Tease AI General Discussion

Webteases are great, but what if you're in the mood for a slightly more immersive experience? Chat about Tease AI and other offline tease software.

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Mat
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Re: Tease AI Open Beta

Post by Mat »

One suggestion I just thought of is it to add some commands so the domme can tease you based on the next image, so if the current image doesn't show her breasts and the next one does, she could make you beg to see them..
Tepi
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Re: Tease AI Open Beta

Post by Tepi »

One thing I've been thinking about is having responses within a modulem, or link. While general response files are great and do work just fine most of the time, what if you could add some response lines at the start/end of a module/link file.Those would be then registered just when that file is running. That way you could have some very specific responses from domme and potentially less conflicts if there would otherwise be tons of response files.

Anyway, great stuff this is. This topic is probably my most visited website this year. Thank you 1885! 8-)
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Re: Tease AI Open Beta

Post by CBT »

Tepi wrote:One thing I've been thinking about is having responses within a modulem, or link. While general response files are great and do work just fine most of the time, what if you could add some response lines at the start/end of a module/link file.Those would be then registered just when that file is running. That way you could have some very specific responses from domme and potentially less conflicts if there would otherwise be tons of response files.

Anyway, great stuff this is. This topic is probably my most visited website this year. Thank you 1885! 8-)
Love that Idea. Would give writeres much more leeway in writing scripts if they didnt have to update several vacab/response files with stuff that will never be used outside that module. It also prevents problems of people having differences in their files from adding their own stuff hear and there.

-----

Thaks for the help Mat :-D

As I thought, most of my ideas will need to be returned too after the next patch. I think I will still have a crack at the bare bones of the bondage/dressing idea though. I can do the same as the Line Writing module, and create a basic vocab file with the list of toys/clothes in it, and have each user enter and update it with their own "collection" as they go. Be a few days before I can have a go, but will see how it goes... :innocent:
Mat
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Re: Tease AI Open Beta

Post by Mat »

As a script idea, I just thought someone could create a module based on a snakes and ladders game,

I suppose most would just say stroke x amount or edge but some squares could include tasks/instructions.. the more I think about this the more ideas I'm getting.. I might actually try a bit of scripting.. it'll take a long while though as I'm a bit busy..

A few ideas for it, I've put them in a spoiler in case you want some surprises..
Spoiler: show
- Trying to make a different "board" every time it's played, this should be ok with variables.. to store the location of the snakes/ladders and how many squares to move..

- A random number of strokes per square (within reason of course)

- Special squares that have different tasks, such as:
Edging
Cbt
Deleting pics to go forward
Deleting pics to not go back

- A random image for each square

The idea is to set the number of strokes either with #Random or in a vocab file and the same for the special squares, except for the deleting stuff, as that will probably need to be in the main module file until Patch 48 gives the @CallReturn command
Any suggestions would be welcome :-)

Also when a module includes cbt, if you say "let me stop" does it stop the cbt or skip completely over the module that called it?
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Re: Tease AI Open Beta

Post by Drblaze2 »

I like the idea of the snakes and ladders game, not sure how it'd work. It'd be cool if the game could involve the glitter contacts. I can't wait to see what those Glitter contacts and Total Brat come out too, let alone the Card Game :D
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Re: Tease AI Open Beta

Post by Daragorn »

This is my first post here but i specifically registered an account on the site to thank you for this program, you deserved it, it is really awesome :w00t:

Having said that, i would like to suggest some features that i think could be really nice to have:

1-having a "noanswer" possibility for multiple branches question....just like @DifferentAnswer or @AcceptAnswer....something that, if you don't write anything in X amount of seconds, specified in () (@NoAnswer(X)), makes the domme so something.
For ex:
Do you like my outfit?
[yes]obviously you do
[no]how dare you say that?
@DifferentAnswer i asked you a question!
@NoAnswer(5) are you ever going to answer?

2- a timer in the writing tasks: just like the case above, something you could specify in the command itself... instead of simply @WritingTask(blabla) it could be @WritingTask(180, blabla) so that, if you don't complete the writing task in the required amount of time, it will consider it failed.....i would love to have the thrill of having to write as fast as possible because i may end up not making it in time....and that could also increase a lot the chances of me making errors...but that's the fun part, more thrill overall :D

3- (maybe this is already possible, i have just started playing with the scripts and learning how to do things) i would like to have the possibility of having the mistress do something if i refer to her in an inapproppriate way too much...i am referring, in particular, to the honorific and capitalizeHonorific options....
For ex: If i have the CapitalizeHonorific option activated and answer "no" or "no mistress" instead of the correct "no Mistress", it would increase a variable that, if reaches a certain number (let's say 4), may trigger an interrupt with consequences for my errors
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Re: Tease AI Open Beta

Post by Daragorn »

I nearly forgot something else i'd like to be implemented :D

More customization options for the metronome....i know it is not everyone's liking but, for those like me that like being told how fast/slow to stroke, it would be nice to have some option to set up the min/max speed of the strokes.

Then the mistress could randomly choose a number in those ranges everytime she tell us to stroke, adding more randomness to each stroke session (same with faster/slower commands...add a random value clamping it between the min/max set in the options),
I don't think it should be too hard to implement since there is already a speed implementation in the metronome and a way to increase it (such as when she tells you to edge) or slow it down....instead of having fixed numbers, it could take random numbers between a min and a max.

Finally, speaking of the metronome, i found a bug (at least it seems to me...)....when the domme tells you to keep the edge, the metronome stops making it kinda confusing because i don't hear the metronome so i think i have to stop...but then she tells me to keep edging.
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Re: Tease AI Open Beta

Post by CBT »

Daragorn wrote: 2- a timer in the writing tasks: just like the case above, something you could specify in the command itself... instead of simply @WritingTask(blabla) it could be @WritingTask(180, blabla) so that, if you don't complete the writing task in the required amount of time, it will consider it failed.....i would love to have the thrill of having to write as fast as possible because i may end up not making it in time....and that could also increase a lot the chances of me making errors...but that's the fun part, more thrill overall :D
This was something I was going to suggest. I tried to see if it was possible when i made the Line writing task recently (you can probably tell from the dialogue ;-) ) but couldnt find the answer and was relativly sure it wasnt possible (yet?) so didnt mention it. I think it would make the whole thing a lot more interesting, but there would have to be a way to work it around individual typing abilities. Some are faster typists than others so it would e=need to have something to keep it "fair", like a setting in the options for your typing speed, with maybe a tick box for the domme to take an average from your previous times-per-line (like the option on edging speed?) or something like that.
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Re: Tease AI Open Beta

Post by CBT »

I was going to mention something a while ago. This seems quite obvious now, but I didnt think of it :blush: until recently, and thought I would put it out there for anyone else who may not have seen the wood for the trees :whistle: . I was going to ask if there was a way for the program to "favour" certain scripts over others, so that my favourite ones would come up more frequently, or for the tease to lean towards certain themes on that occasion. Then I thought of this...

I just copied my favourite ones, named them xxxxx2, and ticked them in the list in the settings so that there are 2 of the same available with slightly different names. This way they have double the chance of being called :-)
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Re: Tease AI Open Beta

Post by Daragorn »

CBT wrote:I was going to mention something a while ago. This seems quite obvious now, but I didnt think of it :blush: until recently, and thought I would put it out there for anyone else who may not have seen the wood for the trees :whistle: . I was going to ask if there was a way for the program to "favour" certain scripts over others, so that my favourite ones would come up more frequently, or for the tease to lean towards certain themes on that occasion. Then I thought of this...

I just copied my favourite ones, named them xxxxx2, and ticked them in the list in the settings so that there are 2 of the same available with slightly different names. This way they have double the chance of being called :-)
eheh this sounds like a good idea indeed until (but it is not that necessary indeed) there is maybe some kind of "rating" you can give to each script to influence how often it may come out
This was something I was going to suggest. I tried to see if it was possible when i made the Line writing task recently (you can probably tell from the dialogue ;-) ) but couldnt find the answer and was relativly sure it wasnt possible (yet?) so didnt mention it. I think it would make the whole thing a lot more interesting, but there would have to be a way to work it around individual typing abilities. Some are faster typists than others so it would e=need to have something to keep it "fair", like a setting in the options for your typing speed, with maybe a tick box for the domme to take an average from your previous times-per-line (like the option on edging speed?) or something like that.
Yep, sadly it doesn't seem to be possible to tie much actually to the timer (I couldn't find a way to have something happening if i don't say/do something in a X amount of time....i don't think it is possible yet...but that would open a lot of possibilities too).
I am glad i am not the only one that would like something along these lines....i find writing tasks very intruiguing as a concept....but right now they are a little too bland.

I agree with your idea of having a "type speed" setting in the sub options so that each one of us can change it to suit its abilities :)

A timer and or the possibility to have @interrupts during a writing task (or even the ability for us to create a complete "writing task module" would make them so much more interesting.....something like if you ask your domme to forgive you and stop writing, she may allow it or punish you by increasing the number of times you have to write it....things like these would give a lot of unpredictability to the tasks themselves
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Pictures for the game

Post by tomcat_S »

I just downloaded the game
Is there a list of available pictures?
I am also in submision (ball busting, tit teasing and torture)
Some help will be very much appreciated :)

Thank you
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Re: Tease AI Open Beta

Post by CXZman »

Welcome to the game :)

The game itself isn't delivered with pictures sets. You have to collect your own sets.
Note you'll need at least 1 set for the domme (to show you how s/he looks) and a couple of sets for the picture folders used by the game.

As for where to find pictures, have a look here : viewtopic.php?f=2&t=24
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Re: Pictures for the game

Post by q55x8x »

tomcat_S wrote:I just downloaded the game
Is there a list of available pictures?
I am also in submision (ball busting, tit teasing and torture)
Some help will be very much appreciated :)

Thank you
hey welcome :)

as already mentioned there are no photosets the game comes with. (got a lot of mine with a tumblr crawler)
Some more helpful info can be found on wiki on how to get started and about personalities etc
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Re: Tease AI Open Beta

Post by tomcat_S »

Looks complicated.
Can anyoane share the file with picture url?
Similar maybe also the picture colection.

I need real pictures or URL to internet pictures or both?
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Re: Tease AI Open Beta

Post by CXZman »

Really it's not :)
Anything we could do to share our own picture sets would actually be quite tedious compared to what you have to do.

Part of the software only requires you to set a couple of links to tumblr pages that suit your tastes. You'll need real pictures for the Domme (only if you want to see pictures of someone while ingame, not mandatory), but some of the games only requires URLs. Others would actually need a combination of both (URL & pictures).

Please note that you may use the integrated URL Files functionality to siphon a whole lot of images from the web pretty easily.

1. find a tumblr that suits your tastes (or fall into one of the Images categories)
2. copy the link to that tumblr
3. go to the URL Files tab inside the Tease AI settings
4. bottom left : browse to a local directory where you will pour all of the images (expect a lot!)
5. tick "Save Images to disk"
6. click on "Create URL file" and paste your tumblr link
7. wait (it takes some time to start downloading)

You may check if it's working by watching to bottom left counter incrementing of by watching the files piling up in your folder. Of course, this is a easy and brainless way to do it. You WILL get a shit load of images, but most of them might not please you.

That's when the second reason why no set exists online kicks in : nobody but yourself knows what turns you on. YOU have to decide that, so YOU are the only one to sort out through your own images/videos which are the ones like and which are the ones you don't care about. The more picture you have, the longer the process, but the richer the experience might end up being.
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