[RELEASE] Cock Hero - Contract

Discussion about Cock Hero and other sexy videos.

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Frantzo
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Re: [RELEASE] Cock Hero - Contract

Post by Frantzo »

This video is not only amazing but also it portends a lot of future projects from you. And this is only your "first project".

To be fair, i'm very flattered if Lust Dream CH inspires you but Contract CH is much better, more polished :
Spoiler: show
I really like how you built your "stages" with a edge spot in the end for all. (Very neat to put the audio of the scenes right for this spot by the way. When you hear the girls scream of pleasure, and the edge begins... very very effective !) I'm gonna to "steal" your idea if you let me ;-) I will add that your story is more fluid : i mean by that it's cool to mention the main character (aka Nemesis) during your intro/warm up. You don't waste time and when the twist of your story comes hehehe the surprise is guaranteed :evil: You fully understood Lust Dream CH : you took the concept and did your own video project with your personal vision :yes: and that's f*****g cool
- Good editing and selection of scenes (Beatbar, Titles, and mostly Girls...)
- Good gameplay (Edge sections, Pace...)
- Good playlist of music (and that's very important!)

The year 2021 starts well with Contract CH.

I want to see more from you 8-)
French Riviera Cock Hero : viewtopic.php?f=25&t=22297
Lust Dream Cock Hero : viewtopic.php?f=25&t=22564
French Touch Cock Hero : viewtopic.php?f=25&t=22732
Lust Nightmare Cock Hero : viewtopic.php?f=25&t=24392
Lust Nightmare 2 Cock Hero : viewtopic.php?t=25622
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AndreXHero
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Re: [RELEASE] Cock Hero - Contract

Post by AndreXHero »

Thanks Frantzo!

Girls voice in selected moments is not my idea, many releases do similar thing so I don't see any problem with "stealing", in fact, that would make my day. All I did was emphasizing specific elements of the round.

Lust dream is really hypnotizing, especially first two sequences and I think it’s because the use of slow motion clips and specific music. I wanted to capture this feeling but also make it suitable for what I planned to do.

Also, I can't wait for Lust Nightmare, it seems like really serious project.
Every time I play cock hero I wonder how long can I edge before my balls explode
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Re: [RELEASE] Cock Hero - Contract

Post by CantoFan123 »

Just played this through and as others have mentioned it's a great piece with fantastic music and great porn selection. Music is super important to me personally as it really elevates the cock hero beyond the porn itself. It's something that will never be possible in the legal world with our messed up copyright system, so it's something I really pay attention to in cockhero land!

Also loved seeing a bit of Eva Elfie, one of my favorites who is rarely shown in cock heroes. Length was perfect and I was really having difficulty holding back by the end, making the release even better.

A few comments on the end:
Spoiler: show
I found the cum round to be a bit of a let down after so much incredible build up. For the first option, cum on her, was fine, although I might have preferred more cum shots more tightly edited, so the intensity stays high at all times rather than rising and falling during each cumshot. The cum with me section was really short and I didn't feel like she actually came all that hard, compared to say the massage round earlier where the girls were REALLY cumming hard. The cum in me round was fine. I think it might have made sense to switch the order so that cum with me is last, then there's an afterglow scene after she (and the viewer came really hard and can just spend a few moments enjoying it. I think this afterglow, in combo with a really intense on-screen orgasm would have been awesome.

But like everyone else said this is really subjective and a minor suggestion relative to a really amazing cock hero! I hope there are many more to come regardless whether you incorporate any of this feedback!!
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Re: [RELEASE] Cock Hero - Contract

Post by pl3b »

Is it possible to post a beat track audio file for this video? :-)

Looking forward to check it out later :-D

Also, welcome to Milovana, it's great to see new creators here :smile:
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Re: [RELEASE] Cock Hero - Contract

Post by Bluemoon »

MASTERPIECE
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AndreXHero
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Re: [RELEASE] Cock Hero - Contract

Post by AndreXHero »

Thanks CantoFan123!
I think that the reason of weaker cum round is that I did not put enough time in search of perfect videos. I wanted to have POV clips only and my host seems to not have intense orgasms like rest of the cast.
pl3b wrote: Tue Feb 02, 2021 11:46 am Is it possible to post a beat track audio file for this video? :-)
Sure, I had to stitch them together because I edited rounds separately but this should be in perfect sync:
https://mega.nz/file/XLAT0ICL#HsebadNQG ... kjxeJ_jqCE

Thanks DDurum!
Unfortunately soft + chill is not my thing, sorry.
When it comes to models there is no way I could fit all preferences so I mostly focused on the faces I like but I understand your point here, some scenes can look bad, if you focus on the breasts.

For the beatbar I’m using Adobe (After Effects and ExtendScript) with script I found for generating beats using beat audio track. Tutorial I used is no longer available, but if there is some interest, I could prepare something. Here it is for anyone who wants to check it on their own (again, this is not mine):
https://mega.nz/file/HXRTyaSQ#768UtLP6H ... OqERdJDG4I
Every time I play cock hero I wonder how long can I edge before my balls explode
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Re: [RELEASE] Cock Hero - Contract

Post by qwksilver »

Electro wrote: Mon Feb 01, 2021 3:40 am Frequency 777 (I used to use 600, but 777 is an arbitrary number I'm using because lolol2 suggested it, and the stim feels smoother when you go higher, if you go too high the feeling is reduced and this feels like a middle-ground number)
I'm on an eros-tek 312b device. I've been using 555 because of the cutover at 600, since the signal stays with +/- 10% of your selected frequency it seems to get the most "detail" out of the funscript there. the 555 or 777 is just easier to remember from session to session, on my diy stereo stim I'm running 1400 and fairly happy with it.
Electro wrote: Mon Feb 01, 2021 3:40 am Double time is unchecked (Doesn't make sense to do this most of the time, especially when it's following a cock hero beatmeter)
Double time is specifically for CH videos that have been made for the launch which couldn't handle the typical speed of a ch. Those videos are down on one beat, up on the next, or half speed, so when converting those you need double time. I usually open them in ScriptPlayer with debug on before converting to see which methods someone used.
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Re: [RELEASE] Cock Hero - Contract

Post by Alex69 »

WOW. JUST WOW.

Lately I don't usually comment on new releases (only those that are outstanding), but this is... This is already the best I've seen so far in 2021. I mean.. maybe even in 2020! This is so awesome!

And you say this is your first video? Nah, are you Frantzo? Are you... Wow, I just can't believe someone delivers this high quality piece of work at the first attempt. Your editing skills are awesome, and you have access to some good stuff to use. But also, that beat meter is 100% yours right? I liked how minimalist is everything: The text, the bars, the beat meter... Minimalism and quality.

By the way, I think this is the first CH I play where 95% of the scenes have a high resolution. The file is just 3GB, for an hour long video. This must be encoded in HEVC or something similar. Great compression. I mean, if there's any, because it is unnoticeable.

Great work. You gave birth to an instant-classic.
Spoiler: show
Also lesbian is my favourite genre
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Re: [RELEASE] Cock Hero - Contract

Post by AndreXHero »

Thanks Alex69!

I used standard h.264 compression build in Premiere Pro at 7Mbps and I use source videos that I download instead taking them from streaming services. The only clip from PH is by IvyMilk - “Tied up a Cute Girl…” (in round 4).

I’m also big fan of girl on girl action :)
Every time I play cock hero I wonder how long can I edge before my balls explode
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Re: [RELEASE] Cock Hero - Contract

Post by RedLighter »

That's truly an outstanding creation, AndreXHero :w00t: You did it like an experienced creator - the beatmeter was great for the simple beat patterns you chose - and that's another great thing, you didn't overcomplicate it. The selection of clips and girls was really fresh, I did recognize some footages, but most were new to me. Music was also very well chosen for this particular purpose. It's hard for me to provide any critique, but here are few remarks from me:
Spoiler: show
Few clips felt a bit out of place in the beggining, for example the dildo masturbation scene in the 2nd or 3rd round, the one with lot of pussy juice or fake cum - it was a bit too hardcore imho at that point. Overall I'd say it's an only "flaw" I noticed - in some rounds I could imagine a slightly better selection of clips, maybe just using the same studio or more similar content. I don't mind it though, 90% of the girls were so damn hot, so I barely noticed that ;-)
I'll surely come back to this creation and try to play it with an expert mode :-D
my latest creations:
Cock Hero: Passion Trilogy: viewtopic.php?f=25&t=24804
Cock Hero: Freedom: viewtopic.php?f=25&t=22213
RLGL: Softcore: viewtopic.php?f=25&t=22311

Check also:
Cock Hero: RLGL with Nancy Ace
RLGL with Uma Jolie
RLGL with Kimmy Granger

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AndreXHero
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Re: [RELEASE] Cock Hero - Contract

Post by AndreXHero »

Thanks RedLighter!

Fair points. I would say that singe studio rounds makes whole video feel less random but I did not thought of that too much when I was making it. However I did focused on not reusing clips I saw in other releases (i.e. I had some clips I saw were used in CH Jia VS Michelle).

And again, I’m overwhelmed by the reaction from all of you and I hope I will be able to do more in the future.
Every time I play cock hero I wonder how long can I edge before my balls explode
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Re: [RELEASE] Cock Hero - Contract

Post by LucySD »

What a wonderful surprise this was!! Up there with Lust Dream and Crescendo as one of the all-time greatest ever made - and it's your first :w00t: I can't wait to see more! Thanks for making this and THANKS for using GREAT MUSIC - it makes ALL the difference.
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Re: [RELEASE] Cock Hero - Contract

Post by thebears73 »

Electro wrote: Mon Feb 01, 2021 3:40 am Yamakasi, for self-sufficiency(since there are tons of funscript files out there) and also to answer 47dahc for what settings I used, I'll give the instructions to create a funstim MP3 file from a funscript.

https://cfs6t08p.github.io/funstim/funstim.html

1 second fade in/out (disabled won't stop the stim during breaks and any longer period of time leaves a long ramp up time when stim should start and the ramp down time is too long after stim stops)

Sample rate 44100hz (this is the audio quality setting, 22050hz and 8000hz might not feel different for you, I only choose a lower setting if it crashed my browser during the conversion in connection to longer videos)

Frequency 777 (I used to use 600, but 777 is an arbitrary number I'm using because lolol2 suggested it, and the stim feels smoother when you go higher, if you go too high the feeling is reduced and this feels like a middle-ground number)

Inverted is unchecked (For funscript files that follow 'action motions' I only click this if the action feels backwards, which is rare)

Double time is unchecked (Doesn't make sense to do this most of the time, especially when it's following a cock hero beatmeter)

Expand to full range is checked (If a script has it's minimum point and maximum point at 10 and 90, the movement can feel minimized, so I always check this, it doesn't expand smaller motions to the full range though, it basically rescales all movements, so 10 to 0 and remaps 90 to 100, so a movement from 40 to 50 might become about 39 to 51, in most cases you wouldn't notice the difference either way)

Output amplitude/phase is unchecked (never check this for a file you want to play as a stim, it basically is to show you graphically in Audacity what the volume and positions from the funscripts look like visually)

Hope this helps. I can't host easily a file long term and I don't want to post something that will result in a dead download link in the future, but these are easy to create on your own.
Thanks for this, however is this designed with triphase in mind or dual channel?
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Re: [RELEASE] Cock Hero - Contract

Post by Electro »

thebears73 wrote: Sun Feb 07, 2021 11:04 pmThanks for this, however is this designed with triphase in mind or dual channel?
Tri-phase. It takes the frequency entered and then shifts that frequency between channels to create the sensation of position/movement. Without tri-phase, it will just feel like a constant buzz.
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Re: [RELEASE] Cock Hero - Contract

Post by pl3b »

Thanks for the beat audio file :-)

Here's the funscript for this video: https://mega.nz/file/WoESULyI#nkKFql9EI ... 8uf70ma0i8

As for the edging sections, I've created them based on my own judgement.

Also, great job on this CH, very well made, great polish :yes:. I'm really hoping to see more from you.
Spoiler: show
I also love the parts about playing with PC muscles. Works great even when you do a hands-free "playthrough" with a toy.
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