I made an account just so that I could tell you that your teases are my all time favorites.
EEBV was by far my favorite tease when you made it, and then you completely outdid yourself. Twice.
I think that you struck at JUST the right spot between gentle and harsh femdom. Many artworks (not just teases, any femdom creation) falls either too far into either side.
You could have a harsh, mean, degrading femdom, which can be very exciting. It’s not a big deal if you’re doing a tease to get your rocks off. And there’s fun and excitement in the feeling of danger! but other than that it’s difficult to care about the characters or the context of the game. And I really like a game with good plot.
Other times people go so far into the “gentle” area that they entirely forget all about the “femdom” in “gentle femdom”.
But this is just right. Your character is desired. Your domme cares about you, but is also playfully devious. You get mean tasks and playful bullying, but it’s with a smile and caring thoughtfulness.
The best example that I can think of is:
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The in-game toggle for CEI content. If you don’t want CEI, you don’t turn it off in the menu option, you instead tell Emily that you don’t want it.
And she listens.
Because she cares.
This one little bit is not just good for immersion. It’s also a good way to characterize Emily and your relationship.
It all creates an environment where I’m not only in here for the excitement, you also got me to actually care.
I cared about the plot and the characters and anything that was happening.
So you didn’t just create a good domme character for the tease. You also created a top tier waifu.
There’s also a point about the kinks. This is more of a personal thing, and I suspect that I might be a minority about that topic, but I don’t actually have a lot of different kinks. I tried a lot in the past and found that I just didn’t really vibe with most stuff. I’m really mostly into edging, denial, and occasionally some CBT.
And I really appreciate that there are some teases out there that are essentially “vanilla” (at least by webtease standards).
On the other hand, it can get a bit difficult to keep things fresh when all you got is edging (and occasional CBT). This is another point of strength in this tease. It felt like I was having a lot of variety with how the edges were going, but also without involving other kinks that I don’t have.
Speaking of CBT, I really liked how it got some prominence in this tease! (While still remaining mostly optional if you’re not into Sabrina. For the guys that aren’t into it)
Speaking about the plot: It’s important to know that just having a lot of dialogue is not what makes a plot good. It’s about how much you can do with the lines that you have. So even if you didn't have as much time to write as much content as you would have wanted, the stuff that you do have is just so well made that it all feel like a fleshed out story. All the way through.
The addition of Sabrina was brilliant. Because the one thing that I could possibly argue against with EEBT was that it was “too easy” for me to keep loyalty for Emily.
It was fun and exciting to have a lot of characters to play with, but whenever an option appeared I would be like “Nope. Emily is best girl.”
And Sabrina was possibly the only character that you could make to press all of my buttons to possibly get me to think twice.
About Sabrina
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Everything about Sabrina’s writing in the tease just oozes with the sense of excitement and danger that you get from the harsher kind of femdom, but all the while having many bits of storytelling that grounded it all in the “gentle” side. She didn’t have a lot of affirmation like Emily, but you conveyed really well that she does care for the player, but doesn’t know how to show it.
It was like the best of both worlds of gentle and harsh femdoms.
I loved her kinks, her looks, her boobs, her past history, her roundabout way of trying to show affection, her color scheme, her inner conflicts, everything.
She felt like a person. And an exciting one. All without leaving the "gentle" territory entirely.
Chef's kiss.
There is one bit, though, about the game and the routes.
I put a spoiler here because it’s about how to get all of the endings
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Routes A-C are simple. You just need to date the girl twice and you’re good.
With route S, you need to unlock three dialogue options. You can theoretically do it on the first try, but you have no way of knowing how. This isn’t a big deal, because you keep the dialogue options when you restart the game. So eventually you’ll get it.
But Route D… Man, that was a case of Guide Dang It.
When you visit a girl, it just feels natural to click on “Sounds good!”. I would never imagine that I need to click on “nah!”, and also repeat it 3 times for a chance to talk with Sonia.
To be fair, you can get a hint that it’s possible to meet Deb on day 4 in the save editor. And I can read the code in the JSON file to figure it out. But that’s the extent that I had to go through to figure it out.
Maybe some hint at some point on the game could go a long way. Unless this was supposed to be that super secret ending that not everyone should find?
It’s definitely the best timeline
But Embrina ending is D, while Revenge ending is S. I assume “S” for “Secret”. But wouldn’t ending D be even more secret?
I have a few more points about the plot, I’ll put them in different spoiler tags to keep things orderly.
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The main conflict between Sabrina and Emily.
It’s simple, and it just works. “Simple” isn’t a bad thing. What matters is how well the conflict works in the story.
I can easily relate to a conflict about two sisters that hold grudges against one another.
You could very easily relate to Sabrina and her side. And you can also easily relate to Emily. Both make transgressions against one another at the first few days. Making them somewhat flawed but still relatable.
The simple bit with Emily trying to get Sabrina to drink and spill out her secrets can be interpreted as a caring sister, but when she goes “I hoped Sabrina would be more fun” after Sabrina made it clear that Emily is breaching a boundary, that is a point where you can see Sabrina’s side. Even when you are still with Emily.
“I hoped Sabrina would be more fun” is just one small simple line, but it says a lot about the characters, and that’s just good storytelling.
Also that was a strong example of “show, don’t tell”.
Of course, when both sisters later start to snoop in one another’s homes. They both escalate the conflict. Which is what you need to have in a story. The conflict won’t escalate itself.
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Addition of Sabrina to the Emily Extreme Universe (This is what I call it now, BTW. At least until it will get an official name)
The addition of Sabrina is really important. And I don’t think that I can explain “why” all that well.
When you have just one-shot tease, it’s fine to not add details. But when you have a tease series, especially one with a plot, then you need to do some sort of world building.
Maybe “world building” is a bad word. But I mean add more context to things. Show more relationships, characters, connections… stuff like that. Emily has a sister now. The existence of Sabrina makes Emily a more fleshed out character. And it makes the world a bit more alive. And in turn, makes me care about it more.
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The ruined orgasm on day 2:
OH BOY!
That was the point of high suspense In the story. See, it’s good to have a wholesome relationship. But it’s also a story. So you add a point of suspense to the story. At that point, Sabrina turned (temporarily) into a villain that needs to be stopped. And overcoming the tension at that part made the rest of the story more vibrant.
After you go through a harsh part of the story, you start caring about it more. And then when you do something simple like going to the fair with Emily or have dinner with Sabrina, it all feel better. Because you are hanging out with characters that you went through the hard times with them.
My love for the sweet spot of gentle femdom doesn’t mean that there isn’t room for harsh stuff at all. Just that it needs to be contained by a generally wholesome story. Like the “villains” in EEBT. You set up a conflict to overcome with your caring domme.
Another thing at that part was holding out on the ruined orgasm until Emily arrives.
See, with movies and books, you are a passive reader. But this is an interactive video game, after all. So going through a difficult challenge for something that you care about is something that you really can only experience when you are actively doing something, and when it’s something that you care about.
Edging over and over again, holding out on the ruined orgasm for the CHANCE that Emily might get there before I cum was an experience that you can only have once. Because now I know that Emily would show up. But at the first time? I had no idea! I didn’t know if you programmed an option to hold out! It was a blind leap of faith! I keep going “Maybe I can’t hold out? Maybe it’s an infinite loop until I cum?” but I was holding out anyway. Because dammit, I got into character! And I cared!
Having Emily show up and stopping the whole thing was like a huge reward. It was an experience.
Another point about that moment: When Emily catches you with Sabrina, she instantly believes you. None of those “You were cheating on me” stuff. You explain yourself, and Emily trusts you. This is, again, a strong characterization of Emily as a person. It wasn’t just “moving the plot along” it was also a way to show (not tell) the level of relationship between the player and Emily.
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The slice of life stuff in the tease just felt nice. I said before that having tension an a conflict makes you care, and it’s true. But it was also just nice by itself.
You have sexy times where you edge and have some “core game play”. Which is why we tune into the tease in the first place. But just simple stuff like going to the fair with Emily. It felt nice.
Or the part in the “Revenge” branch where Emily shows up you your home crying, and you watch a movie with her. It was nice. It made it feel like Emily is a person. It made you feel like you’re not just edging and playing. It helped adding context and making you care.
It definitely made the orgasm afterward feel way better.
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Emily second date.
I have no idea which demon you signed your soul to, but tell him that I said thanks for giving you this writing talent.
It was a brilliant way to add that dangerous harsh femdom feeling, while keeping everything grounded in the gentle femdom support and care.
I wouldn’t think about having this story-in-a-story kind of thing. Emily playing a harsh femdom meant that you could have a harsh play, but also keep in your mind that she’s still Emily in there.
If you’re going to make more teases with Emily, please consider bringing back Elvira. It was just a fantastic idea.
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Good job on keeping the story wholesome!
A wholesome story isn’t a story that doesn’t have low-points in it. A wholesome story is about how you end up overcoming everything and ending on a bright note.
And you put some good effort on trying to make all of the endings feel like they are “the real ending”.
None of them felt like they were a throwaway, and they all had that effort to make things work out.
Maybe with the exception of Sabrina’s ending.
There was just no way to make a story about Sabrina stealing Emily’s sub and having it with everyone just feeling okay about it. Obviously you would have had Emily crying in that scene. So it was a good choice to just not have her be there at the ending.
I mean, you still know that she’s no okay, but the best that you could possibly do was not show that in the ending to keep it as wholesome as possible, given the circumstances.
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Speaking of the endings.
It made sense that the game would continue from the “good” ending of EEBT. Making it the canon ending.
But I wonder which ending would be canon in EEFF? Probably not B or C, since this whole series is named after Emily.
On the one hand, ending D is objectively the best timeline for the player…
But I just felt bad for Kyla, Even though her section of the tease wasn’t really my cup of tea, I still like her as a character. I kept feeling like “If only I could wing-man her a bit. She deserves to get some, too!”
Then again, it would mean that Sabrina wouldn’t be the purple haired CBT-focused domme anymore.
Well, I’ll just have have to wait and see.
I saw that you said that your next tease might be something new entirely.
Well, it doesn’t really matters.
What made EEFF so good was the good writing, good edging play, good pacing, and the wholesome vibes.
It wasn’t good because of a girl named “Emily”. It was good because of a writer named “Nice-Log”. So whatever you make will end up being as good.
This ended up being way longer than I expected (that’s what she said).
I made the account just to say what I wanted to say for a while. And even if I don’t end up being active in the forum, at least know that you got one die-hard fan in here.