New cock memory game

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anonfreak
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Re: New cock memory game

Post by anonfreak » Thu Jan 12, 2017 8:53 am

oops, Its back up, accidentally let the domain expire :/. As far as sharing the code i'm trying to put together a few 'adult' projects and creating a github or something, and releasing all of them as open source

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Re: New cock memory game

Post by crazyxxx » Thu Jan 12, 2017 9:06 am

Yay, that's great news, Anonfreak! :) Are any of your other projects already up and running somewhere? I really like how well done is your memcock.tk, would love to see anything else you've done!
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Re: New cock memory game

Post by anonfreak » Fri Jan 13, 2017 7:55 am

Nothing, yet. The ony thing currently cooking is a complete rewrite of https://github.com/ohhdemgirls/CaptureBate, with the addition of some code to only extract the "interesting" bits. If anyone else has any ideas for a webapp tease Id be happy to take a crack at them.

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Re: New cock memory game

Post by crazyxxx » Fri Jan 13, 2017 12:38 pm

I played memcock.tk today and have one more request: can you make the animations and transitions faster? The game feels very slow and unresponsive and I don't think that my connection is the only thing to blame. For example, if I click the correct picture, there's an animation of expanding circle, then a noticeable pause (half a second or so), then it all slowly fades out and fades in again. All in all, the transition feels like it takes 3-5s. Any way to make it more snappy?
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Re: New cock memory game

Post by anonfreak » Sat Jan 14, 2017 10:02 pm

The delay between fade out and fade in is done intentionally. It waits until both images are loaded by the browser, before showing them, this is also when it starts the timers for forced next and next unlock. This is done so that the game still works on slow connections and you aren't cheated out of some time. I might be able to have all the images load at the start of the game, or perhaps, 'look ahead' and load the next few. I'll most certainly look into it though. I've also been tinkering with it recently to see if I can improve the "load time" at the beginning. Reddits' api is sometimes a bitch to deal with :lol:

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Re: New cock memory game

Post by crazyxxx » Sun Jan 15, 2017 9:37 am

Fair enough, the pause between fade out & fade in is understandable (although maybe there should be some discrete loading indicator there?), but what's annoying me is the pause *before* the fade out. Can you check whether it's really necessary? Removing it would make the game feel much more responsive :)
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Re: New cock memory game

Post by anonfreak » Sun Jan 15, 2017 10:37 am

So I've tinkered with it a little bit, preloading the images did the trick,now it should feel much snappier :-D
Let me know what you think!
For those technically inclined, the delay prior to the images fading out is caused by the request to the server to get the next image url. Just for the hell of it, here's the relevant javascript function:

Code: Select all

function getNext() {
	if (!$('#next').hasClass('disabled'))
	{
		$('#next').addClass('disabled');
		
		$.get("/learn/next", function ( data, textStatus, xhr ) { 
			# The request must complete before the callback is called
			if (xhr.status == 200) {
				$('#imageWrapper').hide(); # Hide the images
				# Swap in the new urls, and wait for them to load
				$('#imageWrapper').html(data).imagesLoaded().then(function(){ 
					setMaxHeightImages()
					#  Fade in the new ones
					$('#imageWrapper').fadeIn(500, function () {
						placeButton();
						$('#next').show();
						setTimers();

					});
				});
			}
			else {
				window.location.replace("/recall");
			}
		});
	}
};

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crazyxxx
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Re: New cock memory game

Post by crazyxxx » Mon Jan 16, 2017 1:54 pm

Haven't had the occasion to play with the improved app yet, but one idea would be to start the fade out and fetch the next images data asynchronously at the same time. With good connection, the next images data could be fetched during the transition and there would be no pause. With bad connection, the player would have to wait after the fade out, so then you could show some spinner image or something.

BTW. is the site down again?
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Re: New cock memory game

Post by bondageslave36 » Thu Feb 16, 2017 9:30 pm

I just discovered this and I like it a lot. Thanks for taking the time to program and host this site.

To anybody looking at trying this, may I suggest /r/SissyCensoredPorn for the babe side of things. That way, you won't be able to look at any icky female parts while performing this training. I'd also suggest /r/bubbling, but there are way too many unbubbled requests there to make that a viable option for censoring girls. censorbitch.bi-caps.com would also be awesome, if supported.

Issues I am having:

* Almost every time I play, I end up with a few broken images. That is normally on the /r/massivecocks side of things. Then, during the quiz end of things, it will display one cock picture and then two broken images. I remember that the girl had a broken image associated with her, but is there a way to for the site to make sure all of the pictures loaded correctly before displaying them?

* When I play multiple times in a row with the same subreddits, I get the same pictures again and again. Normally, these pictures are paired with the same images. So, there is nothing new to learn or memorize - it is the same game over and over again. Is there a way to randomize the images it pulls from the subreddits by perhaps going deeper into the subreddits and not just the "hot" front page items.

Suggestions I have:

* Is there a way to load more than one subreddit on each side of things. For example, I want to pull from /r/realgirls, /r/sexygirls and /r/tranny (might not be real subreddits, just making them up) and put them on the babe side, then pull from /r/cock, /r/massivecocks, and /r/penis and put them on the cock side. This would give your website more options to pull from (might resolved the 2nd issue above of constantly pulling the same pictures). Also, if you put in a few real girl subreddits, then a few chicks with dicks subreddits, it always puts a sense of doubt into the mind if the "girl" you're looking at is really a girl. This would also allow someone to load up 4 "girl" subreddits and then pictures of like - fashion or heels or something stupid like trees or sinks. The point of this would be to start seeing less and less girls as you begin doing these exercises more and more.

* Allow for me to click on the most popular subreddits to load them. I'd love to see this expanded with a suggested list, too.

* Add a timer to fade the female picture after a set amount of time. This way, when a new set of images appears. The user will be forced to take a quick look at the girl's picture before it fades. The cock image will remain on the screen (until the continue button appears or the user manually continues). This leaves no time for the user to ogle at the women's features. Currently, the user can glance at the cock then stare at the babe for the remaining time. This would help prevent this and force the user to really focus on the features of the cock to be able to identify it later. They will have to study the cock instead of the girl. This fade could also be an option on the quiz phase of the process.

* Multiple "skill level" presets, each making the game consecutively harder.

* Hidden score mode, where you take the entire quiz and it does not tell you if you got something right or wrong until the very end. Could be used in conjunction with the previous suggestion of skill levels, where you must finish a level with a certain percentage in order to unlock the next level.

* A reward for successfully completing a round/level of the game. A nice slideshow of some girl pictures flashing in the screen. Maybe with little subliminal cocks flashing here and there. Permission to stroke during this reward phase, with a "may i cum" button. Reward phase may end at any point, making the "may I cum?" button go away. If you wait too long to ask permission, you may have to do another round of the game. If you ask too soon, odds may be decreased. Permission to cum is randomly picked, odds are improved for having a better score during the game, and for having the game on a higher skill level. If permission is granted, the slideshow would continue as it was - with a healthy mix of women and cock. If permission is denied, there is an option to try again, or a "please, I am desperate" button, which will increase the odds slightly and roll for permission again, but only if the user agrees to eliminate all women from the reward slideshow.

I realize what I am describing here is a HUGE undertaking... but those are just some thoughts I had, and I had to get them out for the world to see with the hope that someone will be inspired by them. I have a million other ideas for similar mini games:

* a grid of 9 pictures flashing on the screen where the user has to count the number of total cocks and input an answer before the timer runs out. The timer could be blind, so if they take any extra time to look at the women, they might fail. Sure, the women would be on the screen, but if they want to succeed in the game, they will hardly glance at the women and pay attention only to the dick.

* A fast slideshow (90-120 bpm) of babecock style pictures on the screen (left half of the screen is a girl, right half of the screen is a dick). Occasionally, a quick number will appear on top of the the dick pictures. At the end of the slideshow, the user must enter the numbers, in order, that were shown. Difficulty settings: Slideshow speed increase/decrease, length of "secret code", amount of time each number appears on the screen, number of total pictures in slideshow. With the proper difficulty settings, the user would really have to pay attention to cock as pictures of beautiful women are flipping by. A modification of this would be to change the girl pictures rapidly, but leave a cock picture up for a longer amount of time, giving the user time to study each cock while waiting for that number to flash on the screen, making them afraid to look away from the cock out of fear of missing the number.

* Flash a certain number of cocks up on the screen. Perhaps all the pictures at once in a grid or in slideshow fashion. Then, give the user 3 options and ask them which was not included in the previous grid/slideshow.

I've had ideas for webteases implementing all of this and more, but Milovana isn't quite robust enough for me to do what I want to do. I also don't have the skills, nor do I really have the time with my work schedule to make that a reality. Again, just getting my thoughts out there so someone sees them and perhaps is inspired by them.

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Re: New cock memory game

Post by anonfreak » Sat Feb 25, 2017 1:56 am

All I can say is WOW, thanks for taking the time to write up this post.

Regarding your issues

Dead Links:
After doing some research it seems that subs with a lot of user original content (such as /r/massivecocks) some posters delete their posts after I scrape it. The fix for this is already written and waiting to be deployed, and should keep me from serving any dead links.

Repeat Images:
This one is entirely my fault, after rewriting the scraper, I forgot to implement randomization as the old one did, also the code that should exclude images that the user has already seen is broken, and was being hidden by the randomization of the previous backend. A fix for the randomization is done and should be deployed soon, however the exclusion code still needs some more work.

And for your suggestions
Multiple subreddits: I really like this one, and it should be pretty easy to implement with most of the work having to do with the config page.

Click to load: This seems like a good ui improvement and can probably be rolled into the work for multiple subreddits

Babe image fading: While this should be fairly easy, the code for the game pages is currently pretty messy and needs to be cleaned up, so this one might be pushed back a little bit until that's done, but otherwise another good suggestion.

Skill levels: I like the sound of this, but it's a little vague, if you have any more detailed ideas about this I would love to hear them.

Hidden scores: I like this as well, but I'm gonna wait and see about the skills levels before doing any work on it.

Rewards: See above

As far as your suggestions for new games keep em coming, I'm always looking for new projects (at the expense of my current ones :blush: ) and I'll definitely give them some thought, feel free to pm me or post here if you would like to expand on any of them or add new ones. One again thanks for taking the time to write this all up, and for playing my game :-D

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Re: New cock memory game

Post by crazyxxx » Wed Sep 06, 2017 10:30 am

Hey anonfreak, the site is down again, any changes to get it up and running?
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