[RELEASE][FEEDBACK] FAP FRENZY

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Re: [RELEASE][FEEDBACK] FAP FRENZY

Post by Edgerider217 »

I don’t know if it’s against what you build this for but how about a mode where the bpm not continuously increase rather than implementing beat patterns with edging instructions? Similar to Fap instructor. Like edge in 5,4,… with random holding times, breaks etc.
By the way this game is great!
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Re: [RELEASE][FEEDBACK] FAP FRENZY

Post by aime »

Edgerider217 wrote: Tue Jan 13, 2026 7:30 am I don’t know if it’s against what you build this for but how about a mode where the bpm not continuously increase rather than implementing beat patterns with edging instructions? Similar to Fap instructor. Like edge in 5,4,… with random holding times, breaks etc.
By the way this game is great!
Thank you for your comment! I'll try to work on it. Adding a new game mode with more randomness is a good idea! It will need some code refactoring, but it could be worth it! I'll keep you posted.
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Re: [RELEASE][FEEDBACK] FAP FRENZY

Post by aime »

Edgerider217 wrote: Tue Jan 13, 2026 7:30 am I don’t know if it’s against what you build this for but how about a mode where the bpm not continuously increase rather than implementing beat patterns with edging instructions? Similar to Fap instructor. Like edge in 5,4,… with random holding times, breaks etc.
By the way this game is great!
I’ve had to make a lot of changes to the code (refactoring, PC HUD redesign, and optimization), but I believe it’s for the best.

There is a new mode: Script (Protocol Mode).
Spoiler: show
Image
In this mode, you have two options: dedicated events for Fapping or Edging (a little nod to your name! :-P).
Spoiler: show
Image
As mentioned, I’ve completely redesigned the HUD for PC to make sure you can enjoy the images as much as possible.
Spoiler: show
Image
Image
I put a lot of work and effort into this, so please let me know what you think.

Enjoy, and stay rhythmic!
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Re: [RELEASE][FEEDBACK] FAP FRENZY

Post by Edgerider217 »

aime wrote: Fri Jan 16, 2026 11:11 pm
Edgerider217 wrote: Tue Jan 13, 2026 7:30 am I don’t know if it’s against what you build this for but how about a mode where the bpm not continuously increase rather than implementing beat patterns with edging instructions? Similar to Fap instructor. Like edge in 5,4,… with random holding times, breaks etc.
By the way this game is great!
I’ve had to make a lot of changes to the code (refactoring, PC HUD redesign, and optimization), but I believe it’s for the best.

There is a new mode: Script (Protocol Mode).
Spoiler: show
Image
In this mode, you have two options: dedicated events for Fapping or Edging (a little nod to your name! :-P).
Spoiler: show
Image
As mentioned, I’ve completely redesigned the HUD for PC to make sure you can enjoy the images as much as possible.
Spoiler: show
Image
Image
I put a lot of work and effort into this, so please let me know what you think.

Enjoy, and stay rhythmic!
Crazy guy!!
Looks very good. Very nice to implement different ways to play the game. I can only imagine how much time you put into this.
This whole game looks crazy professional.

What I can say to the Edge rider mode:
What I understand from edge riding is staying on the very brink for a specific time. So it’s more or less impossible to immediately start building towards the next edge without a break. Because you’re still on the edge from the riding.
So maybe it’s possible to add a break after each ride?
I have literally no knowledge about how to code stuff light this, this is rocket science to me.

But perfect (for me at least) would be:

To add breaks after each ride
To add a edge counter for the session (nice to have not a must)
To be able to set a range of seconds for the breaks and rides. For example: breaks between 10-30 seconds edge rides between 10-60 seconds and the game then randomly picks a number of seconds for each action. (Nice to have but not a must)
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Re: [RELEASE][FEEDBACK] FAP FRENZY

Post by hentaiAddict12345 »

Something that's probably pretty easy to implement: a random scene selector. Having the same (currently 3) options below, but it just selects a random scene from the ones available.
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Re: [RELEASE][FEEDBACK] FAP FRENZY

Post by aime »

Edgerider217 wrote: Sat Jan 17, 2026 11:54 am
Crazy guy!!
Looks very good. Very nice to implement different ways to play the game. I can only imagine how much time you put into this.
This whole game looks crazy professional.

What I can say to the Edge rider mode:
What I understand from edge riding is staying on the very brink for a specific time. So it’s more or less impossible to immediately start building towards the next edge without a break. Because you’re still on the edge from the riding.
So maybe it’s possible to add a break after each ride?
I have literally no knowledge about how to code stuff light this, this is rocket science to me.

But perfect (for me at least) would be:

To add breaks after each ride
To add a edge counter for the session (nice to have not a must)
To be able to set a range of seconds for the breaks and rides. For example: breaks between 10-30 seconds edge rides between 10-60 seconds and the game then randomly picks a number of seconds for each action. (Nice to have but not a must)
Thanks for your feedback and comments!

I have actually implemented an easily configurable workflow where you can choose between random or chained events. So yes, adding a break after each ride is simple (by the time you see this message, it will already be available! 😉).

Each event already has a random range to choose from, and as time passes, some events become more difficult (for example, the minimum BPM for breaks increases over time, and edge rides become longer). I’m not sure if setting up every min/max range for every event would be easy to manage or if it would be too overwhelming for the player. (Maybe an EASY/MEDIUM/HARD mode would be better? I’ll think about it).

I would also like to get your point of view on this: Would you prefer the post-ride breaks to get shorter over time (to create a difficulty progression), or do you think breaks should remain constant/be longer?

For now, I will go with shorter post-ride breaks over time. Try it out and let me know what you think!
hentaiAddict12345 wrote: Sat Jan 17, 2026 3:27 pm Something that's probably pretty easy to implement: a random scene selector. Having the same (currently 3) options below, but it just selects a random scene from the ones available.
Thanks for your comment! Do you mean picking one random scene (e.g., ASIAN, BUSTY, etc.), or creating a new scene that pulls from all available sources at once (so you would see images from ASIAN, BUSTY, and others mixed together)?
That would also allow users to play with all their favorites across all scenes at once. That could be great!
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Re: [RELEASE][FEEDBACK] FAP FRENZY

Post by hentaiAddict12345 »

aime wrote: Sat Jan 17, 2026 4:53 pm Thanks for your comment! Do you mean picking one random scene (e.g., ASIAN, BUSTY, etc.), or creating a new scene that pulls from all available sources at once (so you would see images from ASIAN, BUSTY, and others mixed together)?
That would also allow users to play with all their favorites across all scenes at once. That could be great!
I meant the first one, but both sound pretty good actually :)
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Re: [RELEASE][FEEDBACK] FAP FRENZY

Post by Edgerider217 »

Just tested it again and it’s by far the best I played.
I used to play a lot of fap instructor but this is a whole different level.

EASY/MEDIUM/HARD Mode would be great!
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Re: [RELEASE][FEEDBACK] FAP FRENZY

Post by Edgerider217 »

Ah, maybe also a warm up phase? One that can also be skipped if already hard
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Re: [RELEASE][FEEDBACK] FAP FRENZY

Post by Eazypacc »

Hey, I tried it a couple days ago and I liked it, I think It would be nice if it was possible to implement a way to choose a single girl to play with.
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Re: [RELEASE][FEEDBACK] FAP FRENZY

Post by Kristycookie »

To be frank, I don't really want to ride edges. I just want to edge and then rest and then edge again. The rests get shorter as you go, so its harder to recover from each edge.

I can always pretend the 'rides' are rests though, so it doesn't really require any changes on your end. Thank you for being so responsive to feedback, and for all your efforts :-)
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Re: [RELEASE][FEEDBACK] FAP FRENZY

Post by aime »

hentaiAddict12345 wrote: Sat Jan 17, 2026 6:12 pm
aime wrote: Sat Jan 17, 2026 4:53 pm Thanks for your comment! Do you mean picking one random scene (e.g., ASIAN, BUSTY, etc.), or creating a new scene that pulls from all available sources at once (so you would see images from ASIAN, BUSTY, and others mixed together)?
That would also allow users to play with all their favorites across all scenes at once. That could be great!
I meant the first one, but both sound pretty good actually :)
Adding it to my TODO list :-P
Edgerider217 wrote: Sat Jan 17, 2026 7:42 pm Just tested it again and it’s by far the best I played.
I used to play a lot of fap instructor but this is a whole different level.

EASY/MEDIUM/HARD Mode would be great!
Thanks again for your feedback ! New task added too !
Edgerider217 wrote: Sat Jan 17, 2026 7:44 pm Ah, maybe also a warm up phase? One that can also be skipped if already hard
Yes, will look at it too !
Eazypacc wrote: Sat Jan 17, 2026 10:46 pm Hey, I tried it a couple days ago and I liked it, I think It would be nice if it was possible to implement a way to choose a single girl to play with.
Thanks for your feedback! You can actually still play with your favorites if you’d like: in VIEW/DATABASE EXPLORER mode, you can "like" the sets you love and play them in the dedicated favorites mode.

However, it will be quite difficult to tag or identify every image in the game to allow playing with one specific actress across all sources, as there are thousands of picsets.

That said, I LOVE the idea, so I’ll try to find a way to make it happen, though I can’t promise anything yet.
Kristycookie wrote: Sun Jan 18, 2026 8:10 am To be frank, I don't really want to ride edges. I just want to edge and then rest and then edge again. The rests get shorter as you go, so its harder to recover from each edge.

I can always pretend the 'rides' are rests though, so it doesn't really require any changes on your end. Thank you for being so responsive to feedback, and for all your efforts :-)
Okay, I see. You're looking for breaks rather than rides. I could add an option to rest instead; I've already prepared an 'Edge Protocol' in the settings to customize certain mechanics, so it would be smart to expand on that.

To sum up, here is my current TODO list:
- All-In-One scene
- Script Mode with multiple difficulty levels: EASY/MEDIUM/HARD
- Script Mode with an optional warm-up phase
- "Actress-specific" focused gameplay
- RIDE or REST options for Edging

If any of you play on a smartphone or iPad, your feedback regarding the mobile experience is also very welcome!

Any ideas, improvements, or bugs you've identified are greatly appreciated!

Thanks for your help and support!

Stay rhythmic!
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Re: [RELEASE][FEEDBACK] FAP FRENZY

Post by Edgerider217 »

I came up with (in my opinion) great idea for a feature.

How about to add in the settings “allowed to cum after … edges”?
So for example when im doing a challenge to do 1000 edges until the next orgasm, that the games doesnt allow an orgasm before the count is cleared.
Is it possible that the game keeps track of the edges done in a session as well as over multiple sessions?

I know it’s a lot of weird stuff from me but im just putting out everything that would make it amazing for me. :lol:
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Re: [RELEASE][FEEDBACK] FAP FRENZY

Post by ThotOnslaught »

I'm not sure why but when playing any mode the red flashing (when it's enabled), the beat indicating a stroking, the changing of the pictures and the zoom effect (sorry but I have no idea how to call it) are not in sync in the slightest. That makes for a horribly experience. Don't think I had this issue a while back when you first released Fap Frenzy.
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Re: [RELEASE][FEEDBACK] FAP FRENZY

Post by aime »

Edgerider217 wrote: Mon Jan 19, 2026 10:38 am I came up with (in my opinion) great idea for a feature.

How about to add in the settings “allowed to cum after … edges”?
So for example when im doing a challenge to do 1000 edges until the next orgasm, that the games doesnt allow an orgasm before the count is cleared.
Is it possible that the game keeps track of the edges done in a session as well as over multiple sessions?

I know it’s a lot of weird stuff from me but im just putting out everything that would make it amazing for me. :lol:
This could be added to the Edge Protocol options; it's a good idea (when DENIAL is active)."
Yes, the 'edge done' state could be saved across multiple sessions (via the cache). An other setting will decide whether the Edge DENIAL count is active across sessions or same session, depending on the player's preference.
ThotOnslaught wrote: Mon Jan 19, 2026 12:06 pm I'm not sure why but when playing any mode the red flashing (when it's enabled), the beat indicating a stroking, the changing of the pictures and the zoom effect (sorry but I have no idea how to call it) are not in sync in the slightest. That makes for a horribly experience. Don't think I had this issue a while back when you first released Fap Frenzy.
Thanks for the feedback! You're right, the zoom effect is a new effect I added to make it feel more organic. I’ve synced everything and it’s now live, so feel free to check it out. Your feedback is always welcome.

Stay rhythmic!
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