desertfox wrote:Couple questsions, the first being when you right click an image, it doesnt seem to take the 'dislike/ban/like' image clicks, this might just be a UI thing but hard to tell. Might even be good to have the image dissappear or cycle to a new one when you block it with a right click.
I'll need to disable the menu options as they're used for each image, I'll put that on my to do list
desertfox wrote:I found another chat exception when you enter a single ? as a response, here is the stack trace:
Thanks for catching it, I'll put it in the pile. I won't be able to send out any patches until I'm done with the UI changes. Right now I've got the guts of the entire program stripped out and strewn all over the place
desertfox wrote:While you are working the UI (and man I know how much a pain in the ass that is), maybe see if there is a way you can get the main tease window to take up more vertical space, would be nice to stretch the images the full vertical width of the monitor, sort of the guide/tease me approach.
There's a splitter bar in between the chat window and the picture box, you can use that to create more vertical space for images and video
desertfox wrote:I don't know how difficult it would be but if the whole app was just floating resizable windows for each major element that remembered their last position on screen, that would probably work without having to maintain a bunch of UI sizes.
I just don't want to go that direction, I'm balking at the floating App window as it is
desertfox wrote:Maybe add in some default 'im' audio files for sending/receiving chat, I love the 'domme is typing...', really nice detail.
That would drive me nuts
I'll put it in the suggestion pile though, I may add it as an option for when focus isn't on the window
desertfox wrote:Anyway, very small things aside, I can't wait to see the knoweldge base build and this thing in use. It really is quite the program, so, much, potential here, the illusion of reality is very, very strong already, amazing work so far.
Thank you very much, I've been trying