Search found 25 matches

by UnRelease
Thu Jun 30, 2016 2:39 pm
Forum: Teasing Software
Topic: [Tease AI] Customized Wicked Tease personality (male and female versions available)
Replies: 4
Views: 13519

Re: [Tease AI] Customized Wicked Tease personality (male and female versions available)

very nice. I love your teases. :-)

One question: have you changed some of the modules since the last upload? So is it better to replace them?
I did fix a few small spelling and grammar mistakes, added one or two options to some of the @RT() stuff (very few and far between though) and made an ...
by UnRelease
Thu Jun 30, 2016 7:45 am
Forum: Teasing Software
Topic: [Tease AI] Customized Wicked Tease personality (male and female versions available)
Replies: 4
Views: 13519

[Tease AI] Customized Wicked Tease personality (male and female versions available)

Hey y'all :wave:
Since I don't want to keep spamming the community created scripts thread and also mostly since updating will be a lot easier and more convenient this way (plus, shameless visibility ploy) I figured I'd put everything in one place here. (I guess this is technically already version 1 ...
by UnRelease
Thu Jun 30, 2016 6:49 am
Forum: Teasing Software
Topic: Tease AI: Community-Created Scripts
Replies: 471
Views: 287926

Re: Tease AI: Community-Created Scripts

I have read a bit about what UNreleaser posted but I can not really grasp what it actually is. Is this a full personality or just some scripts to try? And is there a download link somewhere?
They are scripts you can add to any personality you like, but things should get less complicated soon. I'm ...
by UnRelease
Mon Jun 20, 2016 3:26 pm
Forum: Teasing Software
Topic: Tease AI: Community-Created Scripts
Replies: 471
Views: 287926

Re: Tease AI: Community-Created Scripts

Lots of info
I did to some extent already start making several @RT()s per sentence, like some of them will only change one word or a phrase and that's working pretty well, but sometimes a sentence only makes sense as a whole or I want it to stay whole anyway, so it's a case by case thing.
I'll ...
by UnRelease
Sun Jun 19, 2016 7:58 pm
Forum: Teasing Software
Topic: Tease AI: Community-Created Scripts
Replies: 471
Views: 287926

Re: Tease AI: Community-Created Scripts

You went all-in on the @RT() :lol:
I sure did, it's really, really useful after all, thanks again for the tip :D The only drawback is that it severely limits your use of commas, so you have to get a little creative with getting your sentences to flow properly sometimes. It would be perfect if it ...
by UnRelease
Sun Jun 19, 2016 6:25 pm
Forum: Teasing Software
Topic: Tease AI: Community-Created Scripts
Replies: 471
Views: 287926

Re: Tease AI: Community-Created Scripts

Alright, let's see... First of all, thanks a lot you have both been super helpful! :) I couldn't directly copy either of your versions cause there might actually be a little bit more to the module after all (Psst, don't tell anyone :P), but I used parts from both, mashed it together with what I had ...
by UnRelease
Sun Jun 19, 2016 3:18 pm
Forum: Teasing Software
Topic: Tease AI: Community-Created Scripts
Replies: 471
Views: 287926

Re: Tease AI: Community-Created Scripts

Sooo... I really wanted to be releasing a new module right about now, but during final testing I ran into a bug I absolutely, logically cannot comprehend, it makes no sense in any way... I'm at the end of my rope here... So without going into too much detail, the line that crashes it is the ...
by UnRelease
Fri Jun 17, 2016 9:17 pm
Forum: Teasing Software
Topic: Tease AI: Community-Created Scripts
Replies: 471
Views: 287926

Re: Tease AI: Community-Created Scripts

Just 2 questions,
1. Do these go in the modules/vocabulary general folders, or inside modules/vocabulary for each individual script? I guess if I wanted it in a certain script would put it into that folder, but do the general folders work?

2. Where does the stroke folder go? Thanks!
I tried to ...
by UnRelease
Fri Jun 17, 2016 10:38 am
Forum: Teasing Software
Topic: Tease AI: Community-Created Scripts
Replies: 471
Views: 287926

Re: Tease AI: Community-Created Scripts

If you ever need help creating something or wondering if an idea you have is possible, feel free to PM me, and I'll answer to the best of my ability.
Thanks, I'll definitely keep that in mind :)
Also I totally forgot about the @Info part, now I finally added all that stuff to the modules and ...
by UnRelease
Fri Jun 17, 2016 8:36 am
Forum: Teasing Software
Topic: Tease AI: Community-Created Scripts
Replies: 471
Views: 287926

Re: Tease AI: Community-Created Scripts


Thanks for all the kind feedback y'all, I'm a wordsmith at heart so it means a lot <3 I wish you lots of agony :*

Wauv that was quick.
I didn't expect to see anything from you for a few days xD
Really nice changes to your scripts! Was wondering about one command - @GoodMood(GoodMood)?
What does ...
by UnRelease
Fri Jun 17, 2016 7:48 am
Forum: Teasing Software
Topic: Tease AI: Community-Created Scripts
Replies: 471
Views: 287926

Re: Tease AI: Community-Created Scripts

Alright, I've gotten a bit more familiar with the new options and it took quite a bit of time but I've reworked all of my existing modules. I've uploaded a new zip file and I would highly recommend everyone replace the old versions with these cause they are way better in every way :) I've also ...
by UnRelease
Thu Jun 16, 2016 4:16 pm
Forum: Teasing Software
Topic: Tease AI: Community-Created Scripts
Replies: 471
Views: 287926

Re: Tease AI: Community-Created Scripts

@RT() WORKS ONLY WITH NEWER VERSION!
So yea! Do yourself a favor and update! :D

My treat :-)

Genome
Alright, I've made the plunge, did the settings, combined my custom version of wicked tease with the newest one in a way that hopefully keeps all my adjustments intact while also containing any ...
by UnRelease
Thu Jun 16, 2016 3:26 pm
Forum: Teasing Software
Topic: Tease AI: Community-Created Scripts
Replies: 471
Views: 287926

Re: Tease AI: Community-Created Scripts

Exciting, that was sorta what I was trying to do with some of my keywords!
Command guide, huh? You know, maybe I really should update my version every once in a while, I'm pretty sure mine is absolutely ancient (like over half a year ancient)^^ I just didn't wanna lose all my settings and I was ...
by UnRelease
Thu Jun 16, 2016 2:58 pm
Forum: Teasing Software
Topic: Tease AI: Community-Created Scripts
Replies: 471
Views: 287926

Re: Tease AI: Community-Created Scripts

Once again an enjoyable read, you write really well! :wave:
Have you considdered using @RT()? It can make the difference between a script being fun and exciting a few times to making it exciting and interesting for 10-100 times depending on how you use @RT() :-) It does complicate script writing a ...
by UnRelease
Thu Jun 16, 2016 4:23 am
Forum: Teasing Software
Topic: Tease AI: Community-Created Scripts
Replies: 471
Views: 287926

Re: Tease AI: Community-Created Scripts

Zips are better for me personally, also means I can avoid "spoilers" easier :lol:
It shall be done ;)
Speaking of, let's try that out right now, I've got 2 new modules, one "Mean or merciful" that I'm actually kinda, sorta, maybe, possibly a tiny bit proud of, but I definitely never said that ...