Tried the tease yesterday with estim.
Very nice tease, I like the idea/story , the gameplay and the pictures are also nice!
The estim signals are also very good!
Even in the not recommended triphase setup.
For me personally the gameplay loop on the other site doesn't really fit into estim over time... failing to get stronger signal is maybe not what the most users want. Like already written here it's more likely that with estim you want to fail the input.
But the punishment at the end with "just" loosing a heart isn't really enough.
So I guess for estim it would be more interesting to have a already nearly strong signal for the start which gets even louder automaticly over time and maybe change after a bit into more painful stuff.
Than you can prevent a part of the volume raise and the change into painful signals with typing correctly... so you have always a good fitting volume (not only "tiggling") and can control as user if it gets into something very strong or even pain session.
Just as short simple thought which gameplay could maybe be a better scenario, not 100% thought to the end.
But thanks for your work, for around an hour that was a very fresh and nice experience, than it good a bit more boring because the problem that you have to actively fail to get something out of the estim signals.