Ok, before I find a better solution, if people are interested to add sub Teases just send me a PM.
I will than combine the work and upload it again to a file hoster or so.
Search found 11 matches
- Sat May 24, 2014 11:14 pm
- Forum: The Art of Webteasing
- Topic: GuideMe RandomGame Beta
- Replies: 11
- Views: 12493
- Thu May 22, 2014 12:43 pm
- Forum: The Art of Webteasing
- Topic: GuideMe RandomGame Beta
- Replies: 11
- Views: 12493
Re: GuideMe RandomGame Beta
The thing is I want something where it is also easy for other people to make changes not just something where u can only download.
I think Dropbox like it is now fits the purpose very well.
The problem with the encryption is that than also everyone that wants to add a Sub Tease has to encrypt it ...
I think Dropbox like it is now fits the purpose very well.
The problem with the encryption is that than also everyone that wants to add a Sub Tease has to encrypt it ...
- Wed May 21, 2014 7:58 am
- Forum: The Art of Webteasing
- Topic: GuideMe RandomGame Beta
- Replies: 11
- Views: 12493
Re: GuideMe RandomGame Beta
I don't think github or so would approve all the porn pictures and videos...
- Tue May 20, 2014 7:23 pm
- Forum: The Art of Webteasing
- Topic: GuideMe RandomGame Beta
- Replies: 11
- Views: 12493
Re: GuideMe RandomGame Beta
Ok, I uploaded it on dropbox ;)
Edit: fixed an other bug and added one more sub Tease.
Edit: fixed an other bug and added one more sub Tease.
- Tue May 20, 2014 10:01 am
- Forum: The Art of Webteasing
- Topic: GuideMe RandomGame Beta
- Replies: 11
- Views: 12493
Re: GuideMe RandomGame Beta
Ok I did not know that Google saves the language in Google drive.
I will think of something else tonight.
The main problem is a file hoster is not really practical.
I will think of something else tonight.
The main problem is a file hoster is not really practical.
- Tue May 20, 2014 12:31 am
- Forum: The Art of Webteasing
- Topic: GuideMe RandomGame Beta
- Replies: 11
- Views: 12493
Re: GuideMe RandomGame Beta
<reserved>
- Tue May 20, 2014 12:31 am
- Forum: The Art of Webteasing
- Topic: GuideMe RandomGame Beta
- Replies: 11
- Views: 12493
GuideMe RandomGame Beta
Hey,
I created a basis to make a completely random tease with Guide Me !
The idea is that everyone can add their own sub teases and in the end we will have one big tease over all fetishes.
How it works:
Under Guide Preferences everyone can select all desired fetishes and toys. For every sub tease ...
I created a basis to make a completely random tease with Guide Me !
The idea is that everyone can add their own sub teases and in the end we will have one big tease over all fetishes.
How it works:
Under Guide Preferences everyone can select all desired fetishes and toys. For every sub tease ...
- Sun May 18, 2014 4:23 pm
- Forum: Teasing Software
- Topic: GuideMe (TeaseMe v2.0) - Current Build 0.4.4
- Replies: 1806
- Views: 1054915
Re: GuideMe (TeaseMe v2.0): BETA Thread
Thx for the tip with the arrays works like charm
But I still have the problem that I cant access the JavaScript function globally is there a way to archive this.
If not could you maybe integrate something like it in the next release.
I mean something simple like this would be enough. (I know its ...
But I still have the problem that I cant access the JavaScript function globally is there a way to archive this.
If not could you maybe integrate something like it in the next release.
I mean something simple like this would be enough. (I know its ...
- Mon May 05, 2014 11:57 pm
- Forum: Teasing Software
- Topic: GuideMe (TeaseMe v2.0) - Current Build 0.4.4
- Replies: 1806
- Views: 1054915
Re: GuideMe (TeaseMe v2.0): BETA Thread
Can you maybe show me a short example how to store and load an array?
I know with normal Variables it worked like that
scriptVars.put("vHebool", "0");
var vHebool = parseInt(scriptVars.get("vHebool"));
But I don't get it with arrays to work.
As Example I have an array
var boleanChecks = ["str1 ...
I know with normal Variables it worked like that
scriptVars.put("vHebool", "0");
var vHebool = parseInt(scriptVars.get("vHebool"));
But I don't get it with arrays to work.
As Example I have an array
var boleanChecks = ["str1 ...
- Sun May 04, 2014 8:49 pm
- Forum: Teasing Software
- Topic: GuideMe (TeaseMe v2.0) - Current Build 0.4.4
- Replies: 1806
- Views: 1054915
Re: GuideMe (TeaseMe v2.0): BETA Thread
Is there a way to globally declare arrays and functions
At the moment I have like 20 different arrays and about 4 functions that I have to reuse.
So far the code works without a problem.
At the moment I have all the code in the first Page of the tease, but I need a way to access the functions and ...
At the moment I have like 20 different arrays and about 4 functions that I have to reuse.
So far the code works without a problem.
At the moment I have all the code in the first Page of the tease, but I need a way to access the functions and ...
- Thu Dec 26, 2013 10:53 pm
- Forum: Teasing Software
- Topic: GuideMe (TeaseMe v2.0) - Current Build 0.4.4
- Replies: 1806
- Views: 1054915
Re: GuideMe (TeaseMe v2.0): BETA Thread
Creat tool you wrote there d3vi0n.
I just wrote my first tease with it.
http://www.milovana.com/webteases/showtease.php?id=23991
I only noticed one thing sometimes the programm has problems when you use <br/><br/>
But i just switched to <p> </p> it's the cleaner code anyways :)
By the way is ...
I just wrote my first tease with it.
http://www.milovana.com/webteases/showtease.php?id=23991
I only noticed one thing sometimes the programm has problems when you use <br/><br/>
But i just switched to <p> </p> it's the cleaner code anyways :)
By the way is ...
