Search found 21 matches
- Mon Dec 25, 2023 8:46 am
- Forum: The Art of Webteasing
- Topic: ⌨️ Keystroke 2.0 [Feedback & Hack Share]
- Replies: 89
- Views: 35795
Re: ⌨️ Keystroke 2.0 [Feedback & Hack Share]
Hi, I tried the e-stim option. For some reason the audio files would just stop playing during the levels. In 2 of 3 levels the audio stopped working. * School - stopped pretty early I cleared the save data after that and restartet the tease. * Colorworld - worked * Cosplay (?) - worked until the cat...
- Sun Nov 05, 2023 4:47 pm
- Forum: All and Everything
- Topic: I want to ask a question!
- Replies: 2
- Views: 2154
Re: I want to ask a question!
Fapnip the creator of openeos is no longer active on milovana. (See https://milovana.com/forum/viewtopic.php?p=342378#p342378) However the OEOS-Website is stil available and open source on Github. (See https://github.com/fapnip/openeos) I have build the website and hosted it on: https://oeos.interwe...
- Mon Oct 23, 2023 6:07 pm
- Forum: Technical Support
- Topic: [EOS] Size of Pictureframe
- Replies: 5
- Views: 2167
Re: [EOS] Size of Pictureframe
Try zooming in and out (e.g. ctrl + mouse wheel).
I find that 110% fits my screen best.
I find that 110% fits my screen best.
- Fri Aug 25, 2023 2:57 pm
- Forum: All and Everything
- Topic: Legend of the Psyons - Huge RPG Estim Project - Now open-ish alpha - Bug reporting and feedback
- Replies: 339
- Views: 128311
Re: Legend of the Psyons - Huge RPG Estim Project - Now open-ish alpha - Bug reporting and feedback
Don't worry I understand the trouble with the menu structures.
May I suggest the following idea to indicate that a click is expected:
Basically set the last Say to "Instant" followed by a Say set to "Pause".
May I suggest the following idea to indicate that a click is expected:
Basically set the last Say to "Instant" followed by a Say set to "Pause".
- Thu Aug 24, 2023 4:42 pm
- Forum: All and Everything
- Topic: Legend of the Psyons - Huge RPG Estim Project - Now open-ish alpha - Bug reporting and feedback
- Replies: 339
- Views: 128311
Re: Legend of the Psyons - Huge RPG Estim Project - Now open-ish alpha - Bug reporting and feedback
Yo I got some feedback to give back: First of all I only did have a small peek into the new graveyard but I already really like the new variety it offers. At the new calibration feature I encountered a bug where the wrong text is being displayed for high pain. https://i.imgur.com/IYpQvWi.png There a...
- Sat Apr 22, 2023 7:46 pm
- Forum: Teasing Software
- Topic: [RELEASE] Technical Forms - Complete Edition
- Replies: 235
- Views: 70270
Re: [RELEASE] Technical Forms - Complete Edition
I encountered this error while learning the rising and calming snake in the library (Version 4.5):
- Mon Mar 20, 2023 9:50 am
- Forum: All and Everything
- Topic: Trying e-stim
- Replies: 9
- Views: 3065
Re: Trying e-stim
Instead of the ElectroPebble you can use the 2B (https://store.e-stim.co.uk/index.php?main_page=product_info&cPath=23_24&products_id=17). Which does use have a stereo source via 3.5mm stereo socket input. Also you should get some electric conductive gel depending on the electrodes you use (e...
- Sat Mar 18, 2023 4:21 pm
- Forum: All and Everything
- Topic: Estim A box2
- Replies: 2
- Views: 1692
Re: Estim A box2
I have one. Don't know if it's just me but high frequency are basically not noticeable. And most of the teases here are made by using those and triphase boxes. So I would not recommend it for this purpose. You can somewhat make it work tho. I am using a virtual audio mixer (voicemeter) to route the ...
- Tue Feb 21, 2023 7:13 am
- Forum: The Art of Webteasing
- Topic: What do you like to see in a Maze Tease?
- Replies: 6
- Views: 1693
Re: What do you like to see in a Maze Tease?
I would enjoy a change in the rooms task and/or text based on how many times it has been visited. For example: First Visit - "Oh who are you?" - Stroke X Times/Seconds Second Visit - "Oh it is you again!" - Stroke more times than last time. Also having rooms or corridors that jus...
- Fri Nov 25, 2022 10:51 am
- Forum: Games
- Topic: [Release] Magic the Fappering card game
- Replies: 92
- Views: 58020
Re: [Release] Magic the Fappering card game
Hey, looks interesting. A few questions: What happens if you edge? If have quickly scanned over the cards and found one that tells you to edge. Are you supposed to rest after? What if you edge on a normal "stroke" action? Do you rest and skip the card? Finish the remaining strokes? Just ke...
- Mon Oct 31, 2022 9:54 am
- Forum: The Art of Webteasing
- Topic: EOS slideshow with slowly printed text
- Replies: 1
- Views: 558
Re: EOS slideshow with slowly printed text
As far as I know there is no way to display text on the right in a good representable way. As you said images can be shown randomly from a slide show. I'd recommend putting your text into an array. Every line of text will be one array entry. You then have a counter variable that tracks your text pro...
- Mon Oct 24, 2022 9:36 am
- Forum: The Art of Webteasing
- Topic: Here are EOS tutorials
- Replies: 143
- Views: 127821
Re: Here are EOS tutorials
Aight, I guess something like that could work (just some pseudo code): // save values in two arrays !their index must be matching! // index 0 in temps is temp1 and index 0 in scores is alisa, etc. // I'd recommend using an enum for index access or to at least leave a comment somewhere that states wh...
- Sun Oct 23, 2022 8:29 pm
- Forum: The Art of Webteasing
- Topic: Here are EOS tutorials
- Replies: 143
- Views: 127821
Re: Here are EOS tutorials
Can you clarify that a bit? Your example E.G. if temp1 is the largest, add 3 points to temp5. If temp2 is the second largest, add 2 points to temp6, If temp 3 is the largest, etc. does not seem to match the algorithm you described afterwards, or am I missing something? What do you want to to exactly...
- Wed Jul 13, 2022 6:20 am
- Forum: The Art of Webteasing
- Topic: Here are EOS tutorials
- Replies: 143
- Views: 127821
Re: Here are EOS tutorials
I have variables available based on which I whould like to show or hide buttens, but what do I need to put in the Eval statement to make a button (in)visible? If you scroll down on the left side of one option you should find a toggle "Always visible (no script)". With that one you can swi...
- Fri Jul 08, 2022 5:38 am
- Forum: The Art of Webteasing
- Topic: [HELP WANTED] [FEEDBACK] Upcoming Tease: Nim
- Replies: 4
- Views: 1698
Re: [HELP WANTED] [FEEDBACK] Upcoming Tease: Nim
Hey,
there was an error in the json-file.
It should be fixed now. Just download it again and then import it, that should get the job done.
there was an error in the json-file.
It should be fixed now. Just download it again and then import it, that should get the job done.