Offline Teases (TeaseMe)

Webteases are great, but what if you're in the mood for a slightly more immersive experience? Chat about Tease AI and other offline tease software.

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philo
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Re: Offline Teases (TeaseMe)

Post by philo »

d3vi0n wrote:
Dolgian wrote:By the way, teaseme now works with REALTOUCH!
Just use the command <Metronome bpm="110" />
and the realtouch strokes with that beat.
Also, you can script a video and include script in the xml
<Script id="special.ott" />

Thanks to the guys at http://www.realtouchscripts.com
I really hope someone makes a nice tease with this in mind :)
Thats awesome :w00t:
I had a quick look, have not had a chance to create a login on their forum yet to talk to them.
Teaseme does not currently work with real touch, they have taken a copy of the source code and modified it to work, so you would need to get the modified version from them to take advantage of real touch.
I was going to get in contact with them to see if we could combine their changes back into the main source of teaseme (d3vi0n I don't know if you want to pick that up?).
I intend to pick their brains on how they did it, so it can be added into guideme as well but I don't have time at the moment.
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Re: Offline Teases (TeaseMe)

Post by 0385 »

Thanks! This is awesome.
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Re: Offline Teases (TeaseMe)

Post by AllanM »

As far as correcting the Errors related to page id's ending or starting with 'E', everything needed for each 'Page' is listed in the comment line of code. That's the line that looks like this:

<!-- This is the Comment Line -->

It takes a little bit of time but you can just go through with your choice of code editor and find the errors and correct them manually. I use Notepad++, and it makes it pretty straightforward.
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Re: Offline Teases (TeaseMe)

Post by meson1 »

AllanM wrote:As far as correcting the Errors related to page id's ending or starting with 'E', everything needed for each 'Page' is listed in the comment line of code. That's the line that looks like this:

<!-- This is the Comment Line -->

It takes a little bit of time but you can just go through with your choice of code editor and find the errors and correct them manually. I use Notepad++, and it makes it pretty straightforward.
I do that too. But the thing is that's fine if there's only a few such errors. The problem comes when you have dozens of such errors. You see when you get the "e" pageid error, it stops it interpreting the entire page. So then you're into a full manual conversion of lots of pages. It gets a bit tedious and that's where you need either a fix for TeaseMe (not forthcoming) or a workaround such as I've suggested.
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Re: Offline Teases (TeaseMe)

Post by AllanM »

I copy and paste a page template into each field with the no page ID error, then copy the relevant bits from the comment section into the page template. It can be a bit tedious if there are a lot of errors, but if you use a page template that covers most scenarios its not that bad.

Someone with the proper coding knowledge could probably easily write up code that could read the comment section and convert to the code required for the Page, then just add that back manually to save a little bit of time.
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Re: Offline Teases (TeaseMe)

Post by ds13sp21 »

meson1 wrote:
ds13sp21 wrote:hey!
who is the girl on the slides for the "convince me" teaseme program??
her name would be helpfull thanks!
You can use Google Images to perform reverse searches of pictures by dragging one of the jpgs from the tease folder and dropping it into Google search. Also very handy way to look for higher res images if you are looking to convert a tease to HD.

Anyway such a search reveals that pretty brunette to be Ashley Bulgari modelling in a picture set from art-lingerie.
oh wow i didnt know you can do that, thanks for the help!:)
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Re: Offline Teases (TeaseMe)

Post by Dolgian »

UPDATE FOR REALTOUCH

So far, I found that those scripts work with realtouch

CHALLENGE/SUPERCHALLENGE
CHLOE'S GAME
24 STROKING CHALLENGE
CUMQUEST
ALL THE "STROKE FOR:"
TEASE CLUB
MY NAUGHTY NEIGHBOR

I will try to update when I have the chance
I have worked on superchallenge, you can find the link on www.realtouchscripts.com under the forum for TEASEME

my farovites so far are superchallenge and cumquest
thanks guys
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Re: Offline Teases (TeaseMe)

Post by pepez »

Can somebody help with that Superchallenge tease`? :huh:
-What i have to download? :huh:
-Wat i have to do? etc?? :huh:

Thank you :) :-D

:-P
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Re: Offline Teases (TeaseMe)

Post by TCM08 »

Converted 'Blondshell Gisele' by domTanya to HQ pictures:

Code: Select all

"Blondeshell Gisele" by domTanya: [url=https://mega.co.nz/#!p4AxXTCL!zbhY39my6Sl_9aeUnOVzgwDDuQSe_zSEWgfvrn5TU4U]mega.co.nz[/url]
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Re: Offline Teases (TeaseMe)

Post by AnonymousPseudonym »

I'm the author of the Original Sin webtease series, and the fourth of the OS teases uses TeaseMe. More in the future probably will also, as I learnt a lot from making this tease.

The tease can be found at the following link: http://www.milovana.com/webteases/showt ... p?id=25002

Though it will definitely play out best if you have done the previous 3 teases and the 7 page online introduction, the download link for the tease itself is in the following link: http://www.mediafire.com/download/hpbnz ... aining.zip

Thank for creating such a great application!
ImageImage Image
Author of the Original Sin webteases.
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Re: Offline Teases (TeaseMe)

Post by elvisomar »

Has anyone successfully installed this on a Macintosh computer? I am trying to use Wine/WineBottler, but I don't know which resources are required beyond .NET 4 and Runtime. Surely this is possible...
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Re: Offline Teases (TeaseMe)

Post by philo »

elvisomar wrote:Has anyone successfully installed this on a Macintosh computer? I am trying to use Wine/WineBottler, but I don't know which resources are required beyond .NET 4 and Runtime. Surely this is possible...
GuideMe was initially started to address this. It is designed to be cross platform. I don't have the ability to test on mac and have not had anyone offer to help get it working on mac.
I would be happy to work with you to get it working.
it should run all the tease me teases
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Re: Offline Teases (TeaseMe)

Post by elvisomar »

philo wrote:
elvisomar wrote:Has anyone successfully installed this on a Macintosh computer? I am trying to use Wine/WineBottler, but I don't know which resources are required beyond .NET 4 and Runtime. Surely this is possible...
GuideMe was initially started to address this. It is designed to be cross platform. I don't have the ability to test on mac and have not had anyone offer to help get it working on mac.
I would be happy to work with you to get it working.
it should run all the tease me teases
Thanks Philo, I posted over in the GuideMe thread.

Having done that, I know that Intel Macs can run PC software, if they have all the proper tools installed. There is a freeware software (Winebottler) that packages the .EXE file, with the necessary tools into a package that allows the UNIX core of Mac OSX to run it. I know how to make these Wineskins (and that is how I play Skyrim on my Mac, btw), but I need to know specifically which extra tools from a long list of potentials should be installed. I could just opt to install them all, but I suspect that will bloat the memory and slow performance—assuming there aren't any conflicting tool in the list.

Once I figure it out, I will be more than happy to make my successful Wineskin version available to other Mac users.
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Re: Offline Teases (TeaseMe)

Post by philo »

elvisomar wrote:
philo wrote:
elvisomar wrote:Has anyone successfully installed this on a Macintosh computer? I am trying to use Wine/WineBottler, but I don't know which resources are required beyond .NET 4 and Runtime. Surely this is possible...
GuideMe was initially started to address this. It is designed to be cross platform. I don't have the ability to test on mac and have not had anyone offer to help get it working on mac.
I would be happy to work with you to get it working.
it should run all the tease me teases
Thanks Philo, I posted over in the GuideMe thread.

Having done that, I know that Intel Macs can run PC software, if they have all the proper tools installed. There is a freeware software (Winebottler) that packages the .EXE file, with the necessary tools into a package that allows the UNIX core of Mac OSX to run it. I know how to make these Wineskins (and that is how I play Skyrim on my Mac, btw), but I need to know specifically which extra tools from a long list of potentials should be installed. I could just opt to install them all, but I suspect that will bloat the memory and slow performance—assuming there aren't any conflicting tool in the list.

Once I figure it out, I will be more than happy to make my successful Wineskin version available to other Mac users.

d3vi0n wrote:
Requirements
---------------
You'll need a Microsoft Windows Environment with Microsoft .NET 4 Framework to run the program. Be aware that TeaseMe uses Windows Media Player for video and audio, so don't deactivate it on your system. If you still have troubles playing videos in TeaseMe try install K-Lite Codec Pack or something similar to make sure you have all possible needed codecs .

those are the only ones I am aware of
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Re: Offline Teases (TeaseMe)

Post by Takenaga »

Nezhul wrote:I wonder, if it's still possible to fix an annoying bug of the tease downloader? Currently, for any page which ID starts with "e" it will make an error that there's no page ID. this likely happens because nyx marks rows in vert() target as e0, e1, e2, and so on, and the parser will see "e" as a vert() action and not as a page name.
You can see this error a lot in
http://www.milovana.com/webteases/showf ... p?id=24542
Sorry for being under a rock for so long. I'll have a look at it and see if I can fix this... (no promises)
Try GuideMe or TeaseMe to play Milovana Teases offline or create your own offline teases with highres images and videos... don't forget to support milovana and rate the online teases!
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