Tease AI General Discussion

Webteases are great, but what if you're in the mood for a slightly more immersive experience? Chat about Tease AI and other offline tease software.

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frankendude
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Re: Tease AI Open Beta

Post by frankendude »

So I've been using some, ah, personal pictures of an ex for Wicked Tease, but I don't have a huge collection of images, and certainly no videos. So I was thinking it might be time to have a more "professional" model, shall we say. Preferably one that has some video content, like JOI and the like. Anyone have any suggestions?

I've been using Elizabeth Marxs. I also like Brooklyn Chase. She has some JOI stuff out there. Not sure if any of it is humiliation though.
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Re: Tease AI Open Beta

Post by k123 »

First off, I've been using this for a few days and oh man is it awesome.

I also using Elizabeth Marxs, would recommend.

However, I'm running the latest patch (17) and I'm noticing the domme get stuck during edging where she won't respond to any of the phrases in the EdgeKEY.txt file. Instead she just keeps insisting that I get closer.
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Re: Tease AI Open Beta

Post by 1885 »

Despite messing with github and still not being entirely 100% sure what I'm doing, I managed to spend some time on this patch because I know a lot of people have been asking for it - namely a metronome with sound. I had a great amount of difficulty creating a metronome that actually kept consistent rhythm due to all the routines being run in the code causing lag. I cam up with a pretty interesting away around that though, and I think the end result is pretty damn cool.

I've stripped the metronome off the main UI and turned it into an App. The metronome itself is now an external program I've made that reads information generated by the main program. (As an added bonus, the metronome is much, much smoother now - even at high speed) The visual knight rider effect can be used with audio, you can use one or the other, or neither. Simply put the metronome sound you would like to use in [Tease AI root folder]\Audio\System and save it as "metronome.wav". For ease of use, I've included the one I've been using if you want to just grab something quick.

Patch 18

https://mega.co.nz/#!CAkUALTL!P8Lh3agYP ... 0Ye4m8_J9o

metronome.wav

https://mega.co.nz/#!bJEhhTLZ!9pb8rbdKx ... 8NTQ0z_SWo

I'll get back to work on the bugs that have been reported tonight and tomorrow. After trying to understand the first thing about git hub, being swamped with bugs will be a nice change of pace :-D

msissyleah wrote:window 7
I am always the same problem
The last version is
I have personal problems?
The following was reported to me in pm by another user, and this may help you and other people who are having UI issues like you've shown me with that picture:
  • It seems TeaseAi will not automatically adjust to custom/larger font/dpi scaling settings which can make very important stuff not show up. Kind of like incorrect resolutions.

    Some of the buttons were missing and the resize feature only made the window bigger or smaller with the same stuff missing from view. (Even after changing the screen resolutions)

    I checked it out on my other computer and the issue wasn't there. It turns out that I had changed the default dpi (font) scaling to make reading easier from a distance (using a 46" flat screen tv as a monitor) which caused the issue with seeing everything. I changed the scaling back and could see everything as on my other computer.
Let me know if that's what the problem is
desertfox wrote:To add to what Mr-Elusive said about git... recently switched out of svn to git and sometimes git can be a real pain to get used to how it works, but it is not bad.
I really, really appreciate the depth you've gone to to explain this to me.I'm probably just frazzled at the moment, but I keep having these issues trying to follow along with the github explanations. Stuff will make sense, I'll nod my head, and then suddenly it doesn't make sense anymore and I can't get back to whatever track of understanding I was on.

With the insane amount of code I've had to learn and understand to make this program, you'd think it wouldn't be so hard fro me to grasp, but for some reason it is :look:

I'll get there, I just got to try it again with a different state of mind
k123 wrote:However, I'm running the latest patch (17) and I'm noticing the domme get stuck during edging where she won't respond to any of the phrases in the EdgeKEY.txt file. Instead she just keeps insisting that I get closer.
I don't know why this has been such a pain in the butt. Next time this happens, can you provide as best you can what events were happening? Like

- did she tell you to get close after a stroke Taunt or for the orgasm decision
- what keywords did you use
- what did she say to tell you to get close

Anything basically will help narrow it down. It drives me batty. because it keeps cropping back up, even though I know I nailed it down last time :no:
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Re: Tease AI Open Beta

Post by edgeallday »

I just tried this out for the first time last night, and it's AMAZING! I can't believe one person was able to make this program. The session I had last night would have been great even as a one time non-random tease, but then to add in the interaction and randomness to it just takes it to another level. I've tried a few other "adult" chat bots before, but this is 100x better and seems much more real. Lots of really nice little touches too, like the "mistress is typing....", being able to use your own pictures/videos with it, being sent tasks to do between teases.

This thing is just incredible. Thank you for making it! :-)

frankendude wrote:
So I've been using some, ah, personal pictures of an ex for Wicked Tease, but I don't have a huge collection of images, and certainly no videos. So I was thinking it might be time to have a more "professional" model, shall we say. Preferably one that has some video content, like JOI and the like. Anyone have any suggestions?

I've been using Elizabeth Marxs. I also like Brooklyn Chase. She has some JOI stuff out there. Not sure if any of it is humiliation though.
I would add Riley Reid to that list. She has done just about every kind of scene there is, both domming (some JOI) and subbing, plus some more vanilla stuff.
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Re: Tease AI Open Beta

Post by Trusfrated »

Just some more minor feedback and bug reports:
  • I can report that the Match game is working much better now. No more memory errors for me. There are still occasions when more than two cards will be face up, but this is fairly minor and just makes the game slightly easier. ;-)
  • Since Patch 17 (I believe), I no longer have access to my several installed TTS voices. Now, the only one on the list is Microsoft Anna. Is this the case for anyone else? My other voices still show up in my other TTS program.
  • Regarding my earlier comment about "Domme Types Instantly", when this is checked it acts like the script stalls in certain places. It will says "Domme is typing..." for up to two minutes unless I interrupt her with some comment. I let it be once, and she did come back after a couple minutes, so I guess it didn't actually stall. But the message that she was typing for two minutes straight made it look like something was wrong. (I withdraw my suggestion for adjustable typing speed; I think this is what was bothering me about her speed.)
    Spoiler: show
    10:46 PM Capri: Keep riding it for me
    10:46 PM Capri: Stop stroking
    10:46 PM Capri: Let the edge just fade away for a moment
    10:46 PM Capri: Don't mind me, I'm just going to look through a few pictures while you relax ~looks at you innocently~
    10:47 PM Capri: Okay that's enough of that
    10:47 PM Capri: Start stroking that dick of yours Sub
    Capri is typing...

    It looked like that until 10:49 when she came back:

    10:49 PM Capri: I'm going to take every last bit of your pleasure for myself
    10:50 PM Capri: That ache isn't going to get any easier
    10:50 PM Capri: That's enough, hands off
  • I also had the following exchange, which wasn't very logical. Not a big deal, though; just sharing an experience:
    Spoiler: show
    11:03 PM Capri: I think you've been trying to edge for me a little too long
    11:03 PM Capri: Stop stroking Sub
    11:03 PM Capri: Looks like you're not quite turned on enough to start edging for me yet
    11:03 PM Capri: Nothing to worry about though
    11:03 PM Capri: I definitely know how to fix that ~grin~
    11:04 PM Capri: Time to find out if you get to cum Sub
    11:04 PM Capri: Bring yourself to the edge one more time
  • I don't know much about Github either, but I took a quick look and one the code modules and randomly noticed something. I've never had the domme say anything but "Your shift key had better be broken" when not capitalizing a required honorific. I think this might be a code issue with TempVal always being "1"?
    Spoiler: show

    Code: Select all

    If FrmSettings.CBHonorificCapitalized.Checked = True Then                                If Not ChatString.Contains(FrmSettings.TBHonorific.Text) Then                                    TempVal = randomizer.Next(1, 6)                                    TempVal = 1                                    If TempVal = 1 Then DomChat = "Your shift key had better be broken"                                    If TempVal = 2 Then DomChat = "That's not the proper way to address me"                                    If TempVal = 3 Then DomChat = "Check your typing and try again"                                    If TempVal = 4 Then DomChat = "You better answer me again correctly"                                    If TempVal = 5 Then DomChat = "Look at what's wrong with what you just typed and try again"                                    TypingDelay()                                    Return                                End If                            End If
    Edit: I recently had a session where there was a yes/no question and I did get the other responses. The problem of only getting the "shift key" response seems like it is only when first greeting her with 'hello'.
  • Turning off the Media Panel seems to mess up the scrolling text (at least in my 768 resolution), in that you can't see the latest thing she said without scrolling down manually.
  • Is there a reason we can't also use URL Files for Genre images, much like we do for Boobs and Butts? Personally, I don't have too many images stored (mostly videos), and they're not in categorized folders. I would imagine there are Hentai and Lesbian tumblrs which could help populate these without gathering lots of images I wouldn't normally download and keep.
Keep up the great work! :wave:
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Re: Tease AI Open Beta

Post by Mr-Elusive »

1885 wrote:Despite messing with github and still not being entirely 100% sure what I'm doing
I haven't really used any of the MS programming stuff, so I'm a bit out of my depth here, but I'd say that you look like you've got it working. I do think there might be files missing though. Isn't there normally like a project file in VB/C# (no laughing if this is neither of those :P)? It might we worth while downloading this to a new folder and then seeing if you can compile/run to make sure everything you would need is there.

Otherwise maybe someone else with a bit of knowledge round VB/C# can give it a whirl.
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Re: Tease AI Open Beta

Post by k123 »

I don't know why this has been such a pain in the butt. Next time this happens, can you provide as best you can what events were happening? Like

- did she tell you to get close after a stroke Taunt or for the orgasm decision
- what keywords did you use
- what did she say to tell you to get close

Anything basically will help narrow it down. It drives me batty. because it keeps cropping back up, even though I know I nailed it down last time :no:
Okay!

For the issue I had earlier I believe it was after a stoke taunt, and she did keep repeating get closer and I tried nearly half the keywords in the .txt. But maybe more frustrating for you, I managed to fix the issue by exiting and restarting the program and haven't been able to duplicate it yet.
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Re: Tease AI Open Beta

Post by androgyme »

I would add Riley Reid to that list. She has done just about every kind of scene there is, both domming (some JOI) and subbing, plus some more vanilla stuff.
Aha, that is a good idea! Thanks for reminding me. I'm a fan of hers, but also many others, and I was having trouble thinking of the person I would want to submit to. I totally blanked on Riley. She will be perfect, methinks.
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Re: Tease AI Open Beta

Post by 1885 »

edgeallday wrote:This thing is just incredible. Thank you for making it! :-)
Thank you for the good word, I really appreciate it :-)
Trusfrated wrote:I can report that the Match game is working much better now. No more memory errors for me. There are still occasions when more than two cards will be face up, but this is fairly minor and just makes the game slightly easier.
Glad to hear it. If I"m ever able to replicate the 4 cards bug I'll try to get it ironed out, but I'll leave that fairly low priority for now
Trusfrated wrote:Since Patch 17 (I believe), I no longer have access to my several installed TTS voices. Now, the only one on the list is Microsoft Anna. Is this the case for anyone else? My other voices still show up in my other TTS program.
I just checked and Anna's the only one I have as well, I"ll have to figure out what I messed up this time. 2 steps forward and 1 step back, always :weep:
Trusfrated wrote:Regarding my earlier comment about "Domme Types Instantly", when this is checked it acts like the script stalls in certain places. It will says "Domme is typing..." for up to two minutes unless I interrupt her with some comment. I let it be once, and she did come back after a couple minutes, so I guess it didn't actually stall. But the message that she was typing for two minutes straight made it look like something was wrong. (I withdraw my suggestion for adjustable typing speed; I think this is what was bothering me about her speed.)
Thanks for pointing this out, I'll look into it
Trusfrated wrote:I also had the following exchange, which wasn't very logical. Not a big deal, though; just sharing an experience:
Awkward leap from a long edge interrupt to an end script, that's bound to happen I suppose
Trusfrated wrote:I don't know much about Github either, but I took a quick look and one the code modules and randomly noticed something. I've never had the domme say anything but "Your shift key had better be broken" when not capitalizing a required honorific. I think this might be a code issue with TempVal always being "1"?
Left that over from when I was debugging it. I took out the TempVal = 1 so that should work right from now on. I actually need to replace it with a Keyword people can edit while I'm thinking about it
Trusfrated wrote:Turning off the Media Panel seems to mess up the scrolling text (at least in my 768 resolution), in that you can't see the latest thing she said without scrolling down manually.
I still need to get around to fixing this. Hiding the media panel works fine in the other resolutions, but 768 mode can bork it all to shit when you hide it. I'll try to make that the next thing I fix
Trusfrated wrote:Is there a reason we can't also use URL Files for Genre images, much like we do for Boobs and Butts? Personally, I don't have too many images stored (mostly videos), and they're not in categorized folders. I would imagine there are Hentai and Lesbian tumblrs which could help populate these without gathering lots of images I wouldn't normally download and keep.
Initially because I felt that tumblr sites were never consistent enough with their themes, and there would be too many cases of "look at that sexy ass" to some celebrity on the red carpet facing the camera, or "don't you wish those lips were wrapped around YOUR cock right now?" to "5000 posts! THANK YOU!"

I may revisit this when it comes time to polish things up (I'll get there...right?), but that's why I didn't do in the beginning
Mr-Elusive wrote:I haven't really used any of the MS programming stuff, so I'm a bit out of my depth here, but I'd say that you look like you've got it working. I do think there might be files missing though. Isn't there normally like a project file in VB/C# (no laughing if this is neither of those :P)? It might we worth while downloading this to a new folder and then seeing if you can compile/run to make sure everything you would need is there.
Oh no, there's a metric fuck ton of shit in my folders (not counting the stuff I put here for scripts), I didn't know what all was needed. Everything then?
k123 wrote:For the issue I had earlier I believe it was after a stoke taunt, and she did keep repeating get closer and I tried nearly half the keywords in the .txt. But maybe more frustrating for you, I managed to fix the issue by exiting and restarting the program and haven't been able to duplicate it yet.
Damn. All right, well just let me know if it happens again. I'm really interested in any reports about this because I swear I fixed that damn issue.
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Re: Tease AI Open Beta

Post by bbman »

Hi 1885,

Thank you so much for this awesome piece of software! :w00t:
Let me start off by saying It's really inspiring to see how much effort you're putting into this.

As a professional programmer all I can say is, don't let anyone tell you you're doing things wrong.
The idea and product are always more important than the code, and so far you seem to be doing great for someone who's relatively new to coding! :thumbsup:

I would be thrilled to have a look at what you've created so far and play around with it a bit for myself.
So I really hope the GitHub thing works out for you (currently not on a PC to see if it already works). Git can be a little daunting at first, but is a great tool once you get to know it a little better. I see other people are already helping you out, but have you tried a more visual application to control your git repositories (like https://code.google.com/p/tortoisegit/)? Maybe it's a little easier to get you on your way.

Feel free to send me a PM if I can help you with anything about the project in general (Git or coding related), as I feel a strong urge to pay back for all the hard work you've already done in some way.
Setting up a Patreon account seems like a good idea as well. I'd definitely be backing the project.
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Re: Tease AI Open Beta

Post by Bluelow »

Just wanted to report another "bug" that I've found:

Whenever you do something other than type "hello" (report your vitalsub, buy an item from the wishlist etc.) you only get the text and not the images of the domme. You need to set the image directory manually.
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Re: Tease AI Open Beta

Post by figroll »

1885 wrote:Quick call for help here for anyone who's in the know: I'm trying to get set up on github, and it is seriously making my head spin. I signed up and created a thing (repo?) for Tease AI, located here:

https://github.com/Milo1885/Tease-AI

[snip]

If anyone could give me any insight here, I would really appreciate it and I can get the rest of the code out there.
You need to add all the code -- forms, code, images, project and solutions files, etc. -- for each bit of your application you want to publish. You should end up with a file structure in github like you have locally.

This is a big topic though. You would probably need some help :-)
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Re: Tease AI Open Beta

Post by 1885 »

Spent a long time fixing bugs and working on a few things, think I got a pretty substantial patch here to show for it :banana:

This patch contains an extra file for Wicked Tease - Vocabularly\#CapitalizeHonorific

Patch 19

https://mega.co.nz/#!qFUxjJaS!lhDlQPYvS ... fMX9gnyvyk

Patch Notes:
  • Fixed bug that caused the chat window are to display incorrectly after hiding/showing the Media bar

    Fixed bug where the chat window would get pushed down if messages were posted while the media bar was hidden

    Added option in General settings to allow the domme to delete local media. If this box is not checked, the domme will not delete any media even when running scripts that perform that Command. The image will still disappear from the window, but it will remain on the hard drive

    Added new Keyword #CapitalizeHonorific to Vocabulary folder. Domme's response to the sub not capitalizing her honorific when required can now be edited

    Fixed bug that would let you spawn more than one copy of the new Metronome app at a time

    Removed UI Size apps and placed them as buttons in the main UI

    Added Domme Image Folder check to Wishlist, VitalSub and Testing mode

    Added in Sub Settings to automatically have Glitter replace he/him/his with she/her/her

    Added the follwing Commands to the Script Requirement process: @PlayCHVideo, @ChastityOn, @ChastityOff, @DeleteLocalImage, @VitalSubAssignment
That's what I have done so far. Let me know if you have any problems or feedback and I'll get them addressed as soon as I can, and just remind me if I keep forgetting any high priority stuff. It's all a blur right now :lol:
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Re: Tease AI Open Beta

Post by 1885 »

Patch 19 hotfix

https://mega.co.nz/#!rUExTDAQ!U8vjat34J ... B6EMFkeiKY

Fixes a bug where the he/him/his -> she/her/her is not enabled for the user to select
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Re: Tease AI Open Beta

Post by xeenith »

using the last patch and the 1080 UI
I clicked on the "hide media panel" and got the error message with continue or quit
Spoiler: show
************** Texte de l'exception **************
System.NullReferenceException: La référence d'objet n'est pas définie à une instance d'un objet.
à Tease_AI.Form1.Button18_Click_1(Object sender, EventArgs e) dans C:\Users\Elijah\Documents\Visual Studio 2010\Projects\Tease AI\Tease AI\Form1.vb:ligne 7116
à System.Windows.Forms.Button.OnMouseUp(MouseEventArgs mevent)
à System.Windows.Forms.Control.WmMouseUp(Message& m, MouseButtons button, Int32 clicks)
à System.Windows.Forms.Control.WndProc(Message& m)
à System.Windows.Forms.ButtonBase.WndProc(Message& m)
à System.Windows.Forms.Button.WndProc(Message& m)
à System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)


************** Assemblys chargés **************
mscorlib
Version de l'assembly : 4.0.0.0
Version Win32 : 4.0.30319.18444 built by: FX451RTMGDR
CodeBase : file:///C:/Windows/Microsoft.NET/Framework64/v4.0.30319/mscorlib.dll
----------------------------------------
Tease AI
Version de l'assembly : 1.0.0.0
Version Win32 : 1.0.0.0
CodeBase : file:///C:/Users/Xeenith/Desktop/Tease%20AI/Tease%20AI.exe
----------------------------------------
Microsoft.VisualBasic
Version de l'assembly : 10.0.0.0
Version Win32 : 11.0.50938.18408 built by: FX451RTMGREL
CodeBase : file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/Microsoft.VisualBasic/v4.0_10.0.0.0__b03f5f7f11d50a3a/Microsoft.VisualBasic.dll
----------------------------------------
System
Version de l'assembly : 4.0.0.0
Version Win32 : 4.0.30319.34238 built by: FX452RTMGDR
CodeBase : file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System/v4.0_4.0.0.0__b77a5c561934e089/System.dll
----------------------------------------
System.Core
Version de l'assembly : 4.0.0.0
Version Win32 : 4.0.30319.18408 built by: FX451RTMGREL
CodeBase : file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Core/v4.0_4.0.0.0__b77a5c561934e089/System.Core.dll
----------------------------------------
System.Windows.Forms
Version de l'assembly : 4.0.0.0
Version Win32 : 4.0.30319.34251 built by: FX452RTMGDR
CodeBase : file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Windows.Forms/v4.0_4.0.0.0__b77a5c561934e089/System.Windows.Forms.dll
----------------------------------------
System.Drawing
Version de l'assembly : 4.0.0.0
Version Win32 : 4.0.30319.18408 built by: FX451RTMGREL
CodeBase : file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Drawing/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll
----------------------------------------
System.Runtime.Remoting
Version de l'assembly : 4.0.0.0
Version Win32 : 4.0.30319.34245 built by: FX452RTMGDR
CodeBase : file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Runtime.Remoting/v4.0_4.0.0.0__b77a5c561934e089/System.Runtime.Remoting.dll
----------------------------------------
System.Speech
Version de l'assembly : 4.0.0.0
Version Win32 : 4.0.30319.18408 built by: FX451RTMGREL
CodeBase : file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Speech/v4.0_4.0.0.0__31bf3856ad364e35/System.Speech.dll
----------------------------------------
AxInterop.WMPLib
Version de l'assembly : 1.0.0.0
Version Win32 : 1.0.0.0
CodeBase : file:///C:/Users/Xeenith/Desktop/Tease%20AI/AxInterop.WMPLib.DLL
----------------------------------------
Interop.WMPLib
Version de l'assembly : 1.0.0.0
Version Win32 : 1.0.0.0
CodeBase : file:///C:/Users/Xeenith/Desktop/Tease%20AI/Interop.WMPLib.DLL
----------------------------------------
mscorlib.resources
Version de l'assembly : 4.0.0.0
Version Win32 : 4.0.30319.18408 built by: FX451RTMGREL
CodeBase : file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/mscorlib.resources/v4.0_4.0.0.0_fr_b77a5c561934e089/mscorlib.resources.dll
----------------------------------------
System.Windows.Forms.resources
Version de l'assembly : 4.0.0.0
Version Win32 : 4.0.30319.18408 built by: FX451RTMGREL
CodeBase : file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Windows.Forms.resources/v4.0_4.0.0.0_fr_b77a5c561934e089/System.Windows.Forms.resources.dll
----------------------------------------
System.Configuration
Version de l'assembly : 4.0.0.0
Version Win32 : 4.0.30319.18408 built by: FX451RTMGREL
CodeBase : file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Configuration/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Configuration.dll
----------------------------------------
System.Xml
Version de l'assembly : 4.0.0.0
Version Win32 : 4.0.30319.34234 built by: FX452RTMGDR
CodeBase : file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Xml/v4.0_4.0.0.0__b77a5c561934e089/System.Xml.dll
----------------------------------------
Microsoft.GeneratedCode
Version de l'assembly : 1.0.0.0
Version Win32 : 4.0.30319.34234 built by: FX452RTMGDR
CodeBase : file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Xml/v4.0_4.0.0.0__b77a5c561934e089/System.Xml.dll
----------------------------------------
Accessibility
Version de l'assembly : 4.0.0.0
Version Win32 : 4.0.30319.18408 built by: FX451RTMGREL
CodeBase : file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/Accessibility/v4.0_4.0.0.0__b03f5f7f11d50a3a/Accessibility.dll
----------------------------------------

************** Débogage JIT **************
Pour activer le débogage juste-à-temps (JIT), le fichier de configuration pour cette
application ou cet ordinateur (machine.config) doit avoir la valeur
jitDebugging définie dans la section system.windows.forms.
L'application doit également être compilée avec le débogage
activé.

Par exemple :

<configuration>
<system.windows.forms jitDebugging="true" />
</configuration>

Lorsque le débogage juste-à-temps est activé, les exceptions non gérées
seront envoyées au débogueur JIT inscrit sur l'ordinateur
plutôt que d'être gérées par cette boîte de dialogue.
also I tried the "open file" button on the apps pannel and the domme started to post each filename one after the other, I didn't start the tease before that. I tried to start by typing a simple "hi" and the domme started the tease, yet the "filename flood" didn't stop

last thing concerning the metronome, would it be possible to have the "visual knight rider effect" on the vertical to better mimic the hand movement, I would find that more natural than left/right ^^
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