I tried on my computer with a fresh Tease AI 0.54.9 on a new location on hdd and I could import the URL fine. So it might be something with his client.
Tease AI Bug Report Thread
Moderator: 1885
-
- Explorer At Heart
- Posts: 110
- Joined: Sat Apr 09, 2016 2:24 am
- Gender: Male
- Sexual Orientation: Straight
- I am a: Switch
- Location: Iceland
Re: Tease AI Bug Report Thread
- avatarbr
- Experimentor
- Posts: 1187
- Joined: Fri Aug 18, 2006 3:33 am
- Gender: Male
- Sexual Orientation: Straight
Re: Tease AI Bug Report Thread
So, I found a bug with @RapidCodeOn
If I use this:
@NullResponse @Goto(co1, co2, co3) and go to 1 of the 3 options, and run the first line after that (@AddContactX)
But, will jump to that part
Ending with this:
All of my friends keeps asking me if they can play with you
Contact1 has joined the Chat room
Watching you squirm
IF I remove the @RapidCodeOn, it's works.
Another thing, I have a response file to fix when a contact it's "stucked"in the session, like this:
But when this happened with the one I posted, did not worked, but changing to @AddContactX, worked. Maybe because the first bug, because @AddContact and @RemoveContact are working normaly in the modules.
If I use this:
- Spoiler: show
@NullResponse @Goto(co1, co2, co3) and go to 1 of the 3 options, and run the first line after that (@AddContactX)
But, will jump to that part
Code: Select all
@NullResponse @Goto(Acabar)
(Acabar)
Watching you squirm
All of my friends keeps asking me if they can play with you
Contact1 has joined the Chat room
Watching you squirm
IF I remove the @RapidCodeOn, it's works.
Another thing, I have a response file to fix when a contact it's "stucked"in the session, like this:
Code: Select all
@NullResponse @UnlockImages
@NullResponse @SlideshowOff
@NullResponse @AddDomme
@NullResponse @RemoveContact1
@NullResponse @RemoveContact2
@NullResponse @RemoveContact3
@End
Last edited by avatarbr on Wed May 17, 2017 11:42 pm, edited 1 time in total.
-
- Explorer At Heart
- Posts: 559
- Joined: Fri Nov 06, 2015 1:16 pm
- Gender: Male
- Sexual Orientation: Straight
- I am a: Submissive
Re: Tease AI Bug Report Thread
mmmm that's a really weird bug....i tested it and indeed it doesn't work....but then i tried it in debug mode to see where the problem lies....and when i run it in debug mode, it works ...that's will be pretty hard to understand why it doesn't when not in debug mode since the code seems to be working fine and have no bugs when checking it line per line...
- avatarbr
- Experimentor
- Posts: 1187
- Joined: Fri Aug 18, 2006 3:33 am
- Gender: Male
- Sexual Orientation: Straight
Re: Tease AI Bug Report Thread
Maybe @RapidCodeOn its treating @ContactX like a @NullResponse?Daragorn wrote: ↑Wed May 17, 2017 10:37 pmmmmm that's a really weird bug....i tested it and indeed it doesn't work....but then i tried it in debug mode to see where the problem lies....and when i run it in debug mode, it works ...that's will be pretty hard to understand why it doesn't when not in debug mode since the code seems to be working fine and have no bugs when checking it line per line...
Now that I have a unique Link file calling the real links with @CallReturn, I noticed some line jumps in the real links, and my unique link file have a lot of @RapidCodeOn and @NullResponse.
Its like @RapidCodeOn it's not stoping at the right time when did not found a @NullResponse, because without the @RapidCodeOn, the code works fine.
A side question, did a (something) line stops the @RapidCodeOn?
-
- Explorer At Heart
- Posts: 559
- Joined: Fri Nov 06, 2015 1:16 pm
- Gender: Male
- Sexual Orientation: Straight
- I am a: Submissive
Re: Tease AI Bug Report Thread
Nope, the code is reading fine and it is doing everything it should be doing... My guess is that it is some problem with the timer... When in debug mode, executing it line by line it works fine and read all lines... When not in debug mode it seems like it adds the contact but then it read the file "too fast" and filter out the line because it is filtering them before realizing the contact was added (which is why it jumps to the end directly)... That's my guess... But it will be hard to tackle this since i cant debug it...
Are you sure about the line skipping in your link file? I never had a line jump while in rapidcode honestly (how can you be sure of the line jumps if you have nullresponse lines?)
Are you sure about the line skipping in your link file? I never had a line jump while in rapidcode honestly (how can you be sure of the line jumps if you have nullresponse lines?)
- avatarbr
- Experimentor
- Posts: 1187
- Joined: Fri Aug 18, 2006 3:33 am
- Gender: Male
- Sexual Orientation: Straight
Re: Tease AI Bug Report Thread
The jumped lines are on the "normal"link files. I know because I know what was skiped (what sucks for me ). But I think I can fix that with a @RapidCodOff before calling the files.
And about that, sometimes I still got a skip Stop stroking after hold the edge. Not sure if could be related. I remember some time ago, someone said there was a really long hold the edge in HoT, and I think he just got a skiped line to stop.
Another small thing, looks like @MultipleEdges always use #Stop, but the last one use #StopStroking, what is a "small spoiler" for who know the lines (I always know when is the last edge on a @MultipleEdge). Could be ramdom, or use the same vocabulary for every edge on the @MultipleEdges?
EDIT: Just remember another thing. Not really a bug, but messed with what I want to do.
if a response file have only @flags() on the responses, if you dont have any of those flags and type that response, a error line appear:
Ex:
[I cant handle, bla bla, bla bla]
[not stroking]
@flags(01)
@flags(02)
[not stroking end]
If you type "I cant handle" in a not stroking part, and dont have flags 01 or 02, a error line will appear. I could put a @NullResponse in the response file, but this would make a 50/50 to use the flag line, right? (I still can use a @NotFlag(01,02), but will force me to always remember to update that line when I add a new flag)
Would be possible to TeaseAI just ignore the response if none lines are available without flags, like if that part is blank?
-
- Explorer At Heart
- Posts: 559
- Joined: Fri Nov 06, 2015 1:16 pm
- Gender: Male
- Sexual Orientation: Straight
- I am a: Submissive
Re: Tease AI Bug Report Thread
can you give me examples of the lines that are skipped? because i never had such a problem and i honestly wouldn't even know where to start to look at a potential bug.
The one with the @contact, i fixed it...it was as i expected, due to the timers that were used to put the contact in or out of the chat...their tick was happening too slow and, thus the whole file was filtered because the program wasn't aware that the contact was already in...i removed the timers since i had already changed the way contacts enter/exit and they were not needed anymore.
So it might be possible that there are other problems with timers and rapidcode...but i need to know what triggers it to try to find it....because, as i said, i never noticed any line skipping (unless it was to be filtered out due to flags/if/variables check)
as before...i never had any problem with that in my sessions...so if you can find how to reproduce it reliably and tell me how to do that, i can try to see where the problem lies, otherwise it is impossibleAnd about that, sometimes I still got a skip Stop stroking after hold the edge. Not sure if could be related. I remember some time ago, someone said there was a really long hold the edge in HoT, and I think he just got a skiped line to stop.
Actually the vocab used when stopping edges is #StopStrokingEdge, not #StopAnother small thing, looks like @MultipleEdges always use #Stop, but the last one use #StopStroking, what is a "small spoiler" for who know the lines (I always know when is the last edge on a @MultipleEdge). Could be ramdom, or use the same vocabulary for every edge on the @MultipleEdges?
The vocab used while doing multipleedges (apart for the last one), instead is #SYS_MultipleEdgesStop. You can modify them to suit your needs as you prefer...there is no need to change the code for that, just change those files as you prefer if you don't want the "spoiler"
- avatarbr
- Experimentor
- Posts: 1187
- Joined: Fri Aug 18, 2006 3:33 am
- Gender: Male
- Sexual Orientation: Straight
Re: Tease AI Bug Report Thread
Next time I have that with a Link, I will post here. I cant find the last one (I dont remember when happened and there is a lot of logs to find. Next time I will spam the chat with @ to be clear :D)Daragorn wrote: ↑Thu May 18, 2017 9:53 pm
Actually the vocab used when stopping edges is #StopStrokingEdge, not #Stop
The vocab used while doing multipleedges (apart for the last one), instead is #SYS_MultipleEdgesStop. You can modify them to suit your needs as you prefer...there is no need to change the code for that, just change those files as you prefer if you don't want the "spoiler"
The edge one, I cant really tell when happens. It's rare, and I dont think there is a special case to appear. :(
And thanks for the #Vocab for the @multipleedges...I will change that
-
- Explorer At Heart
- Posts: 559
- Joined: Fri Nov 06, 2015 1:16 pm
- Gender: Male
- Sexual Orientation: Straight
- I am a: Submissive
Re: Tease AI Bug Report Thread
You re welcomeavatarbr wrote: ↑Thu May 18, 2017 10:34 pmNext time I have that with a Link, I will post here. I cant find the last one (I dont remember when happened and there is a lot of logs to find. Next time I will spam the chat with @ to be clear :D)Daragorn wrote: ↑Thu May 18, 2017 9:53 pm
Actually the vocab used when stopping edges is #StopStrokingEdge, not #Stop
The vocab used while doing multipleedges (apart for the last one), instead is #SYS_MultipleEdgesStop. You can modify them to suit your needs as you prefer...there is no need to change the code for that, just change those files as you prefer if you don't want the "spoiler"
The edge one, I cant really tell when happens. It's rare, and I dont think there is a special case to appear. :(
And thanks for the #Vocab for the @multipleedges...I will change that
Ok, then, i ll wait some new info then.
Whenever you find a way to replicate them tell me and i will give a look and try to fix them, then... Until then i really dont know where to start since i never noticed such bugs as i said
-
- Explorer
- Posts: 16
- Joined: Mon May 21, 2007 5:57 pm
- Gender: Male
- Sexual Orientation: Straight
- I am a: Submissive
- Dom/me(s): still looking
Re: Tease AI Bug Report Thread
hi dont know if this is the right thread to post this but i just downloaded tease ai and cant get it to start when i click on it it shows up in the system tray for a few seconds then disappears
-
- Explorer At Heart
- Posts: 110
- Joined: Sat Apr 09, 2016 2:24 am
- Gender: Male
- Sexual Orientation: Straight
- I am a: Switch
- Location: Iceland
Re: Tease AI Bug Report Thread
Sounds like you need to install .net did you follow the instructions on the install post?luke100787 wrote: ↑Mon May 22, 2017 8:24 pm hi dont know if this is the right thread to post this but i just downloaded tease ai and cant get it to start when i click on it it shows up in the system tray for a few seconds then disappears
-
- Explorer
- Posts: 16
- Joined: Mon May 21, 2007 5:57 pm
- Gender: Male
- Sexual Orientation: Straight
- I am a: Submissive
- Dom/me(s): still looking
Re: Tease AI Bug Report Thread
i already have .net installedGormur wrote: ↑Mon May 22, 2017 10:18 pmSounds like you need to install .net did you follow the instructions on the install post?luke100787 wrote: ↑Mon May 22, 2017 8:24 pm hi dont know if this is the right thread to post this but i just downloaded tease ai and cant get it to start when i click on it it shows up in the system tray for a few seconds then disappears
-
- Explorer At Heart
- Posts: 110
- Joined: Sat Apr 09, 2016 2:24 am
- Gender: Male
- Sexual Orientation: Straight
- I am a: Switch
- Location: Iceland
Re: Tease AI Bug Report Thread
What versions? Think TeaseAI uses 4.0 or 4.5luke100787 wrote: ↑Mon May 22, 2017 10:39 pmi already have .net installedGormur wrote: ↑Mon May 22, 2017 10:18 pmSounds like you need to install .net did you follow the instructions on the install post?luke100787 wrote: ↑Mon May 22, 2017 8:24 pm hi dont know if this is the right thread to post this but i just downloaded tease ai and cant get it to start when i click on it it shows up in the system tray for a few seconds then disappears
-
- Explorer
- Posts: 16
- Joined: Mon May 21, 2007 5:57 pm
- Gender: Male
- Sexual Orientation: Straight
- I am a: Submissive
- Dom/me(s): still looking
Re: Tease AI Bug Report Thread
i have 4.5
-
- Explorer At Heart
- Posts: 110
- Joined: Sat Apr 09, 2016 2:24 am
- Gender: Male
- Sexual Orientation: Straight
- I am a: Switch
- Location: Iceland
Re: Tease AI Bug Report Thread
You need 4.0 as well. Not sure you need 3 and 3.5 but you need 4.0 for sure as well.luke100787 wrote: ↑Tue May 23, 2017 8:20 ami have 4.5
Who is online
Users browsing this forum: No registered users and 10 guests