[Tease AI] Miss Blue [v3.7]

Webteases are great, but what if you're in the mood for a slightly more immersive experience? Chat about Tease AI and other offline tease software.

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fean
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Re: [Tease AI] Miss Blue [v3.0]

Post by fean »

PtheV wrote: Mon Mar 15, 2021 11:41 pm Have you tried it with the metronome turned off?
yep
PtheV wrote: Mon Mar 15, 2021 11:41 pm Maybe try a completely fresh install of Tease AI?
initialy i do it
PtheV wrote: Mon Mar 15, 2021 11:41 pm Also, make sure you've got everything setup in Tease AI, including tags and all 3 Glitter contacts.
try another clean install, take few inmages and tag tham with all tags and still crashes after 3 lines.
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Bambi143
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Re: [Tease AI] Miss Blue [v3.0]

Post by Bambi143 »

PtheV wrote: Mon Mar 15, 2021 11:41 pm
fean wrote: Mon Mar 15, 2021 6:18 pm yep 2 times does clean install but when metronome starts it's cause a crash. And all teases starts with same phrases
I can't think of any reason why those lines would throw an error, sorry. Have you tried it with the metronome turned off? Maybe try a completely fresh install of Tease AI? Also, make sure you've got everything setup in Tease AI, including tags and all 3 Glitter contacts.
Bambi143 wrote: Mon Mar 15, 2021 10:15 pm I did a fresh T.A.I and Miss blue install. I've done 2 sessions and it works fine except for one issue. When she wants to restrict porn outside sessions it always goes to error message and freezes completely. I can work around it with safeword after she asks but I think she's going to ask it every session until the the flag is installed no? Amazing work otherwize! :-)
That last line calls a picture tagged SoloF, could you check if you have at least one of those? See the first post for a list of required image tags. Yes it will go through that script again until the flag is set.
I forgot to tag lesbians kissing. It works now. Sorry for being a dingus haha. Thank you for the help :) [SOLVED]
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Re: [Tease AI] Miss Blue [v3.0]

Post by fean »

PtheV wrote: Tue Mar 16, 2021 10:04 am
Is there an error log?
nope. Errorlogs folder is empty
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Re: [Tease AI] Miss Blue [v3.0]

Post by hallojo1337 »

I downloaded the Tease yesterday and today I had the second session with some Image-Files that couldn't be found at one point.
Spoiler: show
07:56 Charley: Start stroking that cock for me
07:56 Charley: I love teasing you like this
07:57 Charley: Showing you just enough of my booty
07:57 Charley: To make you desperate to see the rest of it
07:58 Charley: All my friends already know you're a pervert, Chris
07:59 Charley: It would be a lot easier to train you if I had you right here with me
07:59 Charley: A lot lot of things would be easier, come to think of it
07:59 Charley: I wouldn't have to fold my laundry or vacuum my house anymore,you'd do that for me
ERROR: Can't locate the file: "F:\Neo\Allgemeines\Private\Tease AI\Images\System\LikedImageURLs.txt" :::: Error loading TextFile: F:\Neo\Allgemeines\Private\Tease AI\Images\System\LikedImageURLs.txt
ERROR: Can't locate the file: "F:\Neo\Allgemeines\Private\Tease AI\Images\System\DislikedImageURLs.txt" :::: Error loading TextFile: F:\Neo\Allgemeines\Private\Tease AI\Images\System\DislikedImageURLs.txt
08:01 Charley: So hot
After that lines the tease showed me some Images from my hard drive. Did I have to add pictures somewhere else or did I have to tag some images in some different way?
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Re: [Tease AI] Miss Blue [v3.0]

Post by avatarbr »

Great to see your new content :w00t:

Found a bug yesterday :lol:

While on the stroking part, asked for edge, she allow it. After that, the sessions just stoped without any message or error (black screen and no response on the chat)

Checking files, there are a lot of @CallReturn commands to get into the edge allowed script.

Not sure, but I think there was a limit to @CallReturn uses, where TeaseAI would not be able to return to the original point.
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Re: [Tease AI] Miss Blue [v3.0]

Post by jothil »

Hey, I've had a chance to try the new update over the past few days and so far it's been very good. Here's some feedback:

- One time she said she'd end the session after denying me but then just kept going (even though I have denial always ends session turned off in the settings).
- I really like that the responses are more random now but a few areas could use more different lines. Especially chastity has too few lines for me to the point where I'd prefer she'd just unlock me without using any additional taunts afterwards. Maybe it's possible to have her use regular taunts unrelated to chastity after unlocking with a random chance, so there is some more variety there. The same thing after locking the chastity cage, sometimes there should be a chance to simply get no special line, or maybe there should be a few more lines there. Otherwise it feels odd when she has the same comment about it every session.
- The new way punishments work is great and being able to use the personality tags to make her more sadistic or degrading based on your preference is great. At first I was surpised at how much meaner Miss Blue had become, but then I realized with Sadistic and Degrading where on and you mentioned something about it in the post :whistle:
- So far all my sessions have been really short, but maybe I just got unlucky. I have it set to 15 to 60 minutes and all the sessions ended between 15-20 minutes. Not sure if you have any influence on that.
- I like the new system for CEI quite a bit. Maybe consider increasing the chance for it if the user is reluctant and Miss Blue is in a bad mood? Kind of as an additional incentive to be a good boy and not make her too angry.
- The Flag CollarAlways should make her expect the user to be wearing the collar at the session start in my opinion.
- The way anal works now is great, makes it different every single time and its well thought out. Maybe it should lead into her experimenting with the player trying to cum from anal, maybe after he manages to edge that way. Or maybe tie it in with regular stroking. In any case, I would like to see it be used during the orgasm decision.
- Speaking of which, I miss the unique custom orgasms. I think there should be a few ways she makes the player cum in ways out of the ordinary. Maybe in strange positions, using toys or custom CEI like in the previous version. It wouldn't have to be many, just a few to spice things up from time to time.

Overall the new version is really well done and I appreciate all the time you invested into it, it's definitely my favorite personality for TAI out there, especially with these changes :love:
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Re: [Tease AI] Miss Blue [v3.0]

Post by Daragorn »

PtheV wrote: Wed Mar 17, 2021 5:11 pm This was something I worried about so I've tested it quite extensively and it never seemed to cause any problems. After I read your comment I did a quick test with the exact scenario you described and it worked fine with 3 layers of @CallReturn. Could you post the chat log so I can take a closer look the scripts that were called when it happened?
unless 1885 changed something in the callreturn routine that i made, theorically speaking there should be endless possible callreturns
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Re: [Tease AI] Miss Blue [v3.0]

Post by bob0bob »

Thank you for making this update!

MB version 2 was already the best of its kind. Version 3.0 seems to shake up the old stroke/link/mod cadence in a good way, and all changes so far are improvements.

Maybe when the summer comes you'll miss us and start thinking about version 3 point 1. One can hope!
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Re: [Tease AI] Miss Blue [v3.0]

Post by Bhurk »

Hello, I tried using the latest version with TAI Fury but I keep getting "Out of memory" errors when displaying images, it looks like its only happening to high resolution images and gifs which is weird because the non fury version works fine. :no:
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Re: [Tease AI] Miss Blue [v3.0]

Post by avatarbr »

PtheV wrote: Wed Mar 17, 2021 5:11 pm This was something I worried about so I've tested it quite extensively and it never seemed to cause any problems. After I read your comment I did a quick test with the exact scenario you described and it worked fine with 3 layers of @CallReturn. Could you post the chat log so I can take a closer look the scripts that were called when it happened?
There is a line where she said it's time to finish, but still didn't got the end script.
Spoiler: show
02:31 Destiny: There's no need to rush it now
02:31 Destiny: Just feel how that cock is throbbing in the palm of your hand
::: TYPO :::
::: FileText = E:\TeaseAINEW\Scripts\MissBlue\Custom\Modules_Talk\Mod13.txt ::: LineVal = 16
::: TauntText = E:\TeaseAINEW\Scripts\MissBlue\Stroke\StrokeTaunts_3.txt ::: LineVal = 107
::: ResponseFile = E:\TeaseAINEW\Scripts\MissBlue\Vocabulary\Responses\System\SpeedUpREPEAT.txt ::: LineVal = 1
02:31 Destiny: How it takes you deeper into my control
02:31 Destiny: This isn't going away, avatar
02:31 Destiny: This is you
02:31 Destiny: You are a weak submissive boy in need of a strong feminine hand
02:31 Destiny: You need to give up control and you will always need it
02:31 Destiny: Just slow, easy strokes now, slave
02:32 Destiny: You should be very far from anything resembling an edge
02:32 Destiny: And if you can feel an edge coming closer then slow down your strokes even more
02:32 Destiny: But don't let go of that cock
02:32 Destiny: Just as I'm not letting go of you
02:32 Destiny: Keep stroking just like that
02:32 Destiny: Speed up a little bit now...
02:32 Destiny: And...
02:32 Destiny: Stop! Put your hands behind your back
02:32 Destiny: Kneel down before me
02:32 Destiny: That's a good stroke puppet :)
02:33 Destiny: Stay like that for a moment, don't move a muscle
02:33 Destiny: Aww is that poor cock aching to be touched again? *giggles*
02:33 avatar: Yes Mistress
02:33 Destiny: Maybe it's time to end this session, but making you ache and squirm is just so much fun
02:33 Destiny: You need to start stroking now pet
02:34 Destiny: Make it feel good avatar
02:34 avatar: may I edge?
02:34 Destiny: Alright, if you want to edge so much...
02:34 Destiny: Get to the edge for me
02:34 avatar: On the edge
02:34 Destiny: That's enough, pet
02:34 Destiny: Just relax while the edge fades away
The log ends here.
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Re: [Tease AI] Miss Blue [v3.0]

Post by TheCumAddict »

Error received when starting Risky Pick. After choosing continue everything appears to still be working though..

Error Message:
Spoiler: show
See the end of this message for details on invoking
just-in-time (JIT) debugging instead of this dialog box.

************** Exception Text **************
System.ArgumentException: The path is not of a legal form.
at System.IO.Path.LegacyNormalizePath(String path, Boolean fullCheck, Int32 maxPathLength, Boolean expandShortPaths)
at System.IO.Path.NormalizePath(String path, Boolean fullCheck, Int32 maxPathLength, Boolean expandShortPaths)
at System.IO.Path.GetFullPathInternal(String path)
at System.IO.Path.GetFullPath(String path)
at System.Drawing.IntSecurity.UnsafeGetFullPath(String fileName)
at System.Drawing.IntSecurity.DemandReadFileIO(String fileName)
at System.Drawing.Image.FromFile(String filename, Boolean useEmbeddedColorManagement)
at Tease_AI.FrmCardList.InitializeSlots() in C:\Users\Elijah\Documents\Visual Studio 2010\Projects\Tease-AI\Tease AI\Form3.vb:line 2405
at Tease_AI.FrmCardList.FrmCardList_Load(Object sender, EventArgs e) in C:\Users\Elijah\Documents\Visual Studio 2010\Projects\Tease-AI\Tease AI\Form3.vb:line 2399
at System.Windows.Forms.Form.OnLoad(EventArgs e)
at System.Windows.Forms.Form.OnCreateControl()
at System.Windows.Forms.Control.CreateControl(Boolean fIgnoreVisible)
at System.Windows.Forms.Control.CreateControl()
at System.Windows.Forms.Control.WmShowWindow(Message& m)
at System.Windows.Forms.Control.WndProc(Message& m)
at System.Windows.Forms.ScrollableControl.WndProc(Message& m)
at System.Windows.Forms.Form.WmShowWindow(Message& m)
at System.Windows.Forms.Form.WndProc(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)
at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)


************** Loaded Assemblies **************
mscorlib
Assembly Version: 4.0.0.0
Win32 Version: 4.8.4300.0 built by: NET48REL1LAST_C
CodeBase: file:///C:/Windows/Microsoft.NET/Framework/v4.0.30319/mscorlib.dll
----------------------------------------
Tease AI
Assembly Version: 0.59.0.0
Win32 Version: 1.0.0.0
CodeBase: file:///D:/Goodies/Tease%20AI/Miss%20Blue%203/Tease%20AI.exe
----------------------------------------
Microsoft.VisualBasic
Assembly Version: 10.0.0.0
Win32 Version: 14.8.4084.0 built by: NET48REL1
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/Microsoft.VisualBasic/v4.0_10.0.0.0__b03f5f7f11d50a3a/Microsoft.VisualBasic.dll
----------------------------------------
System
Assembly Version: 4.0.0.0
Win32 Version: 4.8.4300.0 built by: NET48REL1LAST_C
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System/v4.0_4.0.0.0__b77a5c561934e089/System.dll
----------------------------------------
System.Core
Assembly Version: 4.0.0.0
Win32 Version: 4.8.4320.0 built by: NET48REL1LAST_C
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Core/v4.0_4.0.0.0__b77a5c561934e089/System.Core.dll
----------------------------------------
System.Windows.Forms
Assembly Version: 4.0.0.0
Win32 Version: 4.8.4270.0 built by: NET48REL1LAST_C
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Windows.Forms/v4.0_4.0.0.0__b77a5c561934e089/System.Windows.Forms.dll
----------------------------------------
System.Drawing
Assembly Version: 4.0.0.0
Win32 Version: 4.8.4084.0 built by: NET48REL1
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Drawing/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll
----------------------------------------
System.Configuration
Assembly Version: 4.0.0.0
Win32 Version: 4.8.4190.0 built by: NET48REL1LAST_B
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Configuration/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Configuration.dll
----------------------------------------
System.Xml
Assembly Version: 4.0.0.0
Win32 Version: 4.8.4084.0 built by: NET48REL1
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Xml/v4.0_4.0.0.0__b77a5c561934e089/System.Xml.dll
----------------------------------------
System.Runtime.Remoting
Assembly Version: 4.0.0.0
Win32 Version: 4.8.4084.0 built by: NET48REL1
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Runtime.Remoting/v4.0_4.0.0.0__b77a5c561934e089/System.Runtime.Remoting.dll
----------------------------------------
metro
Assembly Version: 1.0.0.0
Win32 Version: 1.0.0.0
CodeBase: file:///D:/Goodies/Tease%20AI/Miss%20Blue%203/metro.DLL
----------------------------------------
System.Speech
Assembly Version: 4.0.0.0
Win32 Version: 4.8.4200.0 built by: NET48REL1LAST_C
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Speech/v4.0_4.0.0.0__31bf3856ad364e35/System.Speech.dll
----------------------------------------
AxInterop.WMPLib
Assembly Version: 1.0.0.0
Win32 Version: 1.0.0.0
CodeBase: file:///D:/Goodies/Tease%20AI/Miss%20Blue%203/AxInterop.WMPLib.DLL
----------------------------------------
Interop.WMPLib
Assembly Version: 1.0.0.0
Win32 Version: 1.0.0.0
CodeBase: file:///D:/Goodies/Tease%20AI/Miss%20Blue%203/Interop.WMPLib.DLL
----------------------------------------
Accessibility
Assembly Version: 4.0.0.0
Win32 Version: 4.8.4084.0 built by: NET48REL1
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/Accessibility/v4.0_4.0.0.0__b03f5f7f11d50a3a/Accessibility.dll
----------------------------------------
Microsoft.GeneratedCode
Assembly Version: 1.0.0.0
Win32 Version: 4.8.4084.0 built by: NET48REL1
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Xml/v4.0_4.0.0.0__b77a5c561934e089/System.Xml.dll
----------------------------------------

************** JIT Debugging **************
To enable just-in-time (JIT) debugging, the .config file for this
application or computer (machine.config) must have the
jitDebugging value set in the system.windows.forms section.
The application must also be compiled with debugging
enabled.

For example:

<configuration>
<system.windows.forms jitDebugging="true" />
</configuration>

When JIT debugging is enabled, any unhandled exception
will be sent to the JIT debugger registered on the computer
rather than be handled by this dialog box.
Since I'm a dummy and can't figure out how to upload a file, here's the last bit of my log:
Spoiler: show
3/18/2021 12:46:35 PM ============= PoundClean(String) =============
3/18/2021 12:46:35 PM StartValue: "At the end of each round, I will look at the board and make you an offer"
3/18/2021 12:46:35 PM EndValue: "At the end of each round, I will look at the board and make you an offer"
3/18/2021 12:46:35 PM Duration: 0.4969ms
3/18/2021 12:46:35 PM Timer1 finished - Duration: 3ms
3/18/2021 12:46:36 PM TxtCache: Loading cached Text-File: D:\Goodies\Tease AI\Miss Blue 3\Scripts\MissBlue\Apps\Games\Risky Pick\Risky Pick.txt
3/18/2021 12:46:36 PM TxtCache: Loading cached Text-File: D:\Goodies\Tease AI\Miss Blue 3\Scripts\MissBlue\Apps\Games\Risky Pick\Risky Pick.txt
3/18/2021 12:46:37 PM Timer1 Parse Line: A certain amount of tokens for a certain amount of edges
3/18/2021 12:46:37 PM ============= PoundClean(String) =============
3/18/2021 12:46:37 PM StartValue: "A certain amount of tokens for a certain amount of edges"
3/18/2021 12:46:37 PM EndValue: "A certain amount of tokens for a certain amount of edges"
3/18/2021 12:46:37 PM Duration: 0ms
3/18/2021 12:46:37 PM ============= PoundClean(String) =============
3/18/2021 12:46:37 PM StartValue: "A certain amount of tokens for a certain amount of edges"
3/18/2021 12:46:37 PM EndValue: "A certain amount of tokens for a certain amount of edges"
3/18/2021 12:46:37 PM Duration: 0.4961ms
3/18/2021 12:46:37 PM Timer1 finished - Duration: 2ms
3/18/2021 12:46:37 PM TxtCache: Loading cached Text-File: D:\Goodies\Tease AI\Miss Blue 3\Scripts\MissBlue\Apps\Games\Risky Pick\Risky Pick.txt
3/18/2021 12:46:37 PM TxtCache: Loading cached Text-File: D:\Goodies\Tease AI\Miss Blue 3\Scripts\MissBlue\Apps\Games\Risky Pick\Risky Pick.txt
3/18/2021 12:46:37 PM Timer1 Parse Line: If you decline my offer, we move to the next round
3/18/2021 12:46:37 PM ============= PoundClean(String) =============
3/18/2021 12:46:37 PM StartValue: "If you decline my offer, we move to the next round"
3/18/2021 12:46:37 PM EndValue: "If you decline my offer, we move to the next round"
3/18/2021 12:46:37 PM Duration: 0ms
3/18/2021 12:46:37 PM ============= PoundClean(String) =============
3/18/2021 12:46:37 PM StartValue: "If you decline my offer, we move to the next round"
3/18/2021 12:46:37 PM EndValue: "If you decline my offer, we move to the next round"
3/18/2021 12:46:37 PM Duration: 0.4961ms
3/18/2021 12:46:37 PM Timer1 finished - Duration: 2ms
3/18/2021 12:46:38 PM TxtCache: Loading cached Text-File: D:\Goodies\Tease AI\Miss Blue 3\Scripts\MissBlue\Apps\Games\Risky Pick\Risky Pick.txt
3/18/2021 12:46:38 PM TxtCache: Loading cached Text-File: D:\Goodies\Tease AI\Miss Blue 3\Scripts\MissBlue\Apps\Games\Risky Pick\Risky Pick.txt
3/18/2021 12:46:38 PM Timer1 Parse Line: But if you accept, the game ends and we both collect what we're owed #Grin
3/18/2021 12:46:38 PM ============= PoundClean(String) =============
3/18/2021 12:46:38 PM StartValue: "But if you accept, the game ends and we both collect what we're owed #Grin"
3/18/2021 12:46:38 PM Starting scan run 1 on "But if you accept, the game ends and we both collect what we're owed #Grin"
3/18/2021 12:46:38 PM System keywords cleaned: "But if you accept, the game ends and we both collect what we're owed #Grin"
3/18/2021 12:46:38 PM Applying vocabulary: "#Grin"
3/18/2021 12:46:38 PM TxtCache: Loading cached Text-File: D:\Goodies\Tease AI\Miss Blue 3\Scripts\MissBlue\Vocabulary\#Grin.txt
3/18/2021 12:46:38 PM FilterList Started
3/18/2021 12:46:38 PM FilterList finished - Duration: 2ms
3/18/2021 12:46:38 PM EndValue: "But if you accept, the game ends and we both collect what we're owed *grin*"
3/18/2021 12:46:38 PM Duration: 3.9689ms
3/18/2021 12:46:38 PM ============= PoundClean(String) =============
3/18/2021 12:46:38 PM StartValue: "But if you accept, the game ends and we both collect what we're owed *grin*"
3/18/2021 12:46:38 PM EndValue: "But if you accept, the game ends and we both collect what we're owed *grin*"
3/18/2021 12:46:38 PM Duration: 0.4953ms
3/18/2021 12:46:38 PM Timer1 finished - Duration: 6ms
3/18/2021 12:46:39 PM TxtCache: Loading cached Text-File: D:\Goodies\Tease AI\Miss Blue 3\Scripts\MissBlue\Apps\Games\Risky Pick\Risky Pick.txt
3/18/2021 12:46:39 PM TxtCache: Loading cached Text-File: D:\Goodies\Tease AI\Miss Blue 3\Scripts\MissBlue\Apps\Games\Risky Pick\Risky Pick.txt
3/18/2021 12:46:39 PM Timer1 Parse Line: You may not like my offers at first
3/18/2021 12:46:39 PM ============= PoundClean(String) =============
3/18/2021 12:46:39 PM StartValue: "You may not like my offers at first"
3/18/2021 12:46:39 PM EndValue: "You may not like my offers at first"
3/18/2021 12:46:39 PM Duration: 0.4962ms
3/18/2021 12:46:39 PM ============= PoundClean(String) =============
3/18/2021 12:46:39 PM StartValue: "You may not like my offers at first"
3/18/2021 12:46:39 PM EndValue: "You may not like my offers at first"
3/18/2021 12:46:39 PM Duration: 0ms
3/18/2021 12:46:39 PM Timer1 finished - Duration: 2ms
3/18/2021 12:46:40 PM TxtCache: Loading cached Text-File: D:\Goodies\Tease AI\Miss Blue 3\Scripts\MissBlue\Apps\Games\Risky Pick\Risky Pick.txt
3/18/2021 12:46:40 PM TxtCache: Loading cached Text-File: D:\Goodies\Tease AI\Miss Blue 3\Scripts\MissBlue\Apps\Games\Risky Pick\Risky Pick.txt
3/18/2021 12:46:40 PM Timer1 Parse Line: But you don't know what case you have or what you're gonna end up with
3/18/2021 12:46:40 PM ============= PoundClean(String) =============
3/18/2021 12:46:40 PM StartValue: "But you don't know what case you have or what you're gonna end up with"
3/18/2021 12:46:40 PM EndValue: "But you don't know what case you have or what you're gonna end up with"
3/18/2021 12:46:40 PM Duration: 0ms
3/18/2021 12:46:40 PM ============= PoundClean(String) =============
3/18/2021 12:46:40 PM StartValue: "But you don't know what case you have or what you're gonna end up with"
3/18/2021 12:46:40 PM EndValue: "But you don't know what case you have or what you're gonna end up with"
3/18/2021 12:46:40 PM Duration: 0.4962ms
3/18/2021 12:46:40 PM Timer1 finished - Duration: 2ms
3/18/2021 12:46:41 PM TxtCache: Loading cached Text-File: D:\Goodies\Tease AI\Miss Blue 3\Scripts\MissBlue\Apps\Games\Risky Pick\Risky Pick.txt
3/18/2021 12:46:41 PM TxtCache: Loading cached Text-File: D:\Goodies\Tease AI\Miss Blue 3\Scripts\MissBlue\Apps\Games\Risky Pick\Risky Pick.txt
3/18/2021 12:46:41 PM Timer1 Parse Line: So you have to decide if you're gonna risk going further
3/18/2021 12:46:41 PM ============= PoundClean(String) =============
3/18/2021 12:46:41 PM StartValue: "So you have to decide if you're gonna risk going further"
3/18/2021 12:46:41 PM EndValue: "So you have to decide if you're gonna risk going further"
3/18/2021 12:46:41 PM Duration: 0ms
3/18/2021 12:46:41 PM ============= PoundClean(String) =============
3/18/2021 12:46:41 PM StartValue: "So you have to decide if you're gonna risk going further"
3/18/2021 12:46:41 PM EndValue: "So you have to decide if you're gonna risk going further"
3/18/2021 12:46:41 PM Duration: 0.4968ms
3/18/2021 12:46:41 PM Timer1 finished - Duration: 2ms
3/18/2021 12:46:42 PM TxtCache: Loading cached Text-File: D:\Goodies\Tease AI\Miss Blue 3\Scripts\MissBlue\Apps\Games\Risky Pick\Risky Pick.txt
3/18/2021 12:46:42 PM TxtCache: Loading cached Text-File: D:\Goodies\Tease AI\Miss Blue 3\Scripts\MissBlue\Apps\Games\Risky Pick\Risky Pick.txt
3/18/2021 12:46:42 PM Timer1 Parse Line: Or pick my deal as the best one you're gonna get all game #Grin @SetFlag(RiskyPickInstructions)
3/18/2021 12:46:42 PM ============= PoundClean(String) =============
3/18/2021 12:46:42 PM StartValue: "Or pick my deal as the best one you're gonna get all game #Grin @SetFlag(RiskyPickInstructions)"
3/18/2021 12:46:42 PM Starting scan run 1 on "Or pick my deal as the best one you're gonna get all game #Grin @SetFlag(RiskyPickInstructions)"
3/18/2021 12:46:42 PM System keywords cleaned: "Or pick my deal as the best one you're gonna get all game #Grin @SetFlag(RiskyPickInstructions)"
3/18/2021 12:46:42 PM Applying vocabulary: "#Grin"
3/18/2021 12:46:42 PM TxtCache: Loading cached Text-File: D:\Goodies\Tease AI\Miss Blue 3\Scripts\MissBlue\Vocabulary\#Grin.txt
3/18/2021 12:46:42 PM FilterList Started
3/18/2021 12:46:42 PM FilterList finished - Duration: 2ms
3/18/2021 12:46:42 PM EndValue: "Or pick my deal as the best one you're gonna get all game *smiles innocently* @SetFlag(RiskyPickInstructions)"
3/18/2021 12:46:42 PM Duration: 3.9688ms
3/18/2021 12:46:42 PM ============= PoundClean(String) =============
3/18/2021 12:46:42 PM StartValue: "Or pick my deal as the best one you're gonna get all game *smiles innocently* "
3/18/2021 12:46:42 PM EndValue: "Or pick my deal as the best one you're gonna get all game *smiles innocently* "
3/18/2021 12:46:42 PM Duration: 0.4955ms
3/18/2021 12:46:42 PM Timer1 finished - Duration: 6ms
3/18/2021 12:46:43 PM TxtCache: Loading cached Text-File: D:\Goodies\Tease AI\Miss Blue 3\Scripts\MissBlue\Apps\Games\Risky Pick\Risky Pick.txt
3/18/2021 12:46:43 PM TxtCache: Loading cached Text-File: D:\Goodies\Tease AI\Miss Blue 3\Scripts\MissBlue\Apps\Games\Risky Pick\Risky Pick.txt
3/18/2021 12:46:43 PM Timer1 Parse Line: So now that you know how to play... @RapidTextOff
3/18/2021 12:46:43 PM ============= PoundClean(String) =============
3/18/2021 12:46:43 PM StartValue: "So now that you know how to play... @RapidTextOff"
3/18/2021 12:46:43 PM EndValue: "So now that you know how to play... @RapidTextOff"
3/18/2021 12:46:43 PM Duration: 0.4961ms
3/18/2021 12:46:43 PM ============= PoundClean(String) =============
3/18/2021 12:46:43 PM StartValue: "So now that you know how to play... "
3/18/2021 12:46:43 PM EndValue: "So now that you know how to play... "
3/18/2021 12:46:43 PM Duration: 0ms
3/18/2021 12:46:43 PM Timer1 finished - Duration: 2ms
3/18/2021 12:46:48 PM TxtCache: Loading cached Text-File: D:\Goodies\Tease AI\Miss Blue 3\Scripts\MissBlue\Apps\Games\Risky Pick\Risky Pick.txt
3/18/2021 12:46:48 PM TxtCache: Loading cached Text-File: D:\Goodies\Tease AI\Miss Blue 3\Scripts\MissBlue\Apps\Games\Risky Pick\Risky Pick.txt
3/18/2021 12:46:48 PM Timer1 Parse Line: Go ahead and pick your case @RapidTextOn
3/18/2021 12:46:48 PM ============= PoundClean(String) =============
3/18/2021 12:46:48 PM StartValue: "Go ahead and pick your case @RapidTextOn"
3/18/2021 12:46:48 PM EndValue: "Go ahead and pick your case @RapidTextOn"
3/18/2021 12:46:48 PM Duration: 0.4959ms
3/18/2021 12:46:48 PM ============= PoundClean(String) =============
3/18/2021 12:46:48 PM StartValue: "Go ahead and pick your case "
3/18/2021 12:46:48 PM EndValue: "Go ahead and pick your case "
3/18/2021 12:46:48 PM Duration: 0.4963ms
3/18/2021 12:46:48 PM Timer1 finished - Duration: 3ms
3/18/2021 12:46:49 PM TxtCache: Loading cached Text-File: D:\Goodies\Tease AI\Miss Blue 3\Scripts\MissBlue\Apps\Games\Risky Pick\Risky Pick.txt
3/18/2021 12:46:49 PM TxtCache: Loading cached Text-File: D:\Goodies\Tease AI\Miss Blue 3\Scripts\MissBlue\Apps\Games\Risky Pick\Risky Pick.txt
3/18/2021 12:46:49 PM Timer1 Parse Line: @NullResponse @PlayRiskyPick @ChooseRiskyPick @RapidTextOff
3/18/2021 12:46:49 PM ============= PoundClean(String) =============
3/18/2021 12:46:49 PM StartValue: "@NullResponse @PlayRiskyPick @ChooseRiskyPick @RapidTextOff"
3/18/2021 12:46:49 PM EndValue: "@NullResponse @PlayRiskyPick @ChooseRiskyPick @RapidTextOff"
3/18/2021 12:46:49 PM Duration: 0.4957ms
Daragorn
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Re: [Tease AI] Miss Blue [v3.0]

Post by Daragorn »

PtheV wrote: Thu Mar 18, 2021 12:05 pm Alright, this i definitely not a @CallReturn issue. I wanted to make the ending a little more unpredictable, so I created a buffer script that is called when the end script is reached. One of the options is that you get one more round of stroking, as happened here and the Domme indictated as much (" but making you ache and squirm is just so much fun"). The problem seems to be that once in the @CallReturn script you triggered by asking to edge, the @End caused the session to end, instead of going back to where the @CallReturn was triggered.
I had actually noticed this happening when @CallReturns were triggered in Taunts and that's why I prevented those Taunts from being called in the last cycle. But I forgot about the ones in Responses. :-/
I'll have to take a closer look. Either the @CallReturns have to be blocked in the last cycle or I get rid of the last cycle altogether. And I'm wondering if the same thing is true for Interrupts.
Out of my mind, not remembering precisely how i wrote the callreturn routine back then, it is pretty probable that this is a problem with callreturns called AFTER you used the @decideorgasm command.
After that command there is another variable that get turned to on (tease end) and this is what is probably causing the issue.
Once that variable is on TRUE, the first @End command that the program encounters it consider it as the final script and stops the session.

P.s: BTW i had the same issue reported by another user of sessions lasting very little, around 20-25 minutes only in the few tries i made so far with her
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Re: [Tease AI] Miss Blue [v3.0]

Post by Bhurk »

PtheV wrote: Thu Mar 18, 2021 12:05 pm
Daragorn wrote: Wed Mar 17, 2021 7:38 pm unless 1885 changed something in the callreturn routine that i made, theorically speaking there should be endless possible callreturns
avatarbr wrote: Thu Mar 18, 2021 3:02 am There is a line where she said it's time to finish, but still didn't got the end script.

The log ends here.
Alright, this i definitely not a @CallReturn issue. I wanted to make the ending a little more unpredictable, so I created a buffer script that is called when the end script is reached. One of the options is that you get one more round of stroking, as happened here and the Domme indictated as much (" but making you ache and squirm is just so much fun"). The problem seems to be that once in the @CallReturn script you triggered by asking to edge, the @End caused the session to end, instead of going back to where the @CallReturn was triggered.
I had actually noticed this happening when @CallReturns were triggered in Taunts and that's why I prevented those Taunts from being called in the last cycle. But I forgot about the ones in Responses. :-/
I'll have to take a closer look. Either the @CallReturns have to be blocked in the last cycle or I get rid of the last cycle altogether. And I'm wondering if the same thing is true for Interrupts.
Bhurk wrote: Thu Mar 18, 2021 12:16 am Hello, I tried using the latest version with TAI Fury but I keep getting "Out of memory" errors when displaying images, it looks like its only happening to high resolution images and gifs which is weird because the non fury version works fine. :no:
That's a Tease AI issue, not caused by Miss Blue. I'm sorry I can't be more helpful.
operwt wrote: Wed Mar 17, 2021 9:22 pm Any pre tagged image collection for this?
Not that I know of. But it reminds me that I forgot to mention that Domme tags Ass and Boobs are required, so I'll add that to the main post.
bob0bob wrote: Wed Mar 17, 2021 8:15 pm Maybe when the summer comes you'll miss us and start thinking about version 3 point 1. One can hope!
Never say never, I guess. There will definitely be a 3.1 though, for bug fixes and small additions.
Isnt it possible to just use this without Fury? Like with the original with sweet patch?
Thanks.
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lmind
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Re: [Tease AI] Miss Blue [v3.0]

Post by lmind »

I love this Personality. Great work on 3.0, and thank you!

Some specific feedback, and a question:
Spoiler: show
I really enjoyed the "How Long Can You Edge" module/game. It is my favorite so far! I love anything that keeps score. The more modules like that, the better, imho! I was wondering if there was some way I could guide the conversation in future sessions, to get that module again (and again, and again...), so I looked at the code for it, and I have a question:
Spoiler: show
In mbAV_EdgeAV.txt, I could be reading the code wrong, but it looks to me like once Variable[HowLongCanYouEdge_Max] exceeds 300, then it's impossible to get the "How Long Can You Edge" game again. Instead, it skips to (Pictures and Videos). That would be a bummer, imho. I was looking forward to having that game come up randomly from time to time, challenging me to improve my Max -- perhaps with more consequences, benefits, and tie-ins in other modules.

Imho, the concept behind HLCYE is strong enough for it to be a more integrated feature - one of the many (many!) variables that the domme might randomly refer to from time to time, perhaps also with a variable tracking how long it's been since you last got tested, and how long it's been since you last improved your time. Etc., etc... It would be a D-list variable compared to more commonly-mentioned ones (like DaysSinceOrgasm, etc.), but nonetheless it could be in the rotation in places like Stroke\HoldTheEdge\HoldTheEdge.txt.

For example:
@Flag(HowLongCanYouEdge) Remember that time you held the edge for #Var[HowLongCanYouEdge_Max] seconds? @FollowUp(What would you say if I made you match that time, right now? #Grin)

Of course, when it comes to particular content that I, one person, especially enjoy, then I could always script it myself. That's the beauty of TAI. But nonetheless, I thought I might share the idea.
Thanks again!
-lmind
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Re: [Tease AI] Miss Blue [v3.0]

Post by meaculpa_uk »

PtheV wrote: Fri Mar 19, 2021 12:57 pm
Daragorn wrote: Thu Mar 18, 2021 7:21 pm P.s: BTW i had the same issue reported by another user of sessions lasting very little, around 20-25 minutes only in the few tries i made so far with her
Weird. There aren't any RemoveTeaseTime commands in MB. There's a couple of specific circumstances where the session is cut shirt, but in those cases it should be clear why that is happening.
I think it's to do with the module counter, if you're in chastity then Miss Blue only allows one module to play before shutting down. Just need to tweak line 8 in the ModuleMain_CHASTITY script.
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