Search found 5 matches

by coday
Wed Oct 10, 2012 2:56 pm
Forum: The Art of Webteasing
Topic: FB - Coin flipping (TeaseMe)
Replies: 4
Views: 2873

Re: FB - Coin flipping (TeaseMe)

HardyT wrote:Please check lines 261/262
What is your issue with those lines?

Are you using the latest version of TeaseMe (0.1.4)? Because some features of coin flipping need that version. (e.g. multiple delays per page, using if-set/if-not-set to determine which one is being used).
by coday
Tue Oct 09, 2012 1:53 pm
Forum: The Art of Webteasing
Topic: FB - Coin flipping (TeaseMe)
Replies: 4
Views: 2873

Re: FB - Coin flipping (TeaseMe)

I think this was fantastic. Really well done.

I have one other comment though. Doing this, the coin came up tails all but 2 times, including adding a couple extra beads at the end and a couple along the way. Maybe this was weird luck but it seemed really really unlikely, are you sure it is random ...
by coday
Mon Oct 08, 2012 3:41 pm
Forum: Teasing Software
Topic: Offline Teases (TeaseMe)
Replies: 1236
Views: 1151369

Re: Offline Teases (TeaseMe)

I've uploaded a new script for TeaseMe at: http://www.mediafire.com/?7v775is8viz1613

It's called coin flipping.

It's a game of chance, decided by flips of a coin.

I hope you'll like it :)
by coday
Mon Oct 08, 2012 3:35 pm
Forum: The Art of Webteasing
Topic: FB - Coin flipping (TeaseMe)
Replies: 4
Views: 2873

FB - Coin flipping (TeaseMe)

I've just published my first tease script for teaseme.

The zip containing the script and media files can be downloaded at:
http://www.mediafire.com/?7v775is8viz1613

The script requires TeaseMe version 0.1.4 (or higher).

Please let me know what you think of it (also let me know if the text ...
by coday
Mon Sep 17, 2012 2:22 pm
Forum: Teasing Software
Topic: Offline Teases (TeaseMe)
Replies: 1236
Views: 1151369

Re: Offline Teases (TeaseMe)

Wehn creating a new tease for teaseme I ran into an issue with the combination of if-set and if-not-set.

Too many buttons were showing.

I've looked into the code and discovered the "bug". I've fixed it for my local version of the source, but where should I post my fix?

I'm still working on my ...