GuideMe (TeaseMe v2.0) - Current Build 0.4.4
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- Trusfrated
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Re: GuideMe (TeaseMe v2.0) - Current Build 0.3.4
DeskTopUi.exe is indeed the file you execute to start the downloader. Please keep in mind that this version is work in progress, so it is pretty basic.
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Re: GuideMe (TeaseMe v2.0) - Current Build 0.3.4
Is it possible to have GuideMe make a random selection from non-contguious pages? Would this work:
target="(251..273, 287..289)"
If not,is it possible to do this with the correct syntax? THX!!!
target="(251..273, 287..289)"
If not,is it possible to do this with the correct syntax? THX!!!
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Re: GuideMe (TeaseMe v2.0) - Current Build 0.3.4
You can't do target="(251..273, 287..289)" but you can get the same effect using a couple pages like this:lawman5297 wrote: ↑Sun May 10, 2020 11:10 pm Is it possible to have GuideMe make a random selection from non-contguious pages? Would this work:
target="(251..273, 287..289)"
If not,is it possible to do this with the correct syntax? THX!!!
Code: Select all
<Page id="SomePage">
<Text>
The button goes to page Next1 or Next2 at random.<br/>
Next1 or Next2 then goes to one of the non-contiguous sections.<br/>
You can expand this to as many "Next" pages as you want
</Text>
<Button target="Next(1..2)">Continue</Button>
<!-- This could also be done with a delay -->
<Delay seconds="30" target="Next(1..2)" />
</Page>
<Page id="Next1">
<Delay seconds="0" target="(251..273)"/> <!-- Pick target from first set of pages -->
</Page>
<Page id="Next2">
<Delay seconds="0" target="(287..289)"/> <!-- Pick target from second set of pages -->
</Page>
I'd rather be stroking!
New tease downloader for GuideMe with EOS support.
Downloads of teases I've converted to GuideMe
New tease downloader for GuideMe with EOS support.
Downloads of teases I've converted to GuideMe
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Re: GuideMe (TeaseMe v2.0) - Current Build 0.3.4
Taking it we will have to manually copy the links to the teases we want to dl into this new downloader, as the old one has stopped working? Or at some point in the future will there be similar functionality of being able to view the site and download all from the page?philo wrote: ↑Tue Apr 07, 2020 5:49 amYes they are for debugging, one is the original eos tease JSON, the other is a processed JSON that is used to generate the XML file.Trusfrated wrote: ↑Tue Apr 07, 2020 2:58 amThanks for the quick fix, Philo!
Understanding that this is an unfinished version: after downloading a few teases, I ended up with some additional .json files. I assume these are not needed by GuideMe and can be deleted?
It allows me to see what my processor has missed.
In the proper release they will not be written and there will be an option to turn them on, as the old download stopped working, I decided to release this early as it looked like flash and html worked rather than try to fix the old one.
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Re: GuideMe (TeaseMe v2.0) - Current Build 0.3.4
Been trying to put together a script and have gotten to the point that I'm dynamically adding buttons to a page based on the contents of an array. Each row has the parameters for a different model so, for instance, Amy is element 0, Becky is element 1, etc. What I haven't been able to find in the documentation is how to access the array element from the button. What I'm hoping, of course, is that if you then press the button for Becky, I'll be able to grab that value of "1" that I can then use to grab and set all the other related parameters. Just haven't been able to find anything in the documentation that has that. Please let me know what that statement would be. Thanks.
- bobhill
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Re: GuideMe (TeaseMe v2.0) - Current Build 0.3.4
This is a bit brute force, but it will work. I didn't test run, so apologies if there's any syntax typos. I tried to skip the intermediate page specific to each model using a JS function call or by setting a button id, but I couldn't get it to work. Maybe better programmers will reply with more elegant solutions.wheresmything wrote: ↑Wed May 27, 2020 8:39 pm Been trying to put together a script and have gotten to the point that I'm dynamically adding buttons to a page based on the contents of an array. Each row has the parameters for a different model so, for instance, Amy is element 0, Becky is element 1, etc. What I haven't been able to find in the documentation is how to access the array element from the button. What I'm hoping, of course, is that if you then press the button for Becky, I'll be able to grab that value of "1" that I can then use to grab and set all the other related parameters. Just haven't been able to find anything in the documentation that has that. Please let me know what that statement would be. Thanks.
Code: Select all
<Page id="pgChooseModel">
<Text>
<p>Choose a model.</p>
</Text>
<javascript>
<![CDATA[
function pageLoad() {
var vModelArray = scriptVars.get("vModelArray");
var vImage = scriptVars.get("vImage");
overRide.setImage(vImage);
var i = 0;
do {
var vName = vModelArray[i].Name; //Amy
var vPage = vModelArray[i].Page; //pgSetToAmy
overRide.addButton(vPage, vName, "", "", "", "");
i++;
} while (i < vModelArray.length)
}
]]>
</javascript>
</Page>
//Need one of these pages for each model in array
<Page id="pgSetToAmy">
<javascript>
<![CDATA[
function pageLoad() {
var vArrayElement = 0; //set to array element number for that model
scriptVars.put("vArrayElement", vArrayElement);
overRide.setDelay("pgSetModelParameters", 0, "", "hidden", "", "", "");
}
]]>
</javascript>
</Page>
//Then direct to a page to set and save all the parameters
//You can then go to a specific start page for the model, or the next page in your script
<Page id="pgSetModelParameters">
<javascript>
<![CDATA[
function pageLoad() {
var vModelArray = scriptVars.get("vModelArray");
var vArrayElement = scriptVars.get("vArrayElement");
var vModelName = vModelArray[vArrayElement].Name;
var vModelPath = vModelArray[vArrayElement].Path;
//set other parameters
//save parameters
scriptVars.put("vModelName", vModelName);
scriptVars.put("vModelPath", vModelPath);
//save other parameters
var pgModelStart = vModelArray[vArrayElement].StartPage;
overRide.setDelay(pgModelStart, 0, "", "hidden", "", "", "");
}
]]>
</javascript>
</Page>
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Re: GuideMe (TeaseMe v2.0) - Current Build 0.3.4
Thanks, I should have time this weekend to give that a try. Appreciate the help.
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Re: GuideMe (TeaseMe v2.0) - Current Build 0.3.4
A refinement of what bobhill suggested, but using a function on the buttonwheresmything wrote: ↑Wed Jun 03, 2020 7:36 pm Thanks, I should have time this weekend to give that a try. Appreciate the help.
Code: Select all
<Pages>
<Page id="start">
<Text>
<p>Choose a model.</p>
</Text>
<javascript>
<![CDATA[
function pageLoad() {
var i = 0;
do {
var vName = "Model" + i;
overRide.addButton("ChosenModel", vName, "", "", "setModel(" + i +")", "");
i++;
} while (i < 15)
}
function setModel(i)
{
scriptVars.put("vArrayElement", i);
}
]]>
</javascript>
</Page>
<Page id="ChosenModel">
<javascript>
<![CDATA[
function pageLoad() {
var i = scriptVars.get("vArrayElement");
overRide.setLeftHtml("<p><b>Model Chosen was Model" + i + "</b></p>");
}
]]>
</javascript>
</Page>
GuideMe
viewtopic.php?f=26&t=12944
viewtopic.php?f=26&t=12944
- bobhill
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Re: GuideMe (TeaseMe v2.0) - Current Build 0.3.4
philo - thanks for that! I tried using a function in the button command, but I was just passing i (without quotes) and was getting an error. It's helpful to see the correct syntax.philo wrote: ↑Thu Jun 04, 2020 12:04 pmA refinement of what bobhill suggested, but using a function on the buttonwheresmything wrote: ↑Wed Jun 03, 2020 7:36 pm Thanks, I should have time this weekend to give that a try. Appreciate the help.
Code: Select all
<Pages> <Page id="start"> <Text> <p>Choose a model.</p> </Text> <javascript> <![CDATA[ function pageLoad() { var i = 0; do { var vName = "Model" + i; overRide.addButton("ChosenModel", vName, "", "", "setModel(" + i +")", ""); i++; } while (i < 15) } function setModel(i) { scriptVars.put("vArrayElement", i); } ]]> </javascript> </Page> <Page id="ChosenModel"> <javascript> <![CDATA[ function pageLoad() { var i = scriptVars.get("vArrayElement"); overRide.setLeftHtml("<p><b>Model Chosen was Model" + i + "</b></p>"); } ]]> </javascript> </Page>
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Re: GuideMe (TeaseMe v2.0) - Current Build 0.3.4
Hi there fellow MIlovanians.
Somehow I can't download the flashteases from this site using the milovana importer downloader.. Has there been an update that I've missed or am I doing something wrong?
FCK88
Somehow I can't download the flashteases from this site using the milovana importer downloader.. Has there been an update that I've missed or am I doing something wrong?
FCK88
- Trusfrated
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Re: GuideMe (TeaseMe v2.0) - Current Build 0.3.4
If you haven't updated since Philo's new dotnetcore version from April 5, 2020, you need to do that. Link is in his signature or the post from the aforementioned date. It's not as pretty as the old one, but it works.
- jhorny10493
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Re: GuideMe (TeaseMe v2.0) - Current Build 0.3.4
Hey,
I've recently returned to the site and need to relearn a few things.
How do I download my Flash Tease from the Nyx editor so I can zip it and put it on MEGA for download?
My Pressure II tease was apparently removed by MEGA and I need to re-upload it.
I've recently returned to the site and need to relearn a few things.
How do I download my Flash Tease from the Nyx editor so I can zip it and put it on MEGA for download?
My Pressure II tease was apparently removed by MEGA and I need to re-upload it.
Greetings Fellow Traveler!
--------------------------------
Check out my Teases:
FlashTease Versions
GuideMe/TeaseMe Versions:
-----The download links are in the forums-----
Pressure
Pressure II
--------------------------------
Check out my Teases:
FlashTease Versions
GuideMe/TeaseMe Versions:
-----The download links are in the forums-----
Pressure
Pressure II
- xman911
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Re: GuideMe (TeaseMe v2.0) - Current Build 0.3.4
jhorny10493 wrote: ↑Fri Jun 12, 2020 10:28 pm Hey,
I've recently returned to the site and need to relearn a few things.
How do I download my Flash Tease from the Nyx editor so I can zip it and put it on MEGA for download?
My Pressure II tease was apparently removed by MEGA and I need to re-upload it.
Here it is, I have your tease in my archive, so I've uploaded it.
https://letsupload.co/drPJ
- jhorny10493
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Re: GuideMe (TeaseMe v2.0) - Current Build 0.3.4
Awesome! Thank you so much!xman911 wrote: ↑Sat Jun 13, 2020 12:33 amjhorny10493 wrote: ↑Fri Jun 12, 2020 10:28 pm Hey,
I've recently returned to the site and need to relearn a few things.
How do I download my Flash Tease from the Nyx editor so I can zip it and put it on MEGA for download?
My Pressure II tease was apparently removed by MEGA and I need to re-upload it.
Here it is, I have your tease in my archive, so I've uploaded it.
https://letsupload.co/drPJ
Greetings Fellow Traveler!
--------------------------------
Check out my Teases:
FlashTease Versions
GuideMe/TeaseMe Versions:
-----The download links are in the forums-----
Pressure
Pressure II
--------------------------------
Check out my Teases:
FlashTease Versions
GuideMe/TeaseMe Versions:
-----The download links are in the forums-----
Pressure
Pressure II
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Re: GuideMe (TeaseMe v2.0) - Current Build 0.3.4
Hello! I have a question. Why doesn't GuideMe play audio files in the image folder? While everything works in the old TeaseMe. Could this be related to my Windows 10 x64 operating system?
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