Search found 32 matches

by Tepi
Tue Aug 01, 2017 12:36 am
Forum: Teasing Software
Topic: [Tease AI] Miss Blue [v3.7]
Replies: 747
Views: 415730

Re: [Tease AI] Miss Blue v1.00




Trying again to talk to Miss Blue, hopefully I don't get rejected for the fourth time.

It really isn't supposed to be that hard... I'm definitely going to have to rewrite that script soon...


You could actually just make an edited option of the file and remove the timeouts. I feel that ...
by Tepi
Sun May 07, 2017 6:10 pm
Forum: Teasing Software
Topic: Spicy [Tease-AI] [Old thread]
Replies: 1348
Views: 395245

Re: [TEASE-AI - Personality] Spicy 3.00

Reason for #DT4 errors is a missing imagetags. The photoset you are using isn't tagged or does not have a fullydressed tag. Therefor none of the options apply within #DT4 and it doesn't return any value, showing only as orange "#DT4". Atleast thats what was happening for me.
by Tepi
Thu Mar 30, 2017 4:09 am
Forum: Teasing Software
Topic: Tease AI Sharing domme collections
Replies: 111
Views: 141757

Re: Tease AI Sharing domme collections

avatarbr wrote: Thu Mar 30, 2017 3:24 am TIL Mega has a download limit (1.5GB).
If you use the MegaSync client to download files the limit is around 5gb. Although it claims it's dynamic depending on the available bandwidth.
by Tepi
Thu Mar 16, 2017 8:56 am
Forum: Teasing Software
Topic: Tease AI: Community-Created Scripts
Replies: 471
Views: 286234

Re: Tease AI: Community-Created Scripts




Well in the newes official patch is somthing like this

"Patch Notes

0.54.7

Added Features:

Added "Validate All System Files" button to the General settings panel. Rather than updating the Personality Framework with any new System Files, and expecting people to update each Personality one ...
by Tepi
Tue Mar 14, 2017 3:07 pm
Forum: Teasing Software
Topic: Tease AI General Discussion
Replies: 2611
Views: 924900

Re: Tease AI General Discussion


I have no idea about how difficuilt that is to do.
But I cant help but wonder why you find it so important?
To my knowledge there are few scripts that actually makes use of the tags.


Mostly because all the tagging I've done I've tried to do the best I could. Meaning using all the tags that ...
by Tepi
Tue Mar 14, 2017 2:12 pm
Forum: Teasing Software
Topic: Tease AI General Discussion
Replies: 2611
Views: 924900

Re: Tease AI General Discussion

Damn. You can very easily get 7+ tags per image. so I'd like to see this expanded, maybe remove the limit altogether. What happens if you have more than 3 tags on an image? Are all the tags ignored? Or the first 3 accounted for and then rest ignored?
by Tepi
Fri Feb 03, 2017 3:49 pm
Forum: Teasing Software
Topic: Tease AI General Discussion
Replies: 2611
Views: 924900

Re: Tease AI Open Beta - Updated to Patch 54.4

Someone already did a subreddit when TAI was launched but 1885 wasn't really interested in keeping threads alive in both places (or something) so it never saw any life. But it's still there and could be used if the site goes down again. https://www.reddit.com/r/teaseai/

And ofc the milovana ...
by Tepi
Tue Jan 03, 2017 6:52 pm
Forum: Teasing Software
Topic: ANTI CHEAT SYSTEM FOR SPICY 3.0
Replies: 19
Views: 9392

Re: ANTI CHEAT SYSTEM FOR SPICY 3.0

Seeing how few scripts are actually made for TeaseAI, I have a feeling most ppl wouldn't know how to cheat without breaking something. And those that do, would be able to circumvent it anyway. I think you should get the personality "working" and released without any unnecessary systems in place. You ...
by Tepi
Wed May 18, 2016 8:31 pm
Forum: Teasing Software
Topic: Tease AI: Community-Created Scripts
Replies: 471
Views: 286234

Re: Tease AI: Community-Created Scripts

Hi everyone,
For a long while I've been slowly writing a collection of scripts that I hoped would one day become an actual TeaseAI personality, and I think it's about time I posted something. So I'd like to introduce: MissBlue v0.1 (download below)

It's not exactly a 'finished' personality, if ...
by Tepi
Tue May 17, 2016 10:23 pm
Forum: Teasing Software
Topic: Spicy [Tease-AI] [Old thread]
Replies: 1348
Views: 395245

Re: Spicy Personality 2.10 [TEASE AI] - Adventure awaits!

Treasure thing is good, but maybe you could merge all those treasure modules into one module so that if you've not unlocked those, there would be less of "just an edge".
by Tepi
Fri May 13, 2016 5:50 pm
Forum: Teasing Software
Topic: Spicy [Tease-AI] [Old thread]
Replies: 1348
Views: 395245

Re: Spicy Personality 2.00 [TEASE AI] - Adventure awaits!

Gameover interrupts give an error on the new adventrue scripts. Points to a wrong location or something. Didn't check all of the scripts but at least module 2 and 5 do so. Probably others as well if you've copypasted.
by Tepi
Thu May 12, 2016 6:21 pm
Forum: Teasing Software
Topic: Spicy [Tease-AI] [Old thread]
Replies: 1348
Views: 395245

Re: Spicy Personality 2.00 [TEASE AI] - Adventure awaits!

Goddamn you! I was like "woah, 2.0 yay! :w00t: "

But noooo. You are cruel :-(
by Tepi
Fri Feb 26, 2016 11:33 pm
Forum: Teasing Software
Topic: Tease AI General Discussion
Replies: 2611
Views: 924900

Re: Tease AI Open Beta

Hey guys, I used this a couple of times but with the exception of one time, it always crashes because I hadn't configured something properly. I know see that there are unofficial patches, so I will try that. Still can you give me some tips how to set everything up. Also where can I find full photo ...
by Tepi
Thu Feb 25, 2016 7:43 pm
Forum: Teasing Software
Topic: Spicy [Tease-AI] [Old thread]
Replies: 1348
Views: 395245

Re: Spicy Personality [TEASE AI]

Found one problem with "GNMAcceptDeal"

When asked if you feel you need training, answering yes will lead to a error and stop the current session.
Problem i think is due to a @Goto command right after the @CallReturn. After removing the @Goto it worked fine, but honestly i dont really know how ...
by Tepi
Thu Feb 25, 2016 11:33 am
Forum: Teasing Software
Topic: Spicy [Tease-AI] [Old thread]
Replies: 1348
Views: 395245

Re: Spicy Personality [TEASE AI]

There is some inconsistency in the scripts. One that comes to mind in some end scripts you have "@ChanceX(chastity)" when the block itself is named "(Chastity)", and I guess that's what throws an error. Also in the end scripts you have @Goto(DommeApathy) when it is actually @GotoDommeApathy, without ...