[RELEASE] Cock Hero - Island 2

Discussion about Cock Hero and other sexy videos.

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Re: [RELEASE] Cock Hero - Island 2

Post by Biggie »

I've looked through it and wonder about something: Can you upload a higher fps version, it kinda feels laggy like it's only 15 fps or something. The original Island 1 had a really good framrate but the "Hard mode" god a drastic decrease of framerate and kinda felt laggy like Island 2. Is it the 5gb version that got 25-30 fps?

Awesome work btw! :-D
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Re: [RELEASE] Cock Hero - Island 2

Post by tede »

If we look at the data of the video its 29 fps. But the whole experience is very laggy - must be some rendering issue or something.
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Re: [RELEASE] Cock Hero - Island 2

Post by Flogger »

Works ok for me and is good too. I like the theme of the top down game, etc.
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Re: [RELEASE] Cock Hero - Island 2

Post by FrankieW »

This is some lovely editing and love the layout of the beats! I can't imagine playing any harder levels but bring it on! Great idea on the theme of the video and well executed. I have also noticed the minor lagging, it's not off putting but noticeable.
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Re: [RELEASE] Cock Hero - Island 2

Post by Required »

Thanks guys.

I know what you say about the laggy experience. It's not because of the frame rate. I don't know why that happens, but I can't fix it. Also, the 5 GB version, have the same mini lag at the same points. Believe me, the 5 gb version is the same thing. So, I won't be seeding that version, sorry guys.

Anyway, the lag only appears in 4, or 5 cuts, so I don't think it makes the experience much worse.
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Re: [RELEASE] Cock Hero - Island 2

Post by ComboNo1 »

I was going to ask about that too. I was curious how you did it actually. I just assumed it was something you did for a slight visual effect, kind of like full motion video on an older generation video game. I don't know if I'd call it lag, more like the playback is choppy in a very minor sort of way, like there are less frames than there should be.

Anyhow, I've only had the chance to watch the "low quality" version (which looks more than fine to me, I watch on my ipad), and I've only worked my way up to the penthouse so far, so I can't give you a "full review" yet, but I'm loving it! :yes:

Also, Required, you are an (evil) genius on how you laid this out and connected the story with the first one.

I'll say more when I've finished the whole thing and collected my thoughts better, but thank you for making this, good job, and you must have really hustled to get it done by the start of January, instead of Feb. - April like I saw on the other thread. :-D
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Re: [RELEASE] Cock Hero - Island 2

Post by Required »

ComboNo1 wrote:I was going to ask about that too. I was curious how you did it actually. I just assumed it was something you did for a slight visual effect, kind of like full motion video on an older generation video game. I don't know if I'd call it lag, more like the playback is choppy in a very minor sort of way, like there are less frames than there should be.

Anyhow, I've only had the chance to watch the "low quality" version (which looks more than fine to me, I watch on my ipad), and I've only worked my way up to the penthouse so far, so I can't give you a "full review" yet, but I'm loving it! :yes:

Also, Required, you are an (evil) genius on how you laid this out and connected the story with the first one.

I'll say more when I've finished the whole thing and collected my thoughts better, but thank you for making this, good job, and you must have really hustled to get it done by the start of January, instead of Feb. - April like I saw on the other thread. :-D
Thank you so much!

I hope that "lag" thing doesn't bother much people. I'm not sure what happened there...but I don't think it's a big deal. I'm sure there will be some people whose experience will be ruined because of that few lag points. Same people who only fap to Blu Ray quality...

Actually, it took forever to connect this story in a creative way with the first one. I never thought the first part to have a sequel, so It was kind of difficult. So I spent like a month thinking where should I take the story. Once I knew what was going to happen in this part, making the videos didn't took that long.

I hope you like the end of this second part. And remember to watch the WHOLE video. There's a little teaser in a pre-credits scene, which was really fun to do.
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Re: [RELEASE] Cock Hero - Island 2

Post by Hopzzz »

Required, thanks for making and releasing this. Loved the first installment and I am looking forward to being able to play through this one. I've skimmed through most of it (I won't have an opportunity to sit down, burn one, and play through it properly for a while) and it looks like
Spoiler: show
there's no music during 70% or so of the gameplay (not counting the RPG "in-between" scenes). I was wondering what your thought process was here. I think the synchronization of the visuals, the music, and the beats is what makes for the most intense experience when playing these videos and so I was initially a little disappointed to see one of those key elements missing from most of the game. Now like I said, I have not played through it properly, so maybe I am just not seeing the whole picture here. Maybe you can shed some light on your intentions when making it this way?
Thanks and please keep up the great work! Cant wait to really dig into this properly and excited to see what comes next.
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Re: [RELEASE] Cock Hero - Island 2

Post by Required »

Hopzzz wrote:Required, thanks for making and releasing this. Loved the first installment and I am looking forward to being able to play through this one. I've skimmed through most of it (I won't have an opportunity to sit down, burn one, and play through it properly for a while) and it looks like
Spoiler: show
there's no music during 70% or so of the gameplay (not counting the RPG "in-between" scenes). I was wondering what your thought process was here. I think the synchronization of the visuals, the music, and the beats is what makes for the most intense experience when playing these videos and so I was initially a little disappointed to see one of those key elements missing from most of the game. Now like I said, I have not played through it properly, so maybe I am just not seeing the whole picture here. Maybe you can shed some light on your intentions when making it this way?
Thanks and please keep up the great work! Cant wait to really dig into this properly and excited to see what comes next.
That's an interesting appreciation. I started working on the story, and for this one I tried to tell what I wanted to tell by using more "bosses". I thought it was interesting to focus on the one-on-one scenes, where you have to face one girl. In the first one, I made several videos with lots of girls, and for this episode, I wanted to try something different. If you want to know my personal opinion, I miss some more "crowded rounds" in this second episode. That is something I'll have in mind for next issues.

The thing is, when I was working on the first one, the rounds started to look too similar: a bunch of dressed girls with big boobs, then they dance taking off their clothes, and then they reveal some huge boobs. That happens like 4 times in the first episode. This time I wanted to make it a little different, and make less "crowded rounds", and more "one-on-one" rounds. Also, some of the new ideas I had for the rounds, required some one-on-one action, like the "car blowjob", or the "gloryhole scene"

But...I understand you. For next episodes I have to find the right balance between "crowded" and "one-on-one bosses". Also, the main critic I recieve on the first episode was that the end was kind of easy. This time I think the end is too long. Si, as I say, for the next episode I have to work on balancing the scenes, which, I tell you, it's not an easy task.

Anyway, thank you, and I hope you can play it and enjoy it soon :)
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Re: [RELEASE] Cock Hero - Island 2

Post by logitech1991be »

I just had to make an account to say "You, sir, are awesome!"

In my opinion, it is the best CH vid I've ever seen/did. And it's not only because I adore big boobs/booty!
I prefer the one-on-one scenes (with no music) above the "crowded" scenes though. Personally it adds a more realistic feel to it. Sure, they must vary and that's what this vid did quite perfectly. And although the theme is not that realistic (gameboy). It definitely gave the urge to play and win the game, without failing; and most importantly it told a story.
Spoiler: show
Only 1 error: on floor 1, I chose a girl, but the game selected another one :D. No, but for real now. I don't usually struggle with CH vids, but this one was a tough one, especially the last scene of the final boss.
So overall, fun theme, simple beats to follow and awesome casting! I give it a 9.5/10 (or 5 stars out of 5)
Please keep up the awesome work, because I can't wait for the next one!
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Re: [RELEASE] Cock Hero - Island 2

Post by bhlombardy »

I rather enjoyed the first installment, and was enjoying this new one up until the 18:25 mark when it became obvious you lifted that entire round from another (much earlier) CH production.

I've been following CH since the beginning and I can surely attest with absolutely certainty that this round was completely lifted from a much earlier CH (I believe it's from an original Vindicare and/or Andyp production, but I'd have to go back and check). While I believe the last 40 seconds or so of that round are your own insert, lifting an entire round of content from another CH production just seems cheap and "lazy"... for shame! Anyone who watched this video would even notice that the instructions and captions are a completely different style from the rest of your otherwise original production.

This is the point where I stopped watching. I may go back to it, I may not.

While I realize that ALL of the content in a CH video is lifted from one source or another, it's the specific video selections, music choices, edits, beats, synching, etc.. that make a CH video and/or specific round that product of the artist. Unless it's a "greatest hits" compilation set or something, which this really isn't.

Harsh criticism perhaps, and I expect to catch flack for it from a few people in here, but to me it was unnecessary and inexcusable. I just don't understand how you seemingly produced and edited a near 2h video and felt the need to cheap out on (at least) one round...

Otherwise, I like the 8-bit video game motif as I did with the previous iteration, and the sequel concept... I like the story that went along with it (up to the point I stopped anyway) and when you did your own edits, the beats, the pace, and synching to music was done well.
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Re: [RELEASE] Cock Hero - Island 2

Post by Required »

bhlombardy wrote:I rather enjoyed the first installment, and was enjoying this new one up until the 18:25 mark when it became obvious you lifted that entire round from another (much earlier) CH production.

I've been following CH since the beginning and I can surely attest with absolutely certainty that this round was completely lifted from a much earlier CH (I believe it's from an original Vindicare and/or Andyp production, but I'd have to go back and check). While I believe the last 40 seconds or so of that round are your own insert, lifting an entire round of content from another CH production just seems cheap and "lazy"... for shame! Anyone who watched this video would even notice that the instructions and captions are a completely different style from the rest of your otherwise original production.

This is the point where I stopped watching. I may go back to it, I may not.

While I realize that ALL of the content in a CH video is lifted from one source or another, it's the specific video selections, music choices, edits, beats, synching, etc.. that make a CH video and/or specific round that product of the artist. Unless it's a "greatest hits" compilation set or something, which this really isn't.

Harsh criticism perhaps, and I expect to catch flack for it from a few people in here, but to me it was unnecessary and inexcusable. I just don't understand how you seemingly produced and edited a near 2h video and felt the need to cheap out on (at least) one round...

Otherwise, I like the 8-bit video game motif as I did with the previous iteration, and the sequel concept... I like the story that went along with it (up to the point I stopped anyway) and when you did your own edits, the beats, the pace, and synching to music was done well.

My friend, you totally didn't get the point there. If you pay attention, just before that round begins, the boss say "it's a video perfectly crafted" and "a masterfully creation".

It's OBVIOUSLY a TRIBUTE to those first Vindicare videos. If you would have seen the credits, you would have seen that I thank specially Vindicare for making those videos.

It's my way to say, that those videos are great, and introduce them ina funny way, as if those girls had created it. So yes, I felt that necessary. It's so obvious, dude...the music is different, the text changed....how could you not get that? If you really think that was stealing, and you can't recognize a tribute that obvious...man, I'm so sorry.

Plus, you go and say that I'm "lazy", after making a 2h video, with 19 rounds completely new, and an tribute one, with LOTS of cutscenes, with more than 120 text lines, a story, and a nice ending...

I find your comment completely ignorant and disrespectful. Have a nice day.
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Re: [RELEASE] Cock Hero - Island 2

Post by jackstock »

Truly phenomenal.
I may even say-- classy. Kinda like flux with vindicare was always pretty classy.

very impressed
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Re: [RELEASE] Cock Hero - Island 2

Post by Nipps »

Don't mind him Required, I guess he missed the point. it really was obvious that it was a tribute and a nice flashback to flux series if Im not mistaken, a forgotten favorite of mine. Love the video so far though I have not made it even past half yet and so far its even better than Island 1! And its great you got it done so fast, didn't really notice the lag except for during one round where the screen went gray and music stopped all together for a couple seconds at times but I thought it was my computer/VLC or something.
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Re: [RELEASE] Cock Hero - Island 2

Post by bhlombardy »

Required wrote: My friend, you totally didn't get the point there. If you pay attention, just before that round begins, the boss say "it's a video perfectly crafted" and "a masterfully creation".

It's OBVIOUSLY a TRIBUTE to those first Vindicare videos. If you would have seen the credits, you would have seen that I thank specially Vindicare for making those videos.
Well, no it wasn't entirely OBVIOUS apparently... some got it, I didn't. And no, I didn't get to the credits because as I said I stopped watching at that point. I had no idea what was to follow after that round, and since it wasn't obvious (to me) what your intent was -- it completely spoiled the experience.
Required wrote: Plus, you go and say that I'm "lazy", after making a 2h video, with 19 rounds completely new, and an tribute one, with LOTS of cutscenes, with more than 120 text lines, a story, and a nice ending...

I find your comment completely ignorant and disrespectful. Have a nice day.
Just to correct, I didn't directly say YOU were lazy... just that the including of that segment made it seem that way. In fact I did give you credit for your efforts on the remainder of the content that I DID watch. But that being said, regardless of your intent, then as my only criticism of a style-choice (and less accusatory as I came off before) -- I still don't think that round fits well with the rest of the video. It would be like U2 putting out an album and sticking a Beatles tune (as recorded by The Beatles) on say track three of their album. While some might get the artistic reasoning for it, it's out of place and should be understood (even by the artist) that not everyone will "get it" necessarily. Doesn't mean the band is "lazy" for their work on the rest of the album but that the inclusion of someone else's work to fill in time seemed to be so.

Incidentally, an "homage" is usually a bit more subtle... such as comment regarding it... or glimmer of it in the background of the episode leading up to it or some such. But I digress...

I knew I was going to get flack back from my words (and I predicted as much). No comment of criticism goes by without some bruised feelings of hurt and misunderstanding. I apologize for misinterpreting your intentions with your use of that segment... it wasn't as obvious to me as it was to others. As I said, I enjoyed the first elements of the video, and the previous installment -- and based on your comment now, I have full intention of returning and enjoying the remainder of the video.

Thanks for clearing it up.
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