fix though using a function from pepsifreak:
"folder\*.jpg"
Basicly in Vocabulary I've made a #Glitter1, #Glitter2 and #Glitter 3
they only contain one line: @ShowImage[Glitter\Contact1\*.jpg]
In the scripts i'm making I have used the lockedimage function and then at the end of some sentences placed a #Glitter 3 which changes the picture.
Its not ideal, but it made it work so far, but ofcourse if it changed automaticly it would make things a lot easier :D
On a different note I have another issue.
I have a line that looked like this:
@NullResponse @Chance10(Joking1) @Chance10(Joking2) @Chance10(Joking3) @Chance10(Joking4) @Chance10(Joking5) @Chance40(EasyRelease) @Goto(NoChance)
Basicly this wont work, it just skips the @Chances going straigt to the @Goto() function regardless of the chances I put in.
My solution so far was to put each @Chance() on an individual line, but that just seems stupid.. What am I doing wrong?
Regards
Genome231
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Thank you for spending time on this awesome project!
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Re: Tease Ai scripting: The HELP CORNER
Avartarbr just helped me fix my issue
See this thread viewtopic.php?f=2&t=17017&p=211348#p211348
Might resolve you issue with glitter not showing
it did with mine
First thing was to remove spaces in any name.
Next was this
Avatarbr wrote:
[/quote]
Just make sure you have a subfolder inside the folder you put in the settings, like the Domme settings
If you have the pics inside:
e:\pictures\glittercontact1\pictureset1\
You need to put that path in the settings:
e:\pictures\glittercontact1\
1885 created a system where you can get just a specific set for a session, and another set for other session.[/quote]
Regards
Genome
See this thread viewtopic.php?f=2&t=17017&p=211348#p211348
Might resolve you issue with glitter not showing
it did with mine
First thing was to remove spaces in any name.
Next was this
Avatarbr wrote:
[/quote]
Just make sure you have a subfolder inside the folder you put in the settings, like the Domme settings
If you have the pics inside:
e:\pictures\glittercontact1\pictureset1\
You need to put that path in the settings:
e:\pictures\glittercontact1\
1885 created a system where you can get just a specific set for a session, and another set for other session.[/quote]
Regards
Genome
Tribute to 1885 & those involved with Tease-AI.
Thank you for spending time on this awesome project!
Thank you for spending time on this awesome project!
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Harry2stroke
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Re: Tease Ai scripting: The HELP CORNER
thx for the suggestions, need to test around it it works like this
meanwhile i have a question about @If functions
But i am not getting this work because it looks like TAI doesnt know the <= (smaller) sigh
someone have an idea ?
maybe daragorn ?
meanwhile i have a question about @If functions
But i am not getting this work because it looks like TAI doesnt know the <= (smaller) sigh
- Spoiler: show
someone have an idea ?
maybe daragorn ?
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Daragorn
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Re: Tease Ai scripting: The HELP CORNER
ehm....that's the same thing i suggested earlier :)genome231 wrote:Avartarbr just helped me fix my issue
See this thread viewtopic.php?f=2&t=17017&p=211348#p211348
Might resolve you issue with glitter not showing
it did with mine
First thing was to remove spaces in any name.
Next was this
Avatarbr wrote:
Just make sure you have a subfolder inside the folder you put in the settings, like the Domme settings
If you have the pics inside:
e:\pictures\glittercontact1\pictureset1\
You need to put that path in the settings:
e:\pictures\glittercontact1\
I modified my msg short after writing it because it wasn't clear...so i bet you read it while i hadn't the chance to modify eheh.
Yep, you have to point to a folder containing subfolders with pictures, not a folder filled with pictures....that's the reason why they don't show.. make a \glitter1\pack1 directory, fill pack1 with the pics and then set glitter1 as the directory for the contact...now it should work (and do the same for the others contact obviously :D)
Last edited by Daragorn on Mon Feb 15, 2016 8:45 pm, edited 1 time in total.
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Daragorn
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Re: Tease Ai scripting: The HELP CORNER
Tease Ai recognize <= and >= but the problem is your if condition :)Harry2stroke wrote:....
It is badly written and doesn't work :D
You wrote:
@If[Main_EdgeGoal]=[Main_EdgeGoal]=>[10]then(multiply_edges)
it should be:
@If[Main_EdgeGoal]>=[10]then(multiply_edges)
(if what you wanted was to go to line (multiply_edges) if [Main_EdgeGoal] is >=10.....you repeated [Main_EdgeGoal] twice in that if....i find it strange it doesnt give an errror and crashes)
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Harry2stroke
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Re: Tease Ai scripting: The HELP CORNER
sorry but it doesnt work hereDaragorn wrote:Tease Ai recognize <= and >= but the problem is your if condition :)Harry2stroke wrote:....
It is badly written and doesn't work :D
You wrote:
@If[Main_EdgeGoal]=[Main_EdgeGoal]=>[10]then(multiply_edges)
it should be:
@If[Main_EdgeGoal]>=[10]then(multiply_edges)
(if what you wanted was to go to line (multiply_edges) if [Main_EdgeGoal] is >=10.....you repeated [Main_EdgeGoal] twice in that if....i find it strange it doesnt give an errror and crashes)
here is my code
- Spoiler: show
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Daragorn
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Re: Tease Ai scripting: The HELP CORNER
Add @Nullresponse in the @If line and it will work :) (just tested now :D):Harry2stroke wrote: sorry but it doesnt work here![]()
@NullResponse @If[Main_EdgeGoal]<=[10]then(multiply_edges)
Re: Tease Ai scripting: The HELP CORNER
is possible add 2 or 3 contact at the same time? and another question, if i put 3 or 4 folders inside of contac1, will pick one folder for sesion or will pick image from diferents folders? i dont know if im explaining xDD i mean if contact1 have 4 folders 1 with a blonde, one with a black girl, one with a readhead and one with a brunette, tease ai will pick one folder for sesion or will pick image from all the four folders?.
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Harry2stroke
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Re: Tease Ai scripting: The HELP CORNER
didnt get it to run :'(Daragorn wrote: Add @Nullresponse in the @If line and it will work :) (just tested now :D):
@NullResponse @If[Main_EdgeGoal]<=[10]then(multiply_edges)
Seems there is something wrong with my program
will try to set it up completely new
Are there some more hints for using variables?
Found somewhere in a thread something about @InputVar [] but not really sure how to use it correctly
did t find somehing in the commands file from 1885
And sorry for my questions daragorn
a lot of thx for your time and help
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Harry2stroke
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Re: Tease Ai scripting: The HELP CORNER
Thx will give it a try later when i am homePtheV wrote:Then needs to be capitalised!Harry2stroke wrote:didnt get it to run :'(Daragorn wrote: Add @Nullresponse in the @If line and it will work :) (just tested now :D):
@NullResponse @If[Main_EdgeGoal]<=[10]then(multiply_edges)So this should work: @If[Main_EdgeGoal]<=[10]Then(multiply_edges)
Also, I don't think this will work: @If[Main_EdgeGoal]<=[10]Then @ChangeVar[Main_EdgeGoal]=[Main_EdgeGoal]*[3]
The @If/Then command should point to (a line). So you could try this:
@If[Main_EdgeGoal]<=[10]Then(change var)
bla
@End
(change var)
@ChangeVar[Main_EdgeGoal]=[Main_EdgeGoal]*[3]
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Daragorn
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Re: Tease Ai scripting: The HELP CORNER
Then needs to be capitalised!Harry2stroke wrote: didnt get it to run :'(
OOh yes....sorry i miswrote it...."Then" has to be capitalized, it wont work with "then"
this surely don't work infact because as you righlty sayPtheV wrote: Also, I don't think this will work: @If[Main_EdgeGoal]<=[10]Then @ChangeVar[Main_EdgeGoal]=[Main_EdgeGoal]*[3]
But that's already what his script is doing, apart for the fact that he first do the multiplication and then do the @If...the problem was the missing capital on Then :DPtheV wrote: The @If/Then command should point to (a line). So you could try this:
@If[Main_EdgeGoal]<=[10]Then(change var)
bla
@End
(change var)
@ChangeVar[Main_EdgeGoal]=[Main_EdgeGoal]*[3]
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Daragorn
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Re: Tease Ai scripting: The HELP CORNER
OOh yes....sorry i miswrote it...."Then" has to be capitalized, it wont work with "then"Daragorn wrote:Then needs to be capitalised!Harry2stroke wrote: didnt get it to run :'(So this should work: @If[Main_EdgeGoal]<=[10]Then(multiply_edges)
this surely don't work infact because as you rightly say...i completely skipped checking that part of the script :DPtheV wrote: Also, I don't think this will work: @If[Main_EdgeGoal]<=[10]Then @ChangeVar[Main_EdgeGoal]=[Main_EdgeGoal]*[3]
Remember to add @NullResponse even in the @ChangeVar line, or you'll face the same problem as beforePtheV wrote: The @If/Then command should point to (a line). So you could try this:
@If[Main_EdgeGoal]<=[10]Then(change var)
bla
@End
(change var)
@ChangeVar[Main_EdgeGoal]=[Main_EdgeGoal]*[3]
So it should be like this:
@NullResponse @If[Main_EdgeGoal]<=[10]Then(change var)
bla
@End
(change var)
@NullResponse @ChangeVar[Main_EdgeGoal]=[Main_EdgeGoal]*[3]
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Harry2stroke
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Re: Tease Ai scripting: The HELP CORNER
A lot of THANKS to Daragorn and PtheVDaragorn wrote:OOh yes....sorry i miswrote it...."Then" has to be capitalized, it wont work with "then"Daragorn wrote:Then needs to be capitalised!Harry2stroke wrote: didnt get it to run :'(So this should work: @If[Main_EdgeGoal]<=[10]Then(multiply_edges)
this surely don't work infact because as you rightly say...i completely skipped checking that part of the script :DPtheV wrote: Also, I don't think this will work: @If[Main_EdgeGoal]<=[10]Then @ChangeVar[Main_EdgeGoal]=[Main_EdgeGoal]*[3]Remember to add @NullResponse even in the @ChangeVar line, or you'll face the same problem as beforePtheV wrote: The @If/Then command should point to (a line). So you could try this:
@If[Main_EdgeGoal]<=[10]Then(change var)
bla
@End
(change var)
@ChangeVar[Main_EdgeGoal]=[Main_EdgeGoal]*[3]
So it should be like this:
@NullResponse @If[Main_EdgeGoal]<=[10]Then(change var)
bla
@End
(change var)
@NullResponse @ChangeVar[Main_EdgeGoal]=[Main_EdgeGoal]*[3]
with your help i think i got it down
now its working
I will post it here when the script is finished
if you like i can post a pre-version for sure
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Harry2stroke
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Re: Tease Ai scripting: The HELP CORNER
A lot of THANKS to Daragorn and PtheV
with your help i think i got it down
now its working
I will post it here when the script is finished
if you like i can post a pre-version for sure
heres just this middle part
with your help i think i got it down
now its working
I will post it here when the script is finished
if you like i can post a pre-version for sure
heres just this middle part
- Spoiler: show
Re: Tease Ai scripting: The HELP CORNER
I have a question regarding contacts
When I run scripts containing glitterfriends
I mainly get shown the same 1-3 images, even though they might have 20-40 lines and +50 pictures to choose from?
Why is this?
It doesn't matter if I run the script again, still the same pictures?
I noticed that if I have multiple folders, It might change which folder to use (and thus changing the pictures), but its still only showing 1-3 images from that folder, and always the same ones...
One of my contacts only has 1 folder and despite containing about 120 images, it will allways choose the 3 same images to show, always starting out with the same...
Images of the domme show in random order, constantly changing, but glitterimages doesn't seem too
Can anyone help?
I'm running tease AI ver. 48.4
Regards
Genome
When I run scripts containing glitterfriends
I mainly get shown the same 1-3 images, even though they might have 20-40 lines and +50 pictures to choose from?
Why is this?
It doesn't matter if I run the script again, still the same pictures?
I noticed that if I have multiple folders, It might change which folder to use (and thus changing the pictures), but its still only showing 1-3 images from that folder, and always the same ones...
One of my contacts only has 1 folder and despite containing about 120 images, it will allways choose the 3 same images to show, always starting out with the same...
Images of the domme show in random order, constantly changing, but glitterimages doesn't seem too
Can anyone help?
I'm running tease AI ver. 48.4
Regards
Genome
Tribute to 1885 & those involved with Tease-AI.
Thank you for spending time on this awesome project!
Thank you for spending time on this awesome project!
