Search found 32 matches

by guardianx
Sun Sep 08, 2019 1:20 am
Forum: Teasing Software
Topic: [GuideMe 3.1] Skirmish RPG
Replies: 12
Views: 14754

Re: [GuideMe 3.1] Skirmish RPG


Thanks for working on this, I was really enjoying it!
After I won a battle, I think it tried to give me a new piece of sheet music, but I got an error that stopped the tease.

XSCRIPT.EXECUTE() ERROR
[lootDrop, 0] "vEnc" is not defined.

Any tips before I dig too far into the code?

guidemeerror ...
by guardianx
Sat Sep 07, 2019 2:16 pm
Forum: Teasing Software
Topic: [GuideMe 3.1] Skirmish RPG
Replies: 12
Views: 14754

Re: [GuideMe 3.1] Skirmish RPG


Hi

Thanks for that. I'm also interested in being able to save the progress.
awesome effort anyway already for creating this content.


Updated tease is now available! See original post for link.


Skirmish RPG V2 change log:
* Save Slots! You can now save your progress in up to two slots ...
by guardianx
Tue Sep 03, 2019 4:32 am
Forum: Teasing Software
Topic: [GuideMe 3.1] Skirmish RPG
Replies: 12
Views: 14754

Re: [GuideMe 3.1] Skirmish RPG


Thanks for releasing the tease!
Is there a way to save and load the game? I had saved the state file but I don't know how to have it not reset?


Currently there isn't way to save. Save feature wasn't implemented for two reasons:
1. GuideMe save states aren't designed to work well with more ...
by guardianx
Sun Sep 01, 2019 3:25 am
Forum: Teasing Software
Topic: [GuideMe 3.1] Skirmish RPG
Replies: 12
Views: 14754

Re: [GuideMe 3.1] Skirmish RPG


How can i add some Folder with picturesets and then show at one fight only there pictures?


See attached.
Changes:
Import the javascript library:
<Include file="jstoolkit.js" />

<fightNew>

/*****************************
* BEGIN MISTRESS SELECTION
*****************************/
// Array of ...
by guardianx
Sat Aug 31, 2019 4:50 pm
Forum: Teasing Software
Topic: [GuideMe 3.1] Skirmish RPG
Replies: 12
Views: 14754

Re: [GuideMe 3.1] Skirmish RPG


Very nice!
I tried also some experiments with the tease, but this ist really complete!

I'm just looking for a way to customize the pictures...


How can i add some Folder with picturesets and then show at one fight only there pictures?

So here is my version...
I'm from Germany and so maybe here ...
by guardianx
Fri Aug 30, 2019 5:31 am
Forum: Teasing Software
Topic: [GuideMe 3.1] Skirmish RPG
Replies: 12
Views: 14754

[GuideMe 3.1] Skirmish RPG

This a fully realized RPG version of the original Skirmish 'proof-of-concept' tease.

I started this tease about two years ago on GuideMe version 3.1. It was built on an xml scripting engine I was testing. Which was designed to streamline the composing of GuideMe teases so that it is easier and ...
by guardianx
Fri Jan 20, 2017 2:00 am
Forum: Teasing Software
Topic: GuideMe (TeaseMe v2.0) - Current Build 0.4.4
Replies: 1806
Views: 1051359

Re: GuideMe (TeaseMe v2.0): BETA Thread

Hi,

I just started experimenting with the GuideMe syntax and it is really great, what you can do with it. But I am now stuck for days with quite a simple thing I want to achieve, but I can't find out how. Perhaps somebody can help me?

What I want to do is this:
I have a rather long video file ...
by guardianx
Wed Jan 04, 2017 5:34 am
Forum: Teasing Software
Topic: GuideMe Javascript Toolkit Library
Replies: 5
Views: 4840

Re: GuideMe Javascript Toolkit Library


Do you have a more elaborate example of using your xml parser? I fought through e4x and finally managed to figure it out and use it for converting a downloaded tease to my script engine, but it has one bug that I can't fix.
If the downloaded xml contains the <?xml ?> tag at the beginning of the ...
by guardianx
Fri Dec 23, 2016 10:40 pm
Forum: Teasing Software
Topic: GuideMe (TeaseMe v2.0) - Current Build 0.4.4
Replies: 1806
Views: 1051359

Re: GuideMe (TeaseMe v2.0): BETA Thread

My Heart's Club Revisted heavily uses files, folders and tags for different media like images, animated gif, clips and videos. So I had similar problems. I wrote my own functions to get what I want.

comonFunctions.ListFiles() only lists files, not folders...

comonFunctions.ListSubFolders ...
by guardianx
Fri Dec 23, 2016 10:35 pm
Forum: Teasing Software
Topic: GuideMe Javascript Toolkit Library
Replies: 5
Views: 4840

Javascript Toolkit Libary Documentation

Javascript Toolkit Libary Functions
The Javascript Toolkit Library is categorized into the following main categories:

XML Parser - XML Parser Object Collection to support all XML parsing functions.
String Functions - Common functions for manipulating and testing strings.
Files / Folder ...
by guardianx
Fri Dec 23, 2016 10:34 pm
Forum: Teasing Software
Topic: GuideMe Javascript Toolkit Library
Replies: 5
Views: 4840

GuideMe Javascript Toolkit Library

Introducing the Javascript Toolkit Library for Guideme.

Javascript Toolkit Libary is a collection of common javascript functions that I've written and found useful over time.

Anyone that's tried to create a GuideMe has probably had to write some javascript. Those that have tried might have ...
by guardianx
Fri Nov 18, 2016 3:45 pm
Forum: Teasing Software
Topic: GuideMe (TeaseMe v2.0) - Current Build 0.4.4
Replies: 1806
Views: 1051359

Re: Javascript question

@Philo or anyone who might know:

This is driving me a little bananas.

Cannot call property length in object The String Contents. It is not a function, it is "number".


PG

Playful, just ran into this myself. Here's the reason why, length in the javascript string object is a property, not a ...
by guardianx
Wed Nov 16, 2016 1:47 am
Forum: Teasing Software
Topic: GuideMe (TeaseMe v2.0) - Current Build 0.4.4
Replies: 1806
Views: 1051359

Re: Javascript question



function parsePageArgs(args) {
var text;
if ( args !== undefined ) text = args;
else text = scriptVars.get("pageArgs");
// parse the text and return
.....
}

function someOtherFunction() {
result = parsePageArgs(someData);
}


PG

The javascript variables are of type variants. This ...
by guardianx
Tue Sep 27, 2016 8:39 pm
Forum: Teasing Software
Topic: GuideMe (TeaseMe v2.0) - Current Build 0.4.4
Replies: 1806
Views: 1051359

Re: GuideMe (TeaseMe v2.0): BETA Thread


... If you mean like save points....


"Save Points" can be achieved via checking the getCurrPage() function. Here the code I used that performs pageCheck and redirects to the "start" page. It can easily be modified to redirect to a "save point" instead.

function pageCheck() {
// If the ...
by guardianx
Tue Sep 27, 2016 8:20 pm
Forum: Teasing Software
Topic: GuideMe (TeaseMe v2.0) - Current Build 0.4.4
Replies: 1806
Views: 1051359

Re: GuideMe (TeaseMe v2.0): BETA Thread

My pc crashed, so I re-downloaded the latest GuideMe (1.5.6, then 1.6 patch) from links in the 1st page. I noticed the vertical scrollbars that other users have been reporting. The problem again, is defaultCSS.txt file being incorrect.

Here is the proper defaultCSS.txt file for those interested ...