First of all, the bug report thread is up and ready to go
viewtopic.php?f=2&t=16203#p203484
This will be the sole source for bug reporting for the near future, so please post any bugs there going forward. If you have any bugs that have been reported in this thread but haven't been resolved yet, please post them again there. With the various updates, the hiatus and the sheer length of the thread, it's hard to know what's still lingering and what isn't. I'm going to monitor the bug report thread and keep the first page updated with the reports I get. Getting the all the information in one, easy to view place will help me a lot, and other users who want to report problems as well.
Secondly, I do want to let everyone know that the source code for Tease AI has been uploaded to bitbucket. It's a private repo for the time being, but png and q55x8x both have access to it. I'm updating the code constantly with every minor addition, as well as keeping fairly extensive documentation on everything I add. I'm still doing the coding myself at the moment since I'm not ready to deal with an open source project at the moment. The main reason for this repo is so that if anything does happen to me or the project stalls for any reason, the code will be accessible and up to date for anyone who wants to build or rebuild Tease AI moving forward.
I have no intention of that being necessary of course, but there was a lot of discussion concerning this while I was gone. Just let the record show, should it ever be necessary, that if I'm gone or the project stalls for 3 months without word then I want png and/or q558x8 to put the source code out into the community.
That being said, Tease AI will go open source at some point. I'm just not at a place where I can take that on right now.
Finally, I just want to say that the next patch may take a few more days to get out. Some unexpected features creeped up on me.
Can you make a note of it in the new thread with as much of the suggested info there as you can provide? In the meantime I'll keep looking at this.desperategent wrote:Yes it is. It happens when the domme brings one of her friends into the chat. I've only had that occur twice and got the crash both times.
Ballbusting scripts are pretty straightforward in Tease AI, the Command @CBTBalls actually handles all the ballbusting for you. Once I get to providing better documentation, I'll try to get some good examples for you in therevyyr wrote:i wrote this long time ago, someone can make a ballbusting script? im really really bad doing myself and im trying but i dont have enought time rigth now. if someone can make some game or teases with a lot of ballbusting would be my hero xD.