What are these "developer tools" you refer to that let you download the audio files? Maybe they can give me a clue on what to do differently?Augustulus wrote: Mon Aug 02, 2021 5:32 pmIt was definitely the current version of Miss Evans. I had also some other teases, but I downloaded the audio files manually via developer tools from the eos teases meanwhile. Sadly Miss Evans is not loading all the audio files at start, so I have only part of them.PlayfulGuy wrote: Mon Aug 02, 2021 5:05 pm I haven't had the time and energy to look into the audio issue yet. Do you recall what tease it was you had trouble with?
The audio issue is going to be low priority for now as it, so far, has only affected a few teases that I'm aware of. If that's not the case I will put a higher priority on it.
I haven't been able to work on the downloader much at all the last few weeks. Too focused on doing teases and all that leads toand other life stuff. And honestly the ongoing virus nonsense is really killing my motivation.
But, I am getting back to working on the downloader as time and energy permits. I've got one of my main tasks finished, and now I'm starting on improving the handling of the init module javascript.
PG
I also discovered a really weird behavior in Karissas Maze were the metronome file will only be played once and then stops, but starts playing again endlessly as soon as the next page loads. This leads to really bad behavior of metronome playing when not intended and not playing when there should be a metronome.
Sadly due to the randomness of the maze, I couldn't check if this might also happen in the eos version here.
In case you want to check it out, you can skip the intro and enter the maze directly, because this behavior is only inside the maze.
Augustulus
PG




