aurondian wrote: ↑Sun Sep 16, 2018 10:39 am
- Spoiler: show
- As an Avid CH watcher I really wish more credits were used in general tbh. In part because you're using other people's work/content to make these videos and, in the least, the performers should get credit for your usage, but also to pay respect to the people that make your creation entirely possible, ya know? And for those who don't have access to these forums/don't know they exist like I didn't for the longest time, sitting around Pornhub and asking 'Who's that at 4:39' and hoping someone can answer is a real pain. I do understand its added work, but I also see it as: you've already got the scenes, just write it down and put it in a couple of slides at the end of the video
Regarding difficulty: fast beats don't make it difficult, imo. Intricate beats of varying speed, fast AND slow, combined with steady beats at a moderate pace are some of the most difficult beats in CH. I think a prime example of what I mean by this can be found in CH: World Championship Round 1. If you haven't played it, definitely worth a try. The anal round has been commented as being a 'clear spike in difficulty' yet, when you play it, it's not actually much faster than previous rounds. It just uses a skillful beat pattern. So I definitely agree: don't do 'triple beats for a minute' cause yeah, that's boring and I can do that all day tbh and I'm not a fan of tiring my arm out either. But I am a fan of being pushed past the point that my endurance can hold out, where no amount of flexing of the pelvic floor etc can hold you back. That's when the orgasm is glorious imo.
I think the problem is most people think difficult = fast and that's just not true. If I didn't completely lack any ability in video/music editing, I'd put my ideas for a CH on paper and prove you can have a difficult CH that isn't all triple beats! Not putting the onus of making a good hard CH on you, cause you should always make what makes you happy, but in my long ass quest to find the CH I can't beat, I've come across tons of mind achingly easy ones, so I'm always gonna be like 'Make it harder next time!'
In any case, I get real critical on CHs cause I watch a ton of them and I'm an artist at heart, but please don't confuse my critiques as not liking what you've done, cause that's not the case. Based on this one alone I will probably watch every thing you ever put out, I'm just offering an artist's feedback, if you will. Maybe one day I'll find someone with the video editing skills to match my vision and I'll put my money where my mouth is
Now I'm gonna play this one again
I think that: on the other hand adult entertainment, CH's and other similar content presented/used on this site is the greyest of grey areas when it comes to getting credit where it belongs and thinking about who paid for what - so I prefer not to tell anyone what to do or think about that, and on the other hand it's a really easy business, just register/subscribe to your favorite productions and you can easily support the industry if you like! Also, this CH wasn't styled as making you read lots of things so shouldn't we just let everyone handle credits and dues how they see fit.
About difficulty and speed, I had no problems with repetitiveness here, on the contrary, I think this CH was more innovative than most CH's and on top of that had lots of feeling built into it using many excellent designs. Maybe it's a personal thing how speed, feeling, immersion, visual and audio works on each player but this is far from the boring strokefests or ones that wear you out, imo.
Yeah, most of the users of this forum are into CH's, many have artistic backgrounds, everyone likes a good rant about how to make difficult stroking patterns, but in front of this masterpiece that Crescendo is, I came back online just to write only positive things about it because that's all I felt, I find these critiques misplaced and mostly not agreeable. I strongly recommend that you indeed show us how it's done and present us a CH where everything fulfills your standards also.
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Anyhoo, I found Crescendo's fantastic choices of material, music, high effort editing/syncing, style choices, pacing and other stuff I can't name, make an exemplary mesmerizing experience that keeps you interested and at least for me, the most memorable sneaky close calls maybe ever. Worth mentioning though it happened to include some of my favorite stars / things
It's clear lots of effort has been put into this and it's also clearly paying off, it felt as great as any other great CH imo, maybe even the best in my opinion, judging from the vibes of the first time playing.
I think everything went right with this one and I hope to see them if you make more! Thanks for all your work on this, it's fabulous