BlameGLaDOS wrote: ↑Mon Nov 14, 2022 12:14 am
Loving the new version! Great work, definitely a significant improvement over the previous TAI versions, especially with regard to the freezes I was encountering any time I tried to use personalities as intensive as AliceMerged.
Great to hear, THX!
- It'd be very nice if Ctrl+A worked to select all when typing, as well as ctrl+backspace to delete the last word -- though I could certainly understand leaving this behaviour alone during line writing tasks -- but since shift+home works to select all as well, I'm assuming it's not an intentional restriction.
I have used the original Tai for quite a while and Awakening for like 11 months now, I never had the urge to use such shortcuts, but that might be personal preferences.
The line writing tasks wouldn't be a problem, since this happens in a new window, but CTRL+A is reserved to change the aspect-ratio of a playing video.
For now, I think it will stay like it is.
- Much like the original iterations of TAI, typing @ in chat still seems to indicate completely the wrong line number (though in the correct file)
The line number is correct, since which is displayed is the line-number the program works with to work it's way through the scripts, ... if that would be wrong, no script would work correctly, but they do.
BUT (!!!) ... that would be my best guess, ... in Awakening at the start-up, scripts get loaded into memory, at this point empty lines getting sorted out, so if you have empty lines in a script, the line number will be off.
(You could open such a script in Notepad++ and use the 'remove empty lines' function of it and then compare the line numbers)
- It would also be nice to be able to change the font and UI colours, as the contrast between total black and white in the chat can be quite difficult for me to read, though cosmetics are understandably not likely to be a priority.
- Clicking on the text for a URL file to preview another image also toggles the checkmark next to it, regardless of how long between clicks. Double-clicking to enable it is great, but maybe only in quick succession so one doesn't enable itself without you realising if you flick through and decide you don't like its content (particularly for the files that come with TAI Awakened)
Like you've said: 'cosmetics', or maybe technical 'gimmick', ... these things ARE on the to-do-list, but very down below.
See, ... when I think about what to implement/work on next, ... I have my own priorities, ... i.e. the compatibility for Fury is very high, a custom UI is very low, now this might be a matter what's more important to you, ... you might be not interested in Fury but like to have to customize the UI, so your priorities would differ from mine, ... but somehow I must stick to my priorities to not get lost in feature requests and such.
(And yet, sometimes I do something 'in between' my priorities since it's requested PLUS I see the need for that, like right now I'm working on that LazySub thing
)
- Sometimes the way it picks responses is a bit strange. Asking for any of the glitter contacts in AliceMerged/Awakened, for example, she'll interpret "I want to see <name>" as just "I want to", where I don't believe that was an issue with the original TAI. Assuming that's what the new point system will be for.
That's why I have made it possible to select those ways to detect an answer in the settings, ... but you are absolutely right, there is room for improvement for sure, but this is kinda a science-on-it's-own.
- Would also be nice to be able to tell what media I'm being shown, for example if I don't recognise an image but I instantly know I never want to see it again and want to go swap/delete it
This should be possible with hit the F1 key.
- If you open the settings or pause during a CHC sequence, unpausing just goes back to a picture of the domme and the session breaks.
A man visits a doctor and he says to the doctor: 'When ever I raise my left arm, it hurts."
The doctor answers: 'I suggest you don't raise your left arm!'
*g* ... sorry, ...
Seriously, ... I've tested this and I am not able to reproduce that problem, as I said before I have played with Alice and Awakening for 11 months now and never got such a problem.
Can you REPRODUCE that problem? Does it happens always?
Other than those, beautiful work so far! Loving the potential for all the extra contact options! :)
The potential is there, now it's up to the scripters out there to make use of it!
oro wrote: ↑Mon Nov 14, 2022 11:22 am
I've had a couple of sessions now in awakening + alice on win10, overall I'm really impressed with it!
Thx, even if I sound like a broken record, ... but: Much appreciated!
- The full screen mode is amazing
Personally, I ONLY play in fullscreen.
Do you plan to add support for sources other than tumblr?
Technically it loads pictures which links are in the url-files.
So if you have links in your URL-files which leads to other sites than tumblr it would try to load from there as well.
But when it someday comes to the point where I add something like 'create URL-files' or such, I'll have to think about that, nothing excluded, nothing promised.
- I've had a couple of issues with the sound either being delayed or playing stroke beats over each other. You mentioned it might be high cpu load above, but a setting for which audio driver / output TAIA will use would be helpful as well.
Going down on this would take too much time rigth now, ... I have ideas in mind, ... but well, for now I hope it's 'kinda' ok and still playable for you?
- I miss the stroke speed range settings, which is how I stopped the stoke sounds overlapping in TAI.
Ehm, ... what?
(Sorry, maybe I've missed that, but honestly, where are those settings? (seriously!))
- Testing scripts in TAIA would be good as I'd like to try doing a game/personality, but I didn't see a how-to on it in the documentation, did I just miss it?
In the debug-menu -> 'Run Script'
- I'll add my voice to requesting lazy sub, I find it hard enough to type with two hands sometimes, let alone one :)
Work in progress
Thx to you both for the feedback,
best greetings,
Markus