FB: Iana's maze

All about the past, current and future webteases and the art of webteasing in general.
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Senbonzakura
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Re: FB: Iana's maze

Post by Senbonzakura »

schefflera wrote: I checked the location and it seems it's working as intended.

You should have listened to Indiana at the begining ;-)
The position of the exit changes everytime you enter the maze. I made it to keep it challenging at the second (third...) time :-)
My bad! The possible randomization of the exit never even entered my mind :unsure: , I guess that's why Indiana was put! Superb technique! :yes:
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Re: FB: Iana's maze

Post by schefflera »

lmind wrote:
The technical framework you built has a frightening amount of potential. Since the teases are randomly drawn from a pool of scripted encounters, is it possible to "plug-and-play" the tease encounters from your first maze into this maze? (perhaps with some minor technical updates, to make them compatible?) If you build your future mazes with something like that in mind, you could have a massive, growing collection of tease rooms.
-lmind
That's a great idea. Why haven't I thought about it?
Well, It could crash Nyx, when it's too big. My mazes are already at the limit (writing in Nyx is nearly impossible with that lenght. I always write in notepad and copy-paste it).
Spoiler: show
Just for example, the must/mustnot in only one maze:

Code: Select all

mustnot(2001#,1#,2#,3#);
must(2002#,1#);
mustnot(2002#,2#,3#);
must(2003#,2#);
mustnot(2003#,1#,3#);
must(2004#,3#);
mustnot(2004#,1#,2#);
must(2005#,1#,2#);
mustnot(2005#,3#);
must(2006#,1#,3#);
mustnot(2006#,2#);
must(2007#,2#,3#);
mustnot(2007#,1#);
must(2008#,1#,2#,3#);
must(101#,1#,2#,3#,4#,5#,6#,7#,8#,9#,10#,11#,12#,13#,14#,15#,16#,17#,18#,19#,20#,21#,22#,23#,24#,25#);
must(102#,1#,2#,3#,4#,5#,6#,7#,8#,9#,10#,11#,12#,13#,14#,15#,16#,17#,18#,19#,20#,21#,22#,23#,24#,25#);
must(103#,1#,2#,3#,4#,5#,6#,7#,8#,9#,10#,11#,12#,13#,14#,15#,16#,17#,18#,19#,20#,21#,22#,23#,24#,25#);
must(104#,1#,2#,3#,4#,5#,6#,7#,8#,9#,10#,11#,12#,13#,14#,15#,16#,17#,18#,19#,20#,21#,22#,23#,24#,25#);
must(105#,1#,2#,3#,4#,5#,6#,7#,8#,9#,10#,11#,12#,13#,14#,15#,16#,17#,18#,19#,20#,21#,22#,23#,24#,25#);
must(106#,1#,2#,3#,4#,5#,6#,7#,8#,9#,10#,11#,12#,13#,14#,15#,16#,17#,18#,19#,20#,21#,22#,23#,24#,25#);
must(107#,1#,2#,3#,4#,5#,6#,7#,8#,9#,10#,11#,12#,13#,14#,15#,16#,17#,18#,19#,20#,21#,22#,23#,24#,25#);
must(108#,1#,2#,3#,4#,5#,6#,7#,8#,9#,10#,11#,12#,13#,14#,15#,16#,17#,18#,19#,20#,21#,22#,23#,24#,25#);
must(109#,1#,2#,3#,4#,5#,6#,7#,8#,9#,10#,11#,12#,13#,14#,15#,16#,17#,18#,19#,20#,21#,22#,23#,24#,25#);
must(110#,1#,2#,3#,4#,5#,6#,7#,8#,9#,10#,11#,12#,13#,14#,15#,16#,17#,18#,19#,20#,21#,22#,23#,24#,25#);
must(111#,1#,2#,3#,4#,5#,6#,7#,8#,9#,10#,11#,12#,13#,14#,15#,16#,17#,18#,19#,20#,21#,22#,23#,24#,25#);
must(112#,1#,2#,3#,4#,5#,6#,7#,8#,9#,10#,11#,12#,13#,14#,15#,16#,17#,18#,19#,20#,21#,22#,23#,24#,25#);
must(113#,1#,2#,3#,4#,5#,6#,7#,8#,9#,10#,11#,12#,13#,14#,15#,16#,17#,18#,19#,20#,21#,22#,23#,24#,25#);
must(114#,1#,2#,3#,4#,5#,6#,7#,8#,9#,10#,11#,12#,13#,14#,15#,16#,17#,18#,19#,20#,21#,22#,23#,24#,25#);
must(115#,1#,2#,3#,4#,5#,6#,7#,8#,9#,10#,11#,12#,13#,14#,15#,16#,17#,18#,19#,20#,21#,22#,23#,24#,25#);
must(116#,1#,2#,3#,4#,5#,6#,7#,8#,9#,10#,11#,12#,13#,14#,15#,16#,17#,18#,19#,20#,21#,22#,23#,24#,25#);
must(117#,1#,2#,3#,4#,5#,6#,7#,8#,9#,10#,11#,12#,13#,14#,15#,16#,17#,18#,19#,20#,21#,22#,23#,24#,25#);
must(118#,1#,2#,3#,4#,5#,6#,7#,8#,9#,10#,11#,12#,13#,14#,15#,16#,17#,18#,19#,20#,21#,22#,23#,24#,25#);
must(119#,1#,2#,3#,4#,5#,6#,7#,8#,9#,10#,11#,12#,13#,14#,15#,16#,17#,18#,19#,20#,21#,22#,23#,24#,25#);
must(120#,1#,2#,3#,4#,5#,6#,7#,8#,9#,10#,11#,12#,13#,14#,15#,16#,17#,18#,19#,20#,21#,22#,23#,24#,25#);
must(121#,1#,2#,3#,4#,5#,6#,7#,8#,9#,10#,11#,12#,13#,14#,15#,16#,17#,18#,19#,20#,21#,22#,23#,24#,25#);
must(122#,1#,2#,3#,4#,5#,6#,7#,8#,9#,10#,11#,12#,13#,14#,15#,16#,17#,18#,19#,20#,21#,22#,23#,24#,25#);
must(123#,1#,2#,3#,4#,5#,6#,7#,8#,9#,10#,11#,12#,13#,14#,15#,16#,17#,18#,19#,20#,21#,22#,23#,24#,25#);
must(124#,1#,2#,3#,4#,5#,6#,7#,8#,9#,10#,11#,12#,13#,14#,15#,16#,17#,18#,19#,20#,21#,22#,23#,24#,25#);
must(125#,1#,2#,3#,4#,5#,6#,7#,8#,9#,10#,11#,12#,13#,14#,15#,16#,17#,18#,19#,20#,21#,22#,23#,24#,25#);
must(1001#,901#);
must(1002#,902#);
must(1003#,903#);
must(1004#,904#);
must(1005#,905#);
must(1006#,906#);
must(1007#,907#);
must(1008#,908#);
must(1009#,909#);
must(1010#,910#);
must(1011#,911#);
must(1012#,912#);
must(1013#,913#);
must(1014#,914#);
must(1015#,915#);
must(1016#,916#);
must(1017#,917#);
must(1018#,918#);
must(1019#,919#);
must(1020#,920#);
must(1021#,921#);
must(1022#,922#);
must(1023#,923#);
must(1024#,924#);
must(5011#,5001#);
must(5012#,5002#);
mustnot(5012#,5001#);
mustnot(5013#,5001#,5002#);
must(201#,300#);
must(211#,301#);
must(221#,302#);
must(231#,303#);
mustnot(202#,300#);
mustnot(212#,301#);
mustnot(222#,302#);
mustnot(232#,303#);
But with TeasMe it would be no problem to realize it.

To select the ending with the "special-girls" you need 2^n different paths. (n=number of special girls)
That's 8 paths for 3 special girls, 16 for 4 special girls, 32 for 5 special girls, and so on...
With TeasMe it's way more easy. There you can give certain buttons a condition, so you only need one path ;)


I will try to put both mazes together. Thanks for the great suggestion.
Spoiler: show
lmind wrote: The Steph Brooks pics, in particular, made my eyes water. So good!

Slow metronome stroking immediately after edging is nearly guaranteed to make me fail. Perhaps that's just me. Or perhaps you wanted people to fail there, but I met a lot of girls in the maze who asked for that. And perhaps I just had bad luck. Either way, I cheated to get through those parts.

Toxic kicked my ass. So, of course, I chose her for my Finale at the Exit. Her Finale encounter was excellent, especially the part where she makes you beg, but I wanted more. My heart wanted that encounter to be at least 3x longer than it was -- even if it would have wrecked my body. My mind was slowly sinking, but I had not yet reached the "edge-slave" mindspace that she wanted. I know how hard it is to write a long, rapid-fire edging sequence though -- it adds a lot of short slides to an already huge tease. You can repeat pictures if you have to, but it can feel repetitive if you don't add good, short banter -- it's harder to write than most people think, and you did a great job overall. Just my humble wish that it was longer. Still an unquestionable 5-star tease, though!
I have looked over the ending with toxic, and you're right. It's a bit short...
That'll be the first update I'll work on :-)
My flashteases: Have fun :)
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Re: FB: Iana's maze

Post by anonymister »

Another great 5 Star tease from you ! :-D
Just 1 suggestion, have the women all give their name when you enter the room.
Sometimes I find one I really like and want to look up more pictures.

For example, who is the blonde in black corset with purple light in the next room in the background ?
And the other blonde with lovely small breasts doing the "edge you lose" tease ?
And "Alex" in the garden. Last name or where to fnd more ?

I LOVE petite A and B cup !
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Re: FB: Iana's maze

Post by schefflera »

anonymister wrote:Another great 5 Star tease from you ! :-D
Just 1 suggestion, have the women all give their name when you enter the room.
Sometimes I find one I really like and want to look up more pictures.

For example, who is the blonde in black corset with purple light in the next room in the background ?
And the other blonde with lovely small breasts doing the "edge you lose" tease ?
And "Alex" in the garden. Last name or where to fnd more ?

I LOVE petite A and B cup !
Spoiler: show
You can find a list of all girls, when you finish the maze ;-)
My flashteases: Have fun :)
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Re: FB: Iana's maze

Post by itslate »

Man, these mazes of yours are a-maze-ing :-P

Seriously, really great work. I can't find anything to critique. The stroking right after an edge is something I can't do, but I'm never gonna suggest decreasing the difficulty, so all is well :-D

Perfect girls, lots of edging, randomized maze. 10/10.
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Re: FB: Iana's maze

Post by desertfox »

anonymister wrote:Another great 5 Star tease from you ! :-D
Just 1 suggestion, have the women all give their name when you enter the room.
Sometimes I find one I really like and want to look up more pictures.

For example, who is the blonde in black corset with purple light in the next room in the background ?
And the other blonde with lovely small breasts doing the "edge you lose" tease ?
And "Alex" in the garden. Last name or where to fnd more ?

I LOVE petite A and B cup !
I'm with you on it, thigh highs and petite women kind of do me in, so this maze was a wreck for me. The blond with black corset was horribly enjoyable for me as well!

For the ever building mazes, I believe I read Nezhul (gentlemen who created denial mistress) said he wanted to start working on a guideme maze generator, which would be pretty awesome. I imagine if he's made any progress on this you could bundle up your encounters and get them in there if hes ever found time to work on it. Actually the idea of combing denial mistress with a random maze generator and a ton of encounters is pretty awesome.

Also, I keep plugging this but if you are going strictly offline it is worth looking at the guideme script engine, it is really simple to write teases in and there is no reason you couldn't bang out a maze in it as well with a lot less of the 'meta data' you have to add to vanilla guide/teasmes.
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Re: FB: Iana's maze

Post by SexyTom »

Rated 5 stars now! :-D
I'm more into boobs above D-size, but I love mazes, too. So I needed to do that maze. ;-)
kind regards, Tom.

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Re: FB: Iana's maze

Post by pepez »

That was fun 5/5

Easier than others, first time i made it just seen two girls.. and second time 6-7.. so its easy, if you have "Lucky"...


I just can hope and cant wait you make more these mazes.. Just awesome!

I hope if you make more.. You add more options exsample, choose two option 1 is 1 edge, and other option is hold etc. and more "Games" :)

But have to say you make Good teases! :)
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Re: FB: Iana's maze

Post by yeehaa91 »

Had been playing for 1½ hour, accidentally hit the Back button in my browser. :weep:
Will play again tomorrow.
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Re: FB: Iana's maze

Post by schefflera »

Hi all

I have patch Iana's maze a bit.
Spoiler: show
- The starting position is now also random (4 possible starting rooms)
- The final tease with Toxic is now longer
Download-link and instruction, how/where to install is at the first post here.

Have fun :w00t:
pepez wrote:That was fun 5/5

Easier than others, first time i made it just seen two girls.. and second time 6-7.. so its easy, if you have "Lucky"...
That's truly luck. But that's why I build a decision at the pre-ending. There you can go back, if you want to.
yeehaa91 wrote:Had been playing for 1½ hour, accidentally hit the Back button in my browser. :weep:
Will play again tomorrow.
Sorry for that. But now you can play again :lol:
My flashteases: Have fun :)
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Re: FB: Iana's maze

Post by Offpeg »

Has anyone properly mapped all of this yet?

Amazing maze, if only you could produce them more regularly, everytime you post one I can't wait to give it a go :-)
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Re: FB: Iana's maze

Post by xman911 »

That maze is even better than Talia's maze.

I think you should make some trap doors in the maze. Like when you loose a game from one of the girls. You can encounter a "special" girl, or by a random trigger that activates from something in the maze. For example when a girl say you are not allowed to Edge but you do it. You can trigger some trap that would activate only if you lose or win the encounter (it can be different). Then after sometime you encounter the "special girl" it can be the same one (with different pictures and text), or some of her friends.

The same mechanic used for "random Exits" can be used to make these "special trap girls".

That way there would be more reason to stay in the maze even if you find the Exit. To find some more of the "hidden girls" or "traps".
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Re: FB: Iana's maze

Post by anonymister »

For me, some mazes get "too difficult" if I end up having to start over or end up with the same girl 3, 4, 5 times. It just gets boring at that point and seems like too much trouble to try and complete it.

With the new random start, I think I hit that point.
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Re: FB: Iana's maze

Post by Admiral_Morgan »

I just played Iana's Maze for the first time. It was incredible! So many beautiful girls, great challenges, the duration of the encounters was just right, the endgame was terrific (the one I had anyway). It took about two hours but I got through it on my first try.

Thank you very much schefflera, this was the most fun I've ever had with a tease :-D
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Re: FB: Iana's maze

Post by XZ_2 »

Great work -- I also enjoyed the first maze. I really enjoy the selection of women. ★★★★★

Commentary
Spoiler: show
My only criticism.... is that I ran out of girls... I was stuck in there a while. After Encountering the same one on the 4th or 5th time, I switched on some alt porn, to preserve the spirit, whilst traversing the maze. Also backspace :( :( :( -- I know there is nothing you can really do about the backspace, aside from allowing codes to resume progress. Because the flash-teases don't cache content which would make the randomization problematic--oh well.

I like the shape of the maze, due to it's size it helped me get the gist a little more quickly.
MAP:
Spoiler: show
Image
Thank you again, for producing quality content!
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