Search found 11 matches

by Pascal
Sat May 24, 2014 11:14 pm
Forum: The Art of Webteasing
Topic: GuideMe RandomGame Beta
Replies: 11
Views: 12493

Re: GuideMe RandomGame Beta

Ok, before I find a better solution, if people are interested to add sub Teases just send me a PM.

I will than combine the work and upload it again to a file hoster or so.
by Pascal
Thu May 22, 2014 12:43 pm
Forum: The Art of Webteasing
Topic: GuideMe RandomGame Beta
Replies: 11
Views: 12493

Re: GuideMe RandomGame Beta

The thing is I want something where it is also easy for other people to make changes not just something where u can only download.

I think Dropbox like it is now fits the purpose very well.

The problem with the encryption is that than also everyone that wants to add a Sub Tease has to encrypt it ...
by Pascal
Wed May 21, 2014 7:58 am
Forum: The Art of Webteasing
Topic: GuideMe RandomGame Beta
Replies: 11
Views: 12493

Re: GuideMe RandomGame Beta

I don't think github or so would approve all the porn pictures and videos...
by Pascal
Tue May 20, 2014 7:23 pm
Forum: The Art of Webteasing
Topic: GuideMe RandomGame Beta
Replies: 11
Views: 12493

Re: GuideMe RandomGame Beta

Ok, I uploaded it on dropbox ;)

Edit: fixed an other bug and added one more sub Tease.
by Pascal
Tue May 20, 2014 10:01 am
Forum: The Art of Webteasing
Topic: GuideMe RandomGame Beta
Replies: 11
Views: 12493

Re: GuideMe RandomGame Beta

Ok I did not know that Google saves the language in Google drive.
I will think of something else tonight.

The main problem is a file hoster is not really practical.
by Pascal
Tue May 20, 2014 12:31 am
Forum: The Art of Webteasing
Topic: GuideMe RandomGame Beta
Replies: 11
Views: 12493

Re: GuideMe RandomGame Beta

<reserved>
by Pascal
Tue May 20, 2014 12:31 am
Forum: The Art of Webteasing
Topic: GuideMe RandomGame Beta
Replies: 11
Views: 12493

GuideMe RandomGame Beta

Hey,

I created a basis to make a completely random tease with Guide Me !
The idea is that everyone can add their own sub teases and in the end we will have one big tease over all fetishes.

How it works:

Under Guide Preferences everyone can select all desired fetishes and toys. For every sub tease ...
by Pascal
Sun May 18, 2014 4:23 pm
Forum: Teasing Software
Topic: GuideMe (TeaseMe v2.0) - Current Build 0.4.4
Replies: 1806
Views: 1054915

Re: GuideMe (TeaseMe v2.0): BETA Thread

Thx for the tip with the arrays works like charm

But I still have the problem that I cant access the JavaScript function globally is there a way to archive this.

If not could you maybe integrate something like it in the next release.

I mean something simple like this would be enough. (I know its ...
by Pascal
Mon May 05, 2014 11:57 pm
Forum: Teasing Software
Topic: GuideMe (TeaseMe v2.0) - Current Build 0.4.4
Replies: 1806
Views: 1054915

Re: GuideMe (TeaseMe v2.0): BETA Thread

Can you maybe show me a short example how to store and load an array?

I know with normal Variables it worked like that
scriptVars.put("vHebool", "0");
var vHebool = parseInt(scriptVars.get("vHebool"));

But I don't get it with arrays to work.

As Example I have an array
var boleanChecks = ["str1 ...
by Pascal
Sun May 04, 2014 8:49 pm
Forum: Teasing Software
Topic: GuideMe (TeaseMe v2.0) - Current Build 0.4.4
Replies: 1806
Views: 1054915

Re: GuideMe (TeaseMe v2.0): BETA Thread

Is there a way to globally declare arrays and functions

At the moment I have like 20 different arrays and about 4 functions that I have to reuse.

So far the code works without a problem.
At the moment I have all the code in the first Page of the tease, but I need a way to access the functions and ...
by Pascal
Thu Dec 26, 2013 10:53 pm
Forum: Teasing Software
Topic: GuideMe (TeaseMe v2.0) - Current Build 0.4.4
Replies: 1806
Views: 1054915

Re: GuideMe (TeaseMe v2.0): BETA Thread

Creat tool you wrote there d3vi0n.

I just wrote my first tease with it.
http://www.milovana.com/webteases/showtease.php?id=23991

I only noticed one thing sometimes the programm has problems when you use <br/><br/>
But i just switched to <p> </p> it's the cleaner code anyways :)

By the way is ...