- Spoiler: show
- I've played this a bunch of times already. I was wondering if I could get any tips to find Karma and Sirena, because I haven't seen them yet.
As a feedback, I really like the scenes when the ladies mess with you while sleeping, and also the times when you must pass addiction checks to get away from them. This aspect makes this one of my favorite teases, and I really like all the models (so far). Great work
[FEEDBACK] Trials of the Succubi v2.0
- Kristycookie
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- Trusfrated
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Re: [FEEDBACK] Trials of the Succubi v2.0
Hints:
- Spoiler: show
Indyc continues to blow me away with the scale and scope of this tease!
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Re: [FEEDBACK] Trials of the Succubi v2.0
Finally was able to try v2.0 and wow you have made an already great tease (although that word is not right for this absolute gem, it's more) into an even much better one. This is my all time favorite. Thank you for all the time you put into this. So much detail, even the one ending I got so far was really worked out extensively. This is magic.
Re: [FEEDBACK] Trials of the Succubi v2.0
After all this years on Milovana, my first post since a while is for your tease. Many thanks for this tremendous work. The best "stand alone tease" with Hero Corruption for me.
I have didn't manage to find any bug yet.
Two sujection:
- add the full name of every model at the end of the tease like a sort of film's credits would be great
- add some little clues to find some endings after finding a bunch of these. Sometimes it's hard to find some. I'm looking for the third ending with Kylie after the alpha and the beta one but I don't manage to. I've tried to rise kylie affection, I've reached 18 but no effect. I've fond the end with Megan... no effect either. I'm losing hope, some helps would be great...
Thanks again (sorry for my english not a native one)
I have didn't manage to find any bug yet.
Two sujection:
- add the full name of every model at the end of the tease like a sort of film's credits would be great
- add some little clues to find some endings after finding a bunch of these. Sometimes it's hard to find some. I'm looking for the third ending with Kylie after the alpha and the beta one but I don't manage to. I've tried to rise kylie affection, I've reached 18 but no effect. I've fond the end with Megan... no effect either. I'm losing hope, some helps would be great...
Thanks again (sorry for my english not a native one)
Re: [FEEDBACK] Trials of the Succubi v2.0
It's hard to give a walkthrough if I don't know what kind of content you are on the lookout for. Feel free to PM me with what you want to find and I can tell you how to accomplish it.Bee4 wrote: ↑Tue Apr 19, 2022 7:13 am In general I love games but am bad at them. Can I have a in depth walkthrough? It’s probably difficult to explain but after maybe 5 different endings the others aren’t obvious. I still feel it is too slow paced, no offense. Still easily wind for being the best game on Milovana.
The scope and scale is absurd to me too. Thanks!Trusfrated wrote: ↑Tue Apr 19, 2022 10:27 pm Indyc continues to blow me away with the scale and scope of this tease!
I find it hilarious that you still haven't stumbled across a vanilla ending yet. You did want them to be an accomplishment to find right?RandomName wrote: ↑Tue Apr 19, 2022 9:21 am I went through it again, and while, frankly, I fucking died laughing at the ending I got...
You are very welcome! I'm curious which ending you got in that play.lagavulin_nl wrote: ↑Thu Apr 21, 2022 12:58 pm Finally was able to try v2.0 and wow you have made an already great tease (although that word is not right for this absolute gem, it's more) into an even much better one. This is my all time favorite. Thank you for all the time you put into this. So much detail, even the one ending I got so far was really worked out extensively. This is magic.
I can work on credits but I need to find a not too spoilery way to implement it. I'm always available to tell you who is who. I agree on ending hints but haven't found a good way to do that yet either. Consider this another one of my in the works to-do.forsanla wrote: ↑Sat Apr 23, 2022 8:38 am After all this years on Milovana, my first post since a while is for your tease. Many thanks for this tremendous work. The best "stand alone tease" with Hero Corruption for me.
I have didn't manage to find any bug yet.
Two sujection:
- add the full name of every model at the end of the tease like a sort of film's credits would be great
- add some little clues to find some endings after finding a bunch of these. Sometimes it's hard to find some. I'm looking for the third ending with Kylie after the alpha and the beta one but I don't manage to. I've tried to rise kylie affection, I've reached 18 but no effect. I've fond the end with Megan... no effect either. I'm losing hope, some helps would be great...
Thanks again (sorry for my english not a native one)
Regarding the Kylie endings you actually found a bug where it wasn't tracking the Megan ending.(it is now thanks to you) The last Kylie ending is actually:
- Spoiler: show
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- Curious Newbie
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Re: [FEEDBACK] Trials of the Succubi v2.0
Okay, so I just registered so I could provide feedback to this thread. The feedback I was going to leave:
I very much enjoy this tease - someone said good things about the scope and scale of this before, and I second that but also want to say that the writing is also deeply appreciated - not only is it hot, but there's a lot of character to it and it's technically extremely sound - well paced, the individual slides are short and punchy but feel like they've got some character depth to it. Really good.
If I had one point of legitimate critique, which isn't a big deal but might be useful: the only part that I felt didn't quite work was the Alpha/Beta split. I get the idea of wanting to not have a visual tracker because you shouldn't know where you're at, but I felt a lot of friction for quite a while between not wanting to be a pushover to raise beta and playing along enough that affection wouldn't drop and get me killed. Eventually I got a bit of a handle on what I could push when, but that was by playing this tease a lot and at some point doing dedicated suicide runs and save-scumming by reloading and using the Save Codes to see if I could figure out the mechanics worked. I don't know if you see that as a problem and it's not a dealbreaker for me, but from a design standpoint I feel like you should know that I felt like it was necessary to go to those lengths to understand how everything worked.
Another mechanic I don't really get what it does: affection. I think I've seen it influence endings a little bit, but to what extent at what levels and if it's reflected at all otherwise during gameplay, I can't say for sure - especially since it seems incredibly hard to raise affection to a significant degree and not find yourself in an unwinnable situation near endgame.
Also, you might want to add options for the different gendered fiancés for continuations. I find it particularly hard to do full runs just because the sheer scale of doing one and how it's still fairly hard to survive with any meaningful interaction from the succubi from the very beginning, so I've not done an ending with the non-default fiancé.
And that's what I can think of right now! Like I said, the scale of this game is astounding - at the time I started this, I think I had done possible permutation I could think of from the last two continuation points, often using that save-scumming I mentioned earlier because of the alpha/beta split, and I still only got to something like 54% complete - I can see a few important gaps in the endings, but there's a whole half of this game I haven't even touched and largely don't know how to - very exciting!
...or it would have been, except that registering to leave this feedback apparently changed the cookies on the website and erased all my progress. Which isn't your fault, but it's a huge bummer and I might have to take a break after spending so much time got entirely erased. Anyways, I hope this was useful, and thank you so much for the great tease!
I very much enjoy this tease - someone said good things about the scope and scale of this before, and I second that but also want to say that the writing is also deeply appreciated - not only is it hot, but there's a lot of character to it and it's technically extremely sound - well paced, the individual slides are short and punchy but feel like they've got some character depth to it. Really good.
If I had one point of legitimate critique, which isn't a big deal but might be useful: the only part that I felt didn't quite work was the Alpha/Beta split. I get the idea of wanting to not have a visual tracker because you shouldn't know where you're at, but I felt a lot of friction for quite a while between not wanting to be a pushover to raise beta and playing along enough that affection wouldn't drop and get me killed. Eventually I got a bit of a handle on what I could push when, but that was by playing this tease a lot and at some point doing dedicated suicide runs and save-scumming by reloading and using the Save Codes to see if I could figure out the mechanics worked. I don't know if you see that as a problem and it's not a dealbreaker for me, but from a design standpoint I feel like you should know that I felt like it was necessary to go to those lengths to understand how everything worked.
Another mechanic I don't really get what it does: affection. I think I've seen it influence endings a little bit, but to what extent at what levels and if it's reflected at all otherwise during gameplay, I can't say for sure - especially since it seems incredibly hard to raise affection to a significant degree and not find yourself in an unwinnable situation near endgame.
Also, you might want to add options for the different gendered fiancés for continuations. I find it particularly hard to do full runs just because the sheer scale of doing one and how it's still fairly hard to survive with any meaningful interaction from the succubi from the very beginning, so I've not done an ending with the non-default fiancé.
And that's what I can think of right now! Like I said, the scale of this game is astounding - at the time I started this, I think I had done possible permutation I could think of from the last two continuation points, often using that save-scumming I mentioned earlier because of the alpha/beta split, and I still only got to something like 54% complete - I can see a few important gaps in the endings, but there's a whole half of this game I haven't even touched and largely don't know how to - very exciting!
...or it would have been, except that registering to leave this feedback apparently changed the cookies on the website and erased all my progress. Which isn't your fault, but it's a huge bummer and I might have to take a break after spending so much time got entirely erased. Anyways, I hope this was useful, and thank you so much for the great tease!
Re: [FEEDBACK] Trials of the Succubi v2.0
Hi,
- Spoiler: show
Re: [FEEDBACK] Trials of the Succubi v2.0
I was honestly surprised with how many were trying to "figure out" the alpha beta thing when I first meant for it to just provide variety in what scenes you will see. (and make it a bit more of a "create your own tease/kinks" feel) I think combining it with a ending tracker really makes the players who are more of a completionist than I am desire to know how to more accurately interact with the system and see all the content. I have many concerns about the alpha/beta stuff beyond what others have elevated to me but I think my step 1 is to have a few sections you can determine where you are on that scale. I know it will need more work beyond that but at least it will be a start.idreamer88 wrote: ↑Mon Apr 25, 2022 5:37 am If I had one point of legitimate critique, which isn't a big deal but might be useful: the only part that I felt didn't quite work was the Alpha/Beta split.
I guess to give a full breakdown on affection, this is the full list of what it currently does:idreamer88 wrote: ↑Mon Apr 25, 2022 5:37 am Another mechanic I don't really get what it does: affection. I think I've seen it influence endings a little bit, but to what extent at what levels and if it's reflected at all otherwise during gameplay, I can't say for sure - especially since it seems incredibly hard to raise affection to a significant degree and not find yourself in an unwinnable situation near endgame.
- Spoiler: show
I'm not sure what you mean by this. Do you mean when restarting from a second save being able to select gender at that point? Male fiancé path does not have to be gay unless you push it that direction. It actually has some of my favorite hetero scenes so I would look into it. I can see the issue of the time it takes to go through a full run though. I am gradually decreasing timers in many areas. Sadly your cookies being reset (should not have caused the save issue but I will look into it) messed up your skip ahead functions that unlock after certain completion %s.idreamer88 wrote: ↑Mon Apr 25, 2022 5:37 am Also, you might want to add options for the different gendered fiancés for continuations. I find it particularly hard to do full runs just because the sheer scale of doing one and how it's still fairly hard to survive with any meaningful interaction from the succubi from the very beginning, so I've not done an ending with the non-default fiancé.
Thanks for the great feedback! I'm glad it means so much to you and you want the best for it!
Without being too specific, that Anissa ending is only accessible with a male fiancé route.
- Spoiler: show
- ritewriter
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Re: [FEEDBACK] Trials of the Succubi v2.0
I finally had time to finish my first playthrough of 2.0. Excellent as usual. My favorite things I uncovered this time around.
BIG SPOILERS. Do not click if you don't want them:
As usual, amazing work. This remains my absolute favorite tease on this site.
BIG SPOILERS. Do not click if you don't want them:
- Spoiler: show
- Spoiler: show
- Spoiler: show
As usual, amazing work. This remains my absolute favorite tease on this site.
Re: [FEEDBACK] Trials of the Succubi v2.0
If you wanted that last question answered:ritewriter wrote: ↑Mon Apr 25, 2022 6:09 pm I finally had time to finish my first playthrough of 2.0. Excellent as usual. My favorite things I uncovered this time around.
BIG SPOILERS. Do not click if you don't want them:
- Spoiler: show
- Spoiler: show
Already fixed in the live version, all because of you.
I didn't do this because I couldn't think of a good way to execute it but I think I have the idea now. Will implement one day.
Dang, I thought I did. I have to go add that now.ritewriter wrote: ↑Mon Apr 25, 2022 6:09 pm One other thing. If you use the skip ahead, the game seems to default to female fiancee. You might want to add a fiancee sex choice to the skip ahead.
Thanks again for being such a supportive fan. Looking forward to the potential update this week to Stepmommy!
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Re: [FEEDBACK] Trials of the Succubi v2.0
Hey indyc, I've been playing since the beginning and I'm still blown away by the depth of content I haven't yet found. Amazing. I've said my praises before so I'll keep this short, possible bug:
- Spoiler: show
Re: [FEEDBACK] Trials of the Succubi v2.0
This is my first time posting feedback to a tease, and I've been her for quite some time. But with this tease I feel the need to. So Indyc thank you so much for this gem and all the work you put into it!
It's the first tease I played so many times and it still is a lot of fun and doesn't get boring.
Question
It's the first tease I played so many times and it still is a lot of fun and doesn't get boring.
Question
- Spoiler: show
- Spoiler: show
Re: [FEEDBACK] Trials of the Succubi v2.0
I'm assuming the repost by misha958 was not with indyc's permission. Is there any way we can have it removed?
Re: [FEEDBACK] Trials of the Succubi v2.0
Yeah... I saw that soon after it was posted and didn't know what to think. No one asked me for permission and I am still trying to figure out if it is helpful to exist. If that many people want something like that I could post an official version or work the system into the main game.
Re: [FEEDBACK] Trials of the Succubi v2.0
I looked into that section and changed it a little bit to not give you extended life and rebalance. Thanks for letting me know!capable_guarantee wrote: ↑Tue Apr 26, 2022 4:20 am Hey indyc, I've been playing since the beginning and I'm still blown away by the depth of content I haven't yet found. Amazing. I've said my praises before so I'll keep this short, possible bug:
- Spoiler: show
The alpha/beta stuff affects what kind of scenes you get to see towards the end and changes dialog a bit in a few sections. It has a greater impact in playing the male fiancé route. In general picking passive options like waiting, staying quiet, letting the girl choose will increase beta stat. In general the more take command dialog and "ruder" options add to alpha. Currently it is my least developed and least explained mechanic. More transparency is on its way.glp222 wrote: ↑Sat Apr 30, 2022 1:30 pm This is my first time posting feedback to a tease, and I've been her for quite some time. But with this tease I feel the need to. So Indyc thank you so much for this gem and all the work you put into it!
It's the first tease I played so many times and it still is a lot of fun and doesn't get boring.
QuestionFeedback
- Spoiler: show
- Spoiler: show
Regarding femdom, there is more planned, we shall see if I can fit it in.
Fapnip kindly gave me a secret solution to add soul to your playthrough in TOTS 2.0. Anyone can send me a PM if you want to know how to unlock the super easy/invincible mode. I have sent misha a request to take the repost down but no response.
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