[ANNOUNCEMENT] Project "Melancholia"

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[ANNOUNCEMENT] Project "Melancholia"

Post by Frantzo »

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Hello everybody

I would like to present to you a new project that is close to my heart (more about French Bikini CH later)

Melancholia will be a progressive video and I plan to release the new rounds each week on Fridays.

Why do this?

It is exhausting to complete a project... you can encounter difficulties and lose motivation.
By allowing users to see the progress of a project, this allows me firstly to keep motivated but above all to break down into small tasks a large project that is a cock hero of an hour or more.
This means that you will have one short video maybe more every week (like a PMV in itself).

Of course I can't guarantee to deliver a lot of rounds per week but the idea is to keep up the pace.

Melancholia will use throbbing and soaring electro music and a bit... melancholic (Captain Obvious !) And by being 100% Girls actions and striptease. The style of video will be in the same style as my "No Name" round. Maybe i will edit the all thing at the end adding a beatmeter.

You will find the first two videos below :punk:

Regarding French bikini, the project is on hold because it is too substantial. I really want to do something good for this one. so you will have to wait

Do you like this way of doing things?

Download Links :
Spoiler: show

02/09 :

- "Bored"

https://mega.nz/file/DT4QzR5A#doCpFAkR0 ... X0ejB-QkRU

- "Pendulum"

https://mega.nz/file/2DBEBQIT#oHwL5Kf0d ... Jmw_Fr3pEA

02/16 : WIP

02/27 : WIP
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Re: [ANNOUNCEMENT] Project "Melancholia"

Post by CantoFan123 »

so excited about this!!! French Touch is one of my all time favorites that I have enjoyed many many times. I will miss some awesome hard core rounds since Melancholia is soft core only, but I know I will still enjoy it immensely.

I love the idea of the weekly release, especially since having the rounds split up means users can remix or combine them with other pmv/s cock hero rounds. I believe the last heavenly 3 did this along with fakeblah's recent releases.

Keep up the amazing work and when I finish these 2 rounds I'll head straight to French Touch to get my hard core fix :).
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Re: [ANNOUNCEMENT] Project "Melancholia"

Post by kerkersklave »

I'm a great fan of all your CHs. PMVs without a beatmeter do not really do it for me anymore though. Somehow this challenge of keeping up with a imposed beat pattern is what excites me, so I'm hoping for the beatmeter version in the end ;-)
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Re: [ANNOUNCEMENT] Project "Melancholia"

Post by Fashion Technique »

Good Luck to you with your project! :wave:
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Re: [ANNOUNCEMENT] Project "Melancholia"

Post by senorgif2 »

I'm a fan of your past work, but I find this trend of editing together some stasyQ clips with some music incredibly boring. I know a lot of people don't like dicks in their porn, but there's something very arousing about watching a gorgeous woman suck a cock or get fucked. I'm fine with soft-core as a warm up, or a tease in anticipation but in these two rounds there's no progression.These semi nude slow motion dance clips put me to sleep. Don't get me wrong I think your editing and cuts are great, but the content does very little for me. I'm sorry if your plan is to add more exciting content with the next releases but
100% Girls actions and striptease.
makes it sound like you aren't. Also sorry that you are getting my rant; I'm a bit frustrated that some of my favorite creators are putting out content I find boring; its completely unreasonable of me. You are just the one where I decided to say something.
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Re: [ANNOUNCEMENT] Project "Melancholia"

Post by Frantzo »

CantoFan123 wrote: Fri Feb 09, 2024 5:25 pm I love the idea of the weekly release, especially since having the rounds split up means users can remix or combine them with other pmv/s cock hero rounds. I believe the last heavenly 3 did this along with fakeblah's recent releases.
Exactly ! It is in particular the idea that people can edit it. Or that you can use them for software that allows you to choose videos randomly like fapinstructor
senorgif2 wrote: Sat Feb 10, 2024 3:32 am I'm a fan of your past work, but I find this trend of editing together some stasyQ clips with some music incredibly boring.
Apparently I chose the name of the first round well...
senorgif2 wrote: Sat Feb 10, 2024 3:32 am I know a lot of people don't like dicks in their porn, but there's something very arousing about watching a gorgeous woman suck a cock or get fucked. I'm fine with soft-core as a warm up, or a tease in anticipation but in these two rounds there's no progression.These semi nude slow motion dance clips put me to sleep. Don't get me wrong I think your editing and cuts are great, but the content does very little for me. I'm sorry if your plan is to add more exciting content with the next releases but
100% Girls actions and striptease.
makes it sound like you aren't.
I've always considered myself a "softcore" creator. My few hardcore rounds are only 10% of what I've always done. I didn't think I would surprise people with this approach. I fear that Melancholia will disappoint you indeed...
senorgif2 wrote: Sat Feb 10, 2024 3:32 am Also sorry that you are getting my rant; I'm a bit frustrated that some of my favorite creators are putting out content I find boring; its completely unreasonable of me. You are just the one where I decided to say something.
No problem. Thank you for your honesty and feedback.
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Re: [ANNOUNCEMENT] Project "Melancholia"

Post by SoftDriver »

I love your work, you are a master! Keep up the good fight (cock hero video editing I mean).

I've had similar problems with motivation and difficulties, so keep your chin up :love:

I'd also love to see a full version, however I know how hard that is to do.
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Re: [ANNOUNCEMENT] Project "Melancholia"

Post by PlayfulGuy »

I'm looking forward to watching this creation progress.

I'm a huge fan of softcore and striptease so the material works for me. I'll see about the music when I try them (downloading now :-D).

i also really like the idea of collecting the shorter videos and having the option of putting them together into playlists, or maybe even trying to put together a whole video. I've not really got the time and energy to learn video editing, collect clips etc., and honestly don't know that I have the creativity to make a really good video. Being able to collect pieces like this and maybe put them together in a way that suits me is kind of like playing with lego, so maybe this will make it fun to try that too.

Looking forward to the coming chapters.

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Re: [ANNOUNCEMENT] Project "Melancholia"

Post by phx »

senorgif2 wrote: Sat Feb 10, 2024 3:32 am I'm a fan of your past work, but I find this trend of editing together some stasyQ clips with some music incredibly boring.
The shooting ratio is the relationship between the raw material and the final edit. If you have 10 hours of raw footage and edit it into a 1 hour video, your ratio is 10 to 1. It isn't uncommon feature films have a ratio higher than 100 to 1. And for reality TV, it's more like 600 to 1.

The problem with having lots of source material is that you have to somehow reduce it down to the final edit, and this takes time. StasyQ provides a lot of affordance toward this because of the shot style. It's already edited to the presumably best takes, and the models generally know how to work in front of a camera. This makes a major difference in that the content is a lot easier to use in an edit.

You generally get a feel for the movement and action of a model when you start doing edits. And some models are naturally easier to work with than others. Likewise, some models have way more experience in front of a camera. They simply produce more gold per minute, because they know how to set up for an enticing shot, and milk the camera lens.

Hardcore porn tends to be the opposite of this. There are few cuts, typically to cover a reset of the actors, and the scenes can run on for several minutes. This makes it easy to produce in quantity, and I guess the longer run-times look nice on the web page because people feel they are getting lots of value.

But this makes for way worse shooting ratios when you try to edit with hardcore porn. There's simply far more footage to watch and select in, and this slows down the edit process quite a lot. In fact, the first part of an edit typically consists of watching a lot of stuff, then selecting the better parts for a first initial assembly.

The artsy style of the softcore stuff is generally higher quality production. You typically get 4K footage, stable framerates, and the cameraman knows how to handle focus. 4K footage is a large help in a 1080p project as well, since you have freedom to transform the image by panning and zooming. Hardcore porn tend to have a lot of variance in quality, in part because some people like the slightly homemade look. Amateur/OF have even higher variance, with some shots being excellent quality, and others being so miserable they can't be saved.

Finally, the part about model experience also applies to hardcore. Because scenes run for so long, there's little option for course correction when the scene is underway, and it's up to the actors to milk out good content. The thing I'm looking for in shots, nowadays, is chemistry. If you have two shoots, where there is chemistry in one of them, it'll just produce so much more good content for a project, compared to the other. In this regard, some of the OF-stuff is far better because the talent tends to have far more agency.

As for boring: a lot of good content creation is about creating some kind of contrast in rhythm, pacing, content, and so on. If things become too predictable, people will start to bore. If you just max out the tension early on, you risk overwhelming the viewer. It's about dynamics. Juxtaposition of a softcore dreamy shot with a hardcore blowjob just makes the blowjob so much more visceral.

I tend to color-code my clips in the NLE to what style of content it is. Softcore is blue. Fetishy stuff is a navy-blue. Hardcore is Orange. And so on. This means I can get a feeling for the contrasts and pacing for the whole project, just by zooming out a bit.
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Re: [ANNOUNCEMENT] Project "Melancholia"

Post by Fashion Technique »

If we are talking about stasyQ videos (not Frantzo edits) - here my '2 cents'

Great content but needs a good faster pace

CH pace is much better
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Re: [ANNOUNCEMENT] Project "Melancholia"

Post by Frantzo »

SoftDriver wrote: Sat Feb 10, 2024 8:48 pm I love your work, you are a master! Keep up the good fight (cock hero video editing I mean).

I've had similar problems with motivation and difficulties, so keep your chin up :love:

I'd also love to see a full version, however I know how hard that is to do.
Thank you very much. I must say i really liked Overdrive 2 especially one round with retrowave music and aerobics vibes... The one that begins with an extract from the clip "Call on Me". Good stuff. I hope that the motivation will continue for you with your new project!
Spoiler: show
phx wrote: Sun Feb 11, 2024 5:40 pm The shooting ratio is the relationship between the raw material and the final edit. If you have 10 hours of raw footage and edit it into a 1 hour video, your ratio is 10 to 1. It isn't uncommon feature films have a ratio higher than 100 to 1. And for reality TV, it's more like 600 to 1.

The problem with having lots of source material is that you have to somehow reduce it down to the final edit, and this takes time. StasyQ provides a lot of affordance toward this because of the shot style. It's already edited to the presumably best takes, and the models generally know how to work in front of a camera. This makes a major difference in that the content is a lot easier to use in an edit.

You generally get a feel for the movement and action of a model when you start doing edits. And some models are naturally easier to work with than others. Likewise, some models have way more experience in front of a camera. They simply produce more gold per minute, because they know how to set up for an enticing shot, and milk the camera lens.

Hardcore porn tends to be the opposite of this. There are few cuts, typically to cover a reset of the actors, and the scenes can run on for several minutes. This makes it easy to produce in quantity, and I guess the longer run-times look nice on the web page because people feel they are getting lots of value.

But this makes for way worse shooting ratios when you try to edit with hardcore porn. There's simply far more footage to watch and select in, and this slows down the edit process quite a lot. In fact, the first part of an edit typically consists of watching a lot of stuff, then selecting the better parts for a first initial assembly.

The artsy style of the softcore stuff is generally higher quality production. You typically get 4K footage, stable framerates, and the cameraman knows how to handle focus. 4K footage is a large help in a 1080p project as well, since you have freedom to transform the image by panning and zooming. Hardcore porn tend to have a lot of variance in quality, in part because some people like the slightly homemade look. Amateur/OF have even higher variance, with some shots being excellent quality, and others being so miserable they can't be saved.

Finally, the part about model experience also applies to hardcore. Because scenes run for so long, there's little option for course correction when the scene is underway, and it's up to the actors to milk out good content. The thing I'm looking for in shots, nowadays, is chemistry. If you have two shoots, where there is chemistry in one of them, it'll just produce so much more good content for a project, compared to the other. In this regard, some of the OF-stuff is far better because the talent tends to have far more agency.

As for boring: a lot of good content creation is about creating some kind of contrast in rhythm, pacing, content, and so on. If things become too predictable, people will start to bore. If you just max out the tension early on, you risk overwhelming the viewer. It's about dynamics. Juxtaposition of a softcore dreamy shot with a hardcore blowjob just makes the blowjob so much more visceral.

I tend to color-code my clips in the NLE to what style of content it is. Softcore is blue. Fetishy stuff is a navy-blue. Hardcore is Orange. And so on. This means I can get a feeling for the contrasts and pacing for the whole project, just by zooming out a bit.
Very interesting to read and good analysis of the video editing.
Fashion Technique wrote: Sun Feb 11, 2024 8:18 pm If we are talking about stasyQ videos (not Frantzo edits) - here my '2 cents'

Great content but needs a good faster pace

CH pace is much better
By "a good faster pace", you mean fast cuts? I think I did it in both rounds with cuts of less than 0.6 sec :)
Totally agree with you although I think sometimes the contemplative and slow aspect is also interesting in StasyQ clips.
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Re: [ANNOUNCEMENT] Project "Melancholia"

Post by Tia Blaze »

Hey!
Frantzo is back!
And with an interesting project, I'm curious to see how it will evolve.

A way to show your progress in the long creation process.
While imposing the challenge of weekly deadlines.
Interesting.

I wish you good luck in the continuation of this project, and offer you my support and my help if necessary. :love:
You know where to contact me.


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Spoiler: show
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And why now that Tïa has just released the extended edition of Rhythms of Desire, is it the time when Frantzo makes his return?! 🤔
I find it suspicious... :whistle:
You see what I mean?
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Re: [ANNOUNCEMENT] Project "Melancholia"

Post by phx »

Frantzo wrote: Mon Feb 12, 2024 9:14 am By "a good faster pace", you mean fast cuts? I think I did it in both rounds with cuts of less than 0.6 sec :)
Totally agree with you although I think sometimes the contemplative and slow aspect is also interesting in StasyQ clips.
It's more than just the pace of cuts. It is also about what happens within each shot.
Screenshot 2024-02-12 153112.png
Screenshot 2024-02-12 153112.png (20.99 KiB) Viewed 2854 times
If you take a look at a quick scene cut detection from Bored, you can see that the rhythm of cuts is rather quick. The pace of the cuts is usually tied a lot to the music, because there's a strong suggestion to cut to a beat. From a quick glance, my critique would be that there's a lot of monotonicity to the cuts. Throughout, all the cuts are quite predictable. You might want to throw people off a bit and ask what the underlying footage supports. Some shots can be held longer. Some can be held shorter. For each shot, ask yourself if it is too long or too short.

The intro is 30 seconds and leads with 7-second clips. The first one ends with a fade-to-black which then produces a pseudo-flash-frame when you cut to the next shot. If I were to hazard a guess, there's a fade in the original material which you have to deal with, somehow. You have a bass-line from about 4 seconds to use if you want to break up these long introductory shots. At around 15s, you also have a beat to start utilizing.

It's a standard 4/4 beat, but you typically cut on 1 and 3. You can get a lot of flow by cutting on 2 and 4 too where the clap is sitting.

It takes some time for the brain to adapt to an entirely new image, so if you flick through images very quickly, like in some of the sections, you want to line up the images such that the main content is in the same spot. This makes it easier for the brain to decode.

Another nitpick from a bit of sound-work:
Screenshot 2024-02-12 153959.png
Screenshot 2024-02-12 153959.png (17.19 KiB) Viewed 2854 times
Here are two cuts from one of the sections. The cut to the left comes late on the beat, and the cut to the right comes early. You typically want to prefer the cut to the right. Visual processing in humans is slower than auditory processing, so offset the eyes from the ears by a frame or two, leading with visuals. If you do this, the flow of the cut is going to be much nicer. If you have an initial cut straight on the beat, try nudging the music track one frame later and watch it.

Now, about pacing within:

StasyQ clips are typically shot at a higher framerate, then slowed down. This makes any shot look slow and dreamy, which suggests you want to dwell on the shot for a while to take it all in. Fast cuts alleviates this a bit, but if the content is slow, fast cuts won't make the footage feel any faster. You can contemplate speeding up a shot to the original rate, or find another clip where the action moves at a faster pace. The first 30 seconds of Bored is a buildup in music, and you set up a slow pace. Then at 30s, where the beat hits, you might want to think about creating some contrast in the action within each shot. As an example, you could toy with having a couple of clips at one pace, then make a change when the talent tosses her hair such that it proceeds in slow-motion. At 60s, another music change suggests you might want to set up a pace change in addition to the rhythmic changes.

The music is around 129 BPM, or somewhere in that vicinity (didn't do a stellar job at ranging the beat). For something with a lower BPM, you can probably get away with a slower pace, but for this one, you might want to pick clips with more movement and action (i.e., retime the clip so it runs faster).

In the end, there's nothing right or wrong here. It's about what kind of emotion you want to evoke with your edit. Slower clips evokes one emotion. Faster clips another. Music provides a ton of feeling for a given project, and you can drive a lot of the change in feeling via music. The important thing is that one is aware of what is happening as you use one clip over the other, so you can get the right feeling. Namely the feeling you intended. There's certainly a place for slower paced content as well.

Make something you enjoy watching, and be ruthless with critique:
  • Some critique you agree with. Implement it, preferably in a next project.
  • Some critique is mostly technical and objective. This should be considered.
  • Some critique is about "taste." Be careful if it impedes too much on your creative vision. Be open to new ideas, but don't adapt something if it alters the fundamental root of the project.
  • "I don't like your clip selection" is taste. Don't compromise here. If you are into something specific (BBWs, nylons, ...), you have judgmental power when you are selecting amongst those clips. You know when a clip is good, because it evokes the right emotion in you. But the flip side is that when you are trying to use clips to appease the masses, chances are you don't have the same intuition about clip selection.
  • Some critique needs to cook for a while, before you can make a decision. Try making a different edit of a section and let it stir for a while. Then come back to it. You might have a different opinion at this point.
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Re: [ANNOUNCEMENT] Project "Melancholia"

Post by Fashion Technique »

Frantzo wrote: Mon Feb 12, 2024 9:14 am
By "a good faster pace", you mean fast cuts?
No... just music with beats that make me no sleep :-)
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Re: [ANNOUNCEMENT] Project "Melancholia"

Post by CantoFan123 »

Frantzo wrote: Sat Feb 10, 2024 4:45 pm Exactly ! It is in particular the idea that people can edit it. Or that you can use them for software that allows you to choose videos randomly like fapinstructor
How do you get fapinstructor to play local videos? By uploading to a private subreddit you create?
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