Guide: Create your own Cock Hero movie! Tips & support!

Discussion about Cock Hero and other sexy videos.

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masperturbator
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Re: Guide: Create your own Cock Hero movie! Tips & support!

Post by masperturbator »

A story, scripted intentionally by the author, isn't necessary. Attention paid to music choice, order, and fitting the images to the music, is absolutely required.

Take Softcore Collaboration Four as an example. Given 24 authors who didn't always make similar decisions, Part 1 is 12 songs that fit well with each other, and Part 2 is 12 songs that mostly wouldn't have fit well with the Part 1 songs. The director's own round starts Part 2 to help connect it to Part 1, but that connection will be forgotten as Part 2 progresses.

All of my multi-song videos start with arrangement of the songs, including selection, order, and using BPM to place them accurately for transition.
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Re: Guide: Create your own Cock Hero movie! Tips & support!

Post by Omnifish »

I do not use estim nor do I understand how it works. How do I generate it or what do I need to provide in order for other people to generate one? Or should I simply just let people do it own their own post-release?
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Re: Guide: Create your own Cock Hero movie! Tips & support!

Post by doremi »

Omnifish wrote: Thu Dec 30, 2021 5:08 pm I do not use estim nor do I understand how it works. How do I generate it or what do I need to provide in order for other people to generate one? Or should I simply just let people do it own their own post-release?
You need to provide the audio beat track (without the music). If I recall, it could even be the Beatmeter Generator project file if you used it.
Cock Hero Database (on the ice atm) - https://www.ch-db.club/ - :gathering:
[APP] Cock Hero Slideshow Player - Thinking about a script feature for [APP] Cock Hero Video Player :icecream:
If your video is too fat, there's a solution!
Spoiler: show
The generated output of your video editor may be bloated, too big for not any significant benefit. One thing you can do is use HANDBRAKE with the H.264 (x264), RF18 Constant Quality and Web Optimized / Fast Start options, all other options by default. You'd be surprised how smaller the video becomes, without any impact to the quality.
:yes:

LINKS:

HandBrake, The open source video transcoder
https://handbrake.fr/

For future reference, here's the original Hanbrake post by Eriol:
viewtopic.php?f=25&t=12815&hilit=Handbrake#p164242
Interesting for further details about the process.
:thumbsup:
So many projects to kill, so little time. :-)
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Re: Guide: Create your own Cock Hero movie! Tips & support!

Post by doremi »

Intro

I tried to create a beatmeter using Open Source solutions, and it's not an easy task. So the next best thing is adding low-cost software in the workload. Using the right tools for you is always a step in the right direction so I welcome your solutions to issues I'm about to share.

I finally was able to install and use Kerkersklave's Beatmeter Generator on Linux (I had old library dependency issues, but that's so common in the Linux world :slap: ). Awesome tool, Kerkersklave! Great work! The problem I encountered is inserting the stroke beat at the right spot with crazy precision. So I thought that I could create the stroke beat track elsewhere, then feed it to the Beatmeter Generator to create the visual beatmeter.

So, the next tool I tried is the Vegas video editor software and also, Sonic, its bundled music editor software (because I already have them). The problem I'm having is inserting the stroke sound right on the music beat that I want. When I listen to the results, I'm not sure if both sounds are in sync or if they are slightly offset, I can't tell if the offset if pre-musicbeat or post-musicbeat, and it's certainly not consistent throughout the track. And it's especially difficult if the music beat occurs during lyrics as its frequency wave is buried into the lyrics frequency wave.

The Reaper audio editor software is very promising with all its features, but I'm at a total loss because I only need a subset of it, and I don't understand what all these features do, not even what their name mean. On a particular test, I noticed a BPM drift of music beats so playing with the timebase (or whatever name it's called) may fix this. I'm still testing it (60 day free-try).

So...

I got this idea of working the other way around for best quality and fastest results, have the tool automatically and precisely generate stroke beats based on all music beats wherever they are, then I delete the stroke beats that I don't want on the generated stroke track. Maybe the Reaper's MIDI editor could be used. I don't know! Can someone suggest how to automate this process using any tools you are using?

If you are using Reaper, post in this thread viewtopic.php?t=24945 . If you are using another tool, feel free to create a new thread for this specific tool. I bet it will help lots of people.

Thanks! :love:
Cock Hero Database (on the ice atm) - https://www.ch-db.club/ - :gathering:
[APP] Cock Hero Slideshow Player - Thinking about a script feature for [APP] Cock Hero Video Player :icecream:
If your video is too fat, there's a solution!
Spoiler: show
The generated output of your video editor may be bloated, too big for not any significant benefit. One thing you can do is use HANDBRAKE with the H.264 (x264), RF18 Constant Quality and Web Optimized / Fast Start options, all other options by default. You'd be surprised how smaller the video becomes, without any impact to the quality.
:yes:

LINKS:

HandBrake, The open source video transcoder
https://handbrake.fr/

For future reference, here's the original Hanbrake post by Eriol:
viewtopic.php?f=25&t=12815&hilit=Handbrake#p164242
Interesting for further details about the process.
:thumbsup:
So many projects to kill, so little time. :-)
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Re: Guide: Create your own Cock Hero movie! Tips & support!

Post by masperturbator »

doremi wrote: Tue Jan 18, 2022 8:03 pmThe problem I encountered is inserting the stroke beat at the right spot with crazy precision.
I did in BMG what you were wanting, and it was one of the things I went looking for in Reaper. Doing it in BMG requires that you find or create a beat sample with a hard start. You also need to zoom completely in to the BMG timeline and use the playhead as a marker for pixel-perfect movements of your BPM track.

When I was recently trying to improve this from BMG, I made
click.7z
(174 Bytes) Downloaded 263 times
to have a click that was tiny for less than one frame accuracy.

In Reaper, it's metronome and click source configuration has hard start options.

Image

My smooth sine bass.wav has a relatively hard start, and the slight time before the hit is usually correct, and hides well when it is slightly off from the music it's added to. It's been in all of CH DW and DW 2.

Image

The audible kick from my bass sample hits slightly after the Reaper click.
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Re: Guide: Create your own Cock Hero movie! Tips & support!

Post by doremi »

masperturbator, I don't understand the essence of your latest post. Are you saying that you replace Reaper's Metronome sound by your own so it's easier to track the music beats manually?
Cock Hero Database (on the ice atm) - https://www.ch-db.club/ - :gathering:
[APP] Cock Hero Slideshow Player - Thinking about a script feature for [APP] Cock Hero Video Player :icecream:
If your video is too fat, there's a solution!
Spoiler: show
The generated output of your video editor may be bloated, too big for not any significant benefit. One thing you can do is use HANDBRAKE with the H.264 (x264), RF18 Constant Quality and Web Optimized / Fast Start options, all other options by default. You'd be surprised how smaller the video becomes, without any impact to the quality.
:yes:

LINKS:

HandBrake, The open source video transcoder
https://handbrake.fr/

For future reference, here's the original Hanbrake post by Eriol:
viewtopic.php?f=25&t=12815&hilit=Handbrake#p164242
Interesting for further details about the process.
:thumbsup:
So many projects to kill, so little time. :-)
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Re: Guide: Create your own Cock Hero movie! Tips & support!

Post by masperturbator »

doremi wrote: Thu Jan 20, 2022 4:01 am masperturbator, I don't understand the essence of your latest post. Are you saying that you replace Reaper's Metronome sound by your own so it's easier to track the music beats manually?
I used tutorials and the pictured click source settings to create a Reaper timeline that has both its internal click and my bass sample, and I use my bass sample, as I always have, to mark the song's first beat in a measure.
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Re: Guide: Create your own Cock Hero movie! Tips & support!

Post by Pseudonym »

doremi wrote: Tue Jan 18, 2022 8:03 pm So, the next tool I tried is the Vegas video editor software and also, Sonic, its bundled music editor software (because I already have them). The problem I'm having is inserting the stroke sound right on the music beat that I want. When I listen to the results, I'm not sure if both sounds are in sync or if they are slightly offset, I can't tell if the offset if pre-musicbeat or post-musicbeat, and it's certainly not consistent throughout the track. And it's especially difficult if the music beat occurs during lyrics as its frequency wave is buried into the lyrics frequency wave.
I really hope you weren't trying to align every single beat manually in Vegas. You don't have to do that as long as your song has steady BPM.
If that was your issue, I could show you how easily it can be done.
My Discord server: https://discord.gg/tbQxJ22
My latest release: Cock Hero - Replay viewtopic.php?t=24640
All my work so far: https://mega.nz/folder/sdcHmQzT#PZ4ctIZsoGp4N7zuDmIh_Q
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Re: Guide: Create your own Cock Hero movie! Tips & support!

Post by doremi »

Pseudonym wrote: Tue Feb 01, 2022 2:49 pm I really hope you weren't trying to align every single beat manually in Vegas. You don't have to do that as long as your song has steady BPM.
If that was your issue, I could show you how easily it can be done.
I was seeing a drift, and thought I had no choice. The problem is the ability to pinpoint some beat sounds when mixed with lyrics. That why I thought an automatic approach on all beats might be an easier strategy.
Cock Hero Database (on the ice atm) - https://www.ch-db.club/ - :gathering:
[APP] Cock Hero Slideshow Player - Thinking about a script feature for [APP] Cock Hero Video Player :icecream:
If your video is too fat, there's a solution!
Spoiler: show
The generated output of your video editor may be bloated, too big for not any significant benefit. One thing you can do is use HANDBRAKE with the H.264 (x264), RF18 Constant Quality and Web Optimized / Fast Start options, all other options by default. You'd be surprised how smaller the video becomes, without any impact to the quality.
:yes:

LINKS:

HandBrake, The open source video transcoder
https://handbrake.fr/

For future reference, here's the original Hanbrake post by Eriol:
viewtopic.php?f=25&t=12815&hilit=Handbrake#p164242
Interesting for further details about the process.
:thumbsup:
So many projects to kill, so little time. :-)
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Re: Guide: Create your own Cock Hero movie! Tips & support!

Post by Pseudonym »

doremi wrote: Wed Feb 02, 2022 1:15 am I was seeing a drift, and thought I had no choice. The problem is the ability to pinpoint some beat sounds when mixed with lyrics. That why I thought an automatic approach on all beats might be an easier strategy.
I made this video today. It shows how I make beats for one round from start to finish.
You find out what the BPM of the song is and then create the beat patterns. It's pretty simple.
https://mega.nz/file/wFtDBarC#v3a43myd4 ... dsRHSU6NqQ

Once you are finished, you render the beat track and use something like AE to create the visual beat meter.
Or you can use ftreesmilo's beat analyzer to get array of time stamps. https://cyoa.club/tools/analyze.html
Those can, for instance, be feed to cyoa which will draw the beat meter for you on the fly. :)
My Discord server: https://discord.gg/tbQxJ22
My latest release: Cock Hero - Replay viewtopic.php?t=24640
All my work so far: https://mega.nz/folder/sdcHmQzT#PZ4ctIZsoGp4N7zuDmIh_Q
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Re: Guide: Create your own Cock Hero movie! Tips & support!

Post by doremi »

Thanks Pseudonym! I'll check it out for sure. Setting up the stroke sounds is the toughest thing, imo. The visual beatmeter is pretty easy with Kerkersklave's Beatmeter Generator which also runs under Linux. :smile:

EDIT:
Wow! Pseudonym! :w00t: Looks so easy! :-D I'll check if my old Vegas version has that Music Editor pull-down menu option. Seems like magic to me. :lol:
Cock Hero Database (on the ice atm) - https://www.ch-db.club/ - :gathering:
[APP] Cock Hero Slideshow Player - Thinking about a script feature for [APP] Cock Hero Video Player :icecream:
If your video is too fat, there's a solution!
Spoiler: show
The generated output of your video editor may be bloated, too big for not any significant benefit. One thing you can do is use HANDBRAKE with the H.264 (x264), RF18 Constant Quality and Web Optimized / Fast Start options, all other options by default. You'd be surprised how smaller the video becomes, without any impact to the quality.
:yes:

LINKS:

HandBrake, The open source video transcoder
https://handbrake.fr/

For future reference, here's the original Hanbrake post by Eriol:
viewtopic.php?f=25&t=12815&hilit=Handbrake#p164242
Interesting for further details about the process.
:thumbsup:
So many projects to kill, so little time. :-)
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Re: Guide: Create your own Cock Hero movie! Tips & support!

Post by Pseudonym »

doremi wrote: Wed Feb 02, 2022 11:39 pm I'll check if my old Vegas version has that Music Editor pull-down menu option.
You can do this in any Vegas version. Both "MixMeister BPM Analyzer" and "HammerHead Rythm Station" are standalone, free software.
Glad to be of help! :)

Now I wonder, does BMG support time stamps import?
My Discord server: https://discord.gg/tbQxJ22
My latest release: Cock Hero - Replay viewtopic.php?t=24640
All my work so far: https://mega.nz/folder/sdcHmQzT#PZ4ctIZsoGp4N7zuDmIh_Q
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Re: Guide: Create your own Cock Hero movie! Tips & support!

Post by masperturbator »

doremi wrote: Tue Jan 18, 2022 8:03 pm I got this idea of working the other way around for best quality and fastest results, have the tool automatically and precisely generate stroke beats based on all music beats wherever they are
This part of what you're wanting to do, automated animation and beat detection, is what Quantoz's tutorial was about. The tutorial summarizes and shows a start-to-finish walk through of how Cock Hero is made in Adobe After Effects and Fruity Loops Studio. FL Studio could be replaced with Reaper in the tutorial, but After Effects can't be replaced.

PS: BeatEdit2 is functionally equivalent to the Reaper+Resolve things posted about, and both ways can be done in the audio tracks as well. I think your newer thread is more clear that what you wanted was a software that replaces even more of the manual edit steps.
doremi wrote: Tue Jan 18, 2022 8:03 pm If you are using Reaper, post in this thread viewtopic.php?t=24945
Since these threads came up, I've replaced most of the Resolve audio work I showed there with their equivalents in Reaper. I'm using Tunebat and VirtualDJ for two opinions about a song's tempo and key.
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Re: Guide: Create your own Cock Hero movie! Tips & support!

Post by doremi »

masperturbator wrote: Thu Mar 31, 2022 11:02 pm
doremi wrote: Tue Jan 18, 2022 8:03 pm I got this idea of working the other way around for best quality and fastest results, have the tool automatically and precisely generate stroke beats based on all music beats wherever they are
This part of what you're wanting to do, automated animation and beat detection
Just the beat detection part. The visual part works quite well when feeding the final beat track into Kerkersklave's Beatmeter Generator. :yes:
Cock Hero Database (on the ice atm) - https://www.ch-db.club/ - :gathering:
[APP] Cock Hero Slideshow Player - Thinking about a script feature for [APP] Cock Hero Video Player :icecream:
If your video is too fat, there's a solution!
Spoiler: show
The generated output of your video editor may be bloated, too big for not any significant benefit. One thing you can do is use HANDBRAKE with the H.264 (x264), RF18 Constant Quality and Web Optimized / Fast Start options, all other options by default. You'd be surprised how smaller the video becomes, without any impact to the quality.
:yes:

LINKS:

HandBrake, The open source video transcoder
https://handbrake.fr/

For future reference, here's the original Hanbrake post by Eriol:
viewtopic.php?f=25&t=12815&hilit=Handbrake#p164242
Interesting for further details about the process.
:thumbsup:
So many projects to kill, so little time. :-)
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Re: Guide: Create your own Cock Hero movie! Tips & support!

Post by boystupid »

Hi Everyone,

I’ve been working on a cock hero video on off for the past couple of years and have been using it as a learning experience for choosing scenes to create a story, creating beatmeters using BPM analyzers, audacity and beatmeter generator (thank you for making this software kerkersklave) as well as learning how to put video clips together using Vegas pro.

However, I am having trouble wrapping my head around balancing the in-video audio and music, with either the music too loud, moans or peaks from the video being too much or even just background hum from the video. Can anyone please give me some advice or at least point me in the right direction for sorting out the audio or how they approach their audio? :huh:
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