Thanks for the feedback, It seems I may just not the musical talent for detecting beats as I can't hear anything wrong there. Beats have always been the least enjoyable part of creating these experiences so im not surprised if there not as good as the rest of the production.rawrrawr300 wrote: Thu Sep 08, 2022 10:11 am Honestly, at least from my experience, the beats were off more often than they were on, unfortunately. Often times it is quite slight, but when it comes to music, even a slight missed timing makes an enormous difference. Take the fast beat at 25:00, for instance (and the slow beat after it). It just feels... off. I don't know enough to know how to fix it, but if you're going to have a visual display and a sound effect for the beats, it has to be perfectly aligned to the music, or it's worse than nothing at all. Hopefully someone else with more experience can give some concrete advice on this.
I also think adding some more of the corruption aspects would have been fun; maybe even adding in some composition of those elements? For example, start a breathplay segment with eyes open, then close eyes in the middle for some added tension. Not every segment needs to be a long one.
Regardless of this criticism, it was a good experience, but it has potential to be even better. Thanks for making it!
I do like the idea of combing corruption aspects and having more stuff, I just didn't want to have too much going on to take away from the core experience or make viewers who arn't as into that kind of thing get turned off by it. Lots of times productions can include stuff that I don't personally like, for instance the bimbo giant boob/butt look or large anal parts but because they are lesser parts of the whole experience I can still fully enjoy the whole production and they really don't take away much from my enjoyment (there almost like break rounds to help reset) so I didn't want to overwhelm someone playing with too much of anything. That being said the close eyes mechanic seems to have been a hit so I may be doing more with that in the future


