Hero Corruption v0.65e
Changes from 0.50c:
- Spoiler: show
- Spoiler: show
Fixed it! Thank you for your feedbackKurdt57 wrote: ↑Fri Jun 11, 2021 3:01 pm I might have found one issue. In codex under "battle", the tease feezes at after text "In this case, if The Hero has 10 Blowjob Addiction, the chance of success is 100%; 20 Blowjob Addiction will decrease the chance of success to 50%; 40 BJ equals to 25% and so on ...".
Some enemies are considered major enemies (aka bosses), that would be case for "Helen" and "Sandy & Wendy", these enemies do not have a defeated count, as you can only find them once per game, after being defeated all their pages are unlocked. Did you encounter this bug with "normal" enemies?
I wasn't able to reproduce these bugs either Could you please send me a screenshot so I could identify exactly when this is happening?
I understand what you are saying and I share the same feeling, the time spent between events and battles can be quite tedious, right of the bat I can reduce the obligatory timers, but I'll think on a better alternative for the long run.
Yup, right now addictions hit really hard, I have plans to increase the total number of addictions and make it easier to find items that increase maximum lust, this should help a bit.indyc wrote: ↑Fri Jun 11, 2021 6:13 pm -Though I LOVE the addictions, they snowball really hard and quickly. The more you have the more likely it is to have more of it. It almost feels like having a high addiction to something should also increase your lust meter. Patch .65 was still a big step in the right direction.
I've been exploring new uses for this feature and my guess is that you'll really like version 0.7
Magic and skills, both for enemies and the player are already in the plans too, however, this is addition will heavily impact in the way battles are held, right now I have the I feeling that there's a lot to improve from mechanics that were already added. Battles for example, have a lot of unnecessary information an this contributes to the tedious feeling that we were talking about, so before adding this new mechanic I need to make sure things are running smoothly, I hope you understand.
Thanks, I have answered each topic individually, if there is anything you would like to ask or add, feel free to reply to it
Did you happen to notice if this happened in just one hit, in one fight or until the end of the game?
That's really weird, I'll look into it asap.
Glad you liked it Luigi, as this is the first version with equipment, there areLuigiman1995 wrote: ↑Sat Jun 12, 2021 5:19 pm Has anyone been able to craft a weapon yet? I have done a few runs and the recipe seems incredibly rare. I would suggest adding the option to buy the recipe, or increasing the chances of finding it.
Really amazing game though, thank you for continuing to work on improving it!
Sorry about that, I keep 3 backups stored and must have forgotten to edit the one from this version, it is fixed now.
Happy to read that pepez.
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