[Release] Magic the Fappering card game

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JeriKING
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Re: [Release] Magic the Fappering card game

Post by JeriKING »

Quick post to upload the cards sorted by sets
https://mega.nz/file/6AIXkDaa#oaJqFwvky ... FViCU_dcTQ

Some new cards have been added (up to 658).

Thanks everyone for your comments I'll be answering in no time
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Re: [Release] Magic the Fappering card game

Post by atjin »

Any plans for denial time cards?
Neroman
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Re: [Release] Magic the Fappering card game

Post by Neroman »

Inspired by @ZirconiumPen, I made a card set that contain 75 cards. :-)
Here is the link:https://mega.nz/file/S99EhJAC#KqsFwgCFG ... c63527yDlU
I'm not a native English speaker, so there may have some grammar mistakes. And I made a txt to explain all the key word and some mechanism, so please check it first.
I'll be very happy if you enjoy it! :love:
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Re: [Release] Magic the Fappering card game

Post by juandup »

Neroman wrote: Wed Jan 04, 2023 7:26 am Inspired by @ZirconiumPen, I made a card set that contain 75 cards. :-)
Here is the link:https://mega.nz/file/S99EhJAC#KqsFwgCFG ... c63527yDlU
I'm not a native English speaker, so there may have some grammar mistakes. And I made a txt to explain all the key word and some mechanism, so please check it first.
I'll be very happy if you enjoy it! :love:
Great stuff thanks for sharing!
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Re: [Release] Magic the Fappering card game

Post by Neroman »

juandup wrote: Thu Jan 05, 2023 10:54 pm
Neroman wrote: Wed Jan 04, 2023 7:26 am Inspired by @ZirconiumPen, I made a card set that contain 75 cards. :-)
Here is the link:https://mega.nz/file/S99EhJAC#KqsFwgCFG ... c63527yDlU
I'm not a native English speaker, so there may have some grammar mistakes. And I made a txt to explain all the key word and some mechanism, so please check it first.
I'll be very happy if you enjoy it! :love:
Great stuff thanks for sharing!
Glad you like that! :love: And thanks to other people who works on this game :-) .
I made a second set which contain 82 new cards ( every color has 1 super rare card; 2 rare cards, 5 uncommon cards;6 common cards. And 2 special card; 4 rare cards; 6 uncommon cards for neutral.), this set has some CEI/Edge/Ruined Orgasm contains.
Here is set 2's link (82 cards):
https://mega.nz/file/3hVDXBST#rgk_QOjKk ... NlRZ-MvFbQ
And I found my set 1 has some insane situation that one card may get 1000+ strokes after a chain reaction :no: . So I rebalanced it and optimize some card's description.
Here is reworked set 1's link (75 cards):
https://mega.nz/file/ekkiCYKB#8WehloC9N ... TenuY2DAc8
Hope everyone enjoy it!
Additional Set 1 and Set 2 borderless version:https://mega.nz/file/qg9BkCLK#0PfI_mTqS ... EVUvaRQWo8
Last edited by Neroman on Sat Jan 07, 2023 9:29 am, edited 1 time in total.
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Re: [Release] Magic the Fappering card game

Post by Neroman »

Hi everyone.I found that I was having fun when I play this game, but there are no feedback of it, if I lose, I just lose, I didn't get any punishment. If I win, I just cum.
So I made a Ending sets which contain 47 Ending cards, 15 cards each for good, normal and bad endings, and 1 special good ending, 1 special bad ending.
Here is Ending set's link:https://mega.nz/file/etEUFApL#BX7TmMiDS ... _f_hu7kzIE
Borderless and Only image version:https://mega.nz/file/e4MyxBRS#E0cnAZEyF ... 7MxKAtcKU8
There is a txt to explain how the ending set works, so please check it first!
Hope you enjoy it and safety first! :love:
JeriKING
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Re: [Release] Magic the Fappering card game

Post by JeriKING »

It has been a while since my last update, so today I'm here to post an expanded version of the game, including up to 762 cards.
There are some new effects and ways to stroke, but the main new type of cards included are items. Those cards give the option to counter effects and other things by paying a price, giving the player different choices against cards.
This file includes all cards up to date sorted by sets:
https://mega.nz/file/CdwlAZiS#sKVSve2xb ... YtDADzcnlg

I can provide the file with all the cards unsorted if someone prefers it that way.

I've been quite disconnected so I haven't had the time to check the new cards that you have posted, just downloaded all the files and willing to test them. I just want to thank you for sharing the content!

I like the idea of the Stay keyword, I will be using it from now on.

I'll try to update more consistently, and expect a major release the following week!
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Re: [Release] Magic the Fappering card game

Post by Plus-Midnight-3000 »

@JeriKING

Unless I'm mistaken, I think that the following cards are missing from the download

154 - 244
277 - 284
401 - 408
468 - 476
528 - 541
589 - 600

I'd also like to have the unsorted file please

Thanks
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Re: [Release] Magic the Fappering card game

Post by Neroman »

JeriKING wrote: Sat Jan 07, 2023 3:34 pm It has been a while since my last update, so today I'm here to post an expanded version of the game, including up to 762 cards.
There are some new effects and ways to stroke, but the main new type of cards included are items. Those cards give the option to counter effects and other things by paying a price, giving the player different choices against cards.
This file includes all cards up to date sorted by sets:
https://mega.nz/file/CdwlAZiS#sKVSve2xb ... YtDADzcnlg

I can provide the file with all the cards unsorted if someone prefers it that way.

I've been quite disconnected so I haven't had the time to check the new cards that you have posted, just downloaded all the files and willing to test them. I just want to thank you for sharing the content!

I like the idea of the Stay keyword, I will be using it from now on.

I'll try to update more consistently, and expect a major release the following week!
Glad to see you back there and bring us great content! :-) :love:
Because I'm free these days and I really like this game, so I make another set which I call it "Basic set", because in this set every color get 4 basic cards.
And just like what you did, I made 6 magic card which it's all good for the player (not necessarily for masochists :lol: ) in this set.
This set has 4 basic card,4 rare card for each color; 2 special card,2 rare card and 5 uncommon card for neutral; 6 magic cards. 56 new cards in total!
Here is the link, include standard version and borderless version: https://mega.nz/file/i0lEHQrB#2NPc4fluh ... 17_dlJNVgk
New keywords are all in the txt, and I updated some mechanism to make it work more reasonably.
Hope everyone enjoy it and look forward to your next update! :-)
Last edited by Neroman on Sat Jan 07, 2023 6:45 pm, edited 2 times in total.
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Re: [Release] Magic the Fappering card game

Post by Damian7 »

First things first, I really love this game.

Would it be possible to share the source pics for the cards (official and community created), I would really appreciate it.

@Necroman
I really like the full image cards but its kind of hard to read them.

And if anyone could share their deck lists I would really appreciate it, because I really suck at building good decks.

Keep up the good work!
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Re: [Release] Magic the Fappering card game

Post by JeriKING »

Plus-Midnight-3000 wrote: Sat Jan 07, 2023 4:35 pm @JeriKING

Unless I'm mistaken, I think that the following cards are missing from the download

154 - 244
277 - 284
401 - 408
468 - 476
528 - 541
589 - 600

I'd also like to have the unsorted file please

Thanks
Here you have the link to the unsorted file:
https://mega.nz/file/3VZlTB5C#-UHnMGNe9 ... uxQs_rhDA0

And yes, there are missing cards, and they are related to the upcoming release. You'll see them soon
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Re: [Release] Magic the Fappering card game

Post by Plus-Midnight-3000 »

@JeriKING

Thanks for the file and all your work

Can't wait for the next release !
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Re: [Release] Magic the Fappering card game

Post by Neroman »

Damian7 wrote: Sat Jan 07, 2023 6:00 pm First things first, I really love this game.

Would it be possible to share the source pics for the cards (official and community created), I would really appreciate it.

@Necroman
I really like the full image cards but its kind of hard to read them.

And if anyone could share their deck lists I would really appreciate it, because I really suck at building good decks.

Keep up the good work!
Some effect is easy to understand but hard to describe :no: So sometimes the card’s description can be so long. I'll try to be brief if I will make a new set.
And for those source pics, I'll reorganizing them and share the link soon. Thanks for your loving! :love:
By the way, I optimize several cards to make game more randomized. For example, the card ''Nest of Succubus'' will keep revive the same demon card over and over again in some cases. So I change it and make It revive random demon card and keep the game fun and unknown. ( you can click the random button until you find a card with specific type or meet the requirements). Here is the link: https://mega.nz/file/61lAEIhY#I0GSWNhDT ... uEXsxXpcUw
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Re: [Release] Magic the Fappering card game

Post by ZirconiumPen »

I've noticed that there's a tendency to give cards a bunch of different effects, and I get the feeling that it gets really hard to keep track of really fast. I've tried my hand at custom MTG sets before, and while this isn't quite the same, I think I somewhat know how to make the player experience better/smoother.
With that in mind, I have a few guidelines for future cards:
1) Minimize visual clutter on the card. This is what I tried to do with the "stroke count in the P/T box", as the hope is that it communicates the information with minimal space and a lot of flexibility. You don't even need the word "strokes" because that's always where the stroke count goes.
2) Incorporate keywords.This kind of requires us to all agree on a certain set of keywords, which might be hard with a lot of card creators. But if we have a bunch of cards with well-known keywords, the process becomes much easier for the player.
I haven't combed through all the cards, but I think we can agree on:
Stay - This card remains on the field after being defeated.
Defend - Face the next card twice.
As for this keyword:
Baluart(?) - Face this card twice.
What does the word "baluart" mean? I looked it up and got... a software company? I'd probably want something like:
Repeat N - Face this card an additional N time(s). (Repeat 1 = twice ; Repeat 2 = three times, etc.)
3) The less your player has to keep track of things, the better. Stay cards are interesting, but if all of them have additional effects on the field then that's a lot more to keep track of. I'd suggest treating this by either adding cards that remove things from the field (for example "Choose a card in play to discard and add its base stroke count to this card") or by reducing the number of Stay cards that have their own persistent effects. Ideally I would have some cards that Stay, and cards without Stay that interact with the field, but that's just me.
4) Unrelated to the actual gameplay experience, but try your best to source your images where possible. I personally try to find the artist name (even if it's in Japanese) and put it in the Artist field, and copy-paste the URL to the original artwork in the "card notes" section in case I need to retrieve it later.
Anyway, I'm glad to see more activity here! This is a fun concept.
(and nobody's forced to listen to me - I'm just throwing my ideas in :-D )
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Re: [Release] Magic the Fappering card game

Post by JeriKING »

Plus-Midnight-3000 wrote: Sat Jan 07, 2023 4:35 pm @JeriKING

Unless I'm mistaken, I think that the following cards are missing from the download

154 - 244
277 - 284
401 - 408
468 - 476
528 - 541
589 - 600

I'd also like to have the unsorted file please

Thanks
The missing cards have been published as a new mode of play along with a new deck in viewtopic.php?t=25937
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