avatarbr wrote: Tue Apr 18, 2017 9:22 pm
I can "fix" the problem creating various (Loop1), (Loop2) and going back to 1 of this, but will not be perfect.
One better solution, should be the @CustomMode be allowed to call a @CallReturn. But I dont think this would be possible.
Well, to be honest i don't think it is possible to make something that will not, somehow, interrupt the flow of a script and/or never sound "weird" sometimes.
Even if it was possible to callreturn in custommodes (which is not possible right now and, to be honest, i don't even think if could have much sense to even try to implement), it would still "interrupt" the current script, maybe in the middle of something happening, run the custom module and then go back to where it was interrupted...maybe in some cases it could come out more realistic, yes, but i think in some cases it could come out with something less realistic, depending on when you triggered it and what was happening in the meantime.
I mean, sure with the loops, somethimes you'll have to "send back" the user to that part, or "jump" him somewhere else, but you have total control on what happens...something that is not entirely possible with callreturns (as i said, maybe you triggered in the middle of something the domme was making you do, and it could sound weird)....but with enough planning and good ideas, you can make it work nearly perfectly.
Surely it is a difficult task to create such complex scripts...but, imho, right now, with what is available command wise in teaseAI, and some knowledge on how to script a module, you can basically do anything that comes to your mind.
I think that sometimes (but probably it is due to the program showing so much potential

) we expect a bit too much from it....it is and it will never be a real artificial intelligence, so hoping to be able to create something that will be able to handle each possible interaction and react in different ways, everytime perfectly realistically...well it is a bit too optimistic
Btw, it seems that finally there are a few personalities coming out, or being made, that try to use the potentiality of the program and have more interaction and action/reaction consequences which is what was really missing in the personalities/scripts made up to now....i feel there is a lot of good stuff coming soon our way :D