Archive v0.3.005
Hello friends of Archive,
we like to get straight to the core of this update. We will introduce a patron version. In other words, yes, payed content. But before you roll your eyes let us explain how and why. Maybe it isn't all that bad.
Ok, the "how" first:
At a certain point you will not be able to continue any furhter without being a patron. And to be precise. The free content will end as you enter Archives session mode the first time. You can still play as often as you like, have sessions with her and also discover new story bits and pieces. But the main story and the relation you have with her will not develope any futher. That way you should be able to have a good impression of what Archive is and what you can expect from her. And to make sure you do not edit the story, to unlock content by yourself, the edit mode for Archive's story will be disabled without being a patron. And ONLY for Archive's story. At any time the Tutorials and any other storys created with the software will remain free and fully editable. When becoming a patron you will recieve a serial to enter in Archives story menu. After you succesfully entered a code the edit mode for Archive will unlock again.
The limitation does only apply to Archives Story, not the Editor. Any other story than Archives will be fully accessible and editable at any time.
We will provide two different tiers of Patron codes. The standart tier will unlock the edit mode and let you access the full story. With the premium tier you'll get access to the full story and addionaly you will be able to lock the edit mode again. This is an option you can activate when ever you want. But once you did it will be permanent. Unless you delete all story progress, start a new game and reenter the code of course.
Both tiers will expire. Meaning you could play your version as long as you want. But once the code is expired it does not work on a newer version. In general we are planning with a 3 month timespan. But it will depend on our amount of updates. Should we be again not able to work on Archive for a longer period this timespan will expand. The timespans will also overlap. For example if you buy a tier and the next day a new code period beginns you will still have at least 3 month. Or the other way around, when you buy a tier (and it's code) on the first day you get even 6 month out of it.
We do think of 3 euro / dollar for the standard tier and 6 for the premium. If you get your code / tier period on its first days and quit the patron subscription every time immediately you do only have to pay 1 or 2 euro/dollar a month. We think that's more than a fair price. Of course we do hope that you don't even cancle the subscription inbetween and support us even more.
Now let's talk about the why:
Obviously we like to earn some money with our work. We did spend a couple of thousand hours on Archive. On the Editor and the Story. Everything in it is custom made by us. This was and will remain a huge task. But we like the hard work! Because we love to spending time on Archive! Close to 4 years now. And we would love to continue. But without any rewards we are at a point where we must consider to end this journey and focus on something else. Thats the private reason behind this "paywall".
We know that it will take some time until a community is build, until a lot of people do know about Archive and are willing to spend some money on it. That's why we will not quit anytime soon, even if the patron numbers will not increase for a while. And as some of you might know we in fact tried to stay sort of unknown until now. We did not want to catch to much attention until we are ready for it. And still we are not for a while. But that's why we do this step now, get this system established and ready before hitting to big stage.
But the "why" has another reason to it. With the option to lock Archive's story it brings up a whole new world of depth. You can lock yourself out. That alone might be a thrilling option for some of you. Especially when Archive for example is able to store number combinations or pictures (please use your imagination here, as we do not want to spoil everyone). But locking the story will enable another big feature. We are planing to introduce "tickets" (name not final) you can buy for real money and use in Archvie's story. That way your actions gain weigth. "You will not do it? Ok, I will delete the ticket then!". Anyhow, being premium will enable the locking and real money feature, BUT IT WILL NOT BE NECESSARY for the content!
All content and functions (except locking the story) within Archives story will be accessible by the standart tier as well! The real money thing will only be for those who like the weigth it adds.
The tiers and many more features within this system will come. And the function of entering code is already in. But for now you don't need to be an Patron. Just use "Demo" as code until the version is offically released. When this happens, we will take into account the people who already had higher tiers on patreon or did spend a lot of time helping us develope Archive. And of course, subject to sligth modifications.
When you now start Archive you might not recognize any or huge differences apart from the new variable menu in edit mode. But actually since v0.3.001 up to 005 a lot did change in the background. Please keep that in mind when playing whis Archive again. We really do hope that everything works like before but the change is huge. New bugs could have slipped into already working parts.
We recommend to back up your savegame before playing with this version of Archive. (C:\Users\user\AppData\LocalLow\Naughty Habits) Just copy the folder "ARCHIVE" in it to somewhere else and replace this when you like to go back. We also do strongly recommend to do a backup if you are writing on your own story! When you load up your story Archive will update your story to the new structure. As we did with Archives story.
Have fun and please let us know when error occur.
https://mega.nz/file/opJiBCqJ#pdEx--23P ... PnfvBOkIj4
Patch notes:
- Added serial number system
- Fixed bug that made creating new story impossible
- Fixed two bugs when autosave was enabled
- Story bugs
- Added Storyparts here and there
- Added some values to prefend storyparts from being play again and again.
- Balanced some values to better suit the users preferences
- Added info about the currently play story part. Viewable in play mode with CTRL + C
- Moved the variable creation process into the menu to the right
- Fixed and brought "logged error" warning triangle back to live
- Logfile entrys now have a more detailed info about when they did happen
- Added system to check nodes for error. And when they have, show a error message above them.
- Repaired story nodes with wrong settings (lead to crashes in several chapters)
- moved random date & timespan into variable mod section
- Exit button now has a prompt asking to proceed
- Bunch of fixes
- Bunch of code cleanups