I third thisRoblsforbobls wrote: Thu Aug 28, 2025 1:08 pm
Respectfully, I request that the language in the tease is changed. It is your decision, though, and I will not push the issue further. Thank you again for sharing your tease and working hard to make content for us! I am looking forward to seeing more from you.
Search found 26 matches
- Thu Aug 28, 2025 4:14 pm
- Forum: The Art of Webteasing
- Topic: [RELEASE] [FEEDBACK] Trap or Not
- Replies: 10
- Views: 6829
Re: [RELEASE] [FEEDBACK] Trap or Not
- Thu Aug 21, 2025 6:34 am
- Forum: Hardware & Teledildonics
- Topic: Yet another stereostim amp question
- Replies: 4
- Views: 12611
Re: Yet another stereostim amp question
I used two of these, before passing the audio into the amp.
One for each channel (L/R).
This allows me to control the channels individually and also have the global volume on the amp itself.
So basically:
Aux -> Cinch-Splitter -> L -> Volume Knob -> L-Input Amp ...
One for each channel (L/R).
This allows me to control the channels individually and also have the global volume on the amp itself.
So basically:
Aux -> Cinch-Splitter -> L -> Volume Knob -> L-Input Amp ...
- Sat Feb 22, 2025 2:51 pm
- Forum: The Art of Webteasing
- Topic: [RELEASE][FEEDBACK] Unexpected Encounter
- Replies: 79
- Views: 43896
Re: [RELEASE][FEEDBACK] Unexpected Encounter
Hi,
great Tease.
At some point I got the error:
"No such page: house1DiningEnd"
great Tease.
At some point I got the error:
"No such page: house1DiningEnd"
- Sun Oct 13, 2024 7:44 pm
- Forum: The Art of Webteasing
- Topic: Java code to adjust audio clip volume using EVAL action??
- Replies: 0
- Views: 2873
Re: Java code to adjust audio clip volume using EVAL action??
Hi,
use:
Sound.get('sound').setVolume(0.5);
You will need to give your sound a name in the editor.
The volume needs to be between 0 and 1. 0.5 for e.g. is 50% volume.
ps: This is JavaScript not Java.
use:
Sound.get('sound').setVolume(0.5);
You will need to give your sound a name in the editor.
The volume needs to be between 0 and 1. 0.5 for e.g. is 50% volume.
ps: This is JavaScript not Java.
- Tue Jun 04, 2024 6:54 am
- Forum: Hardware & Teledildonics
- Topic: E-stim noob question
- Replies: 9
- Views: 11695
Re: E-stim noob question
Hi,
yes you are right.
Windows offers the inbuild Sound-Mixer, you can specify the output device of programs that are currently running there.
You can also check your audio player, e.g. VLC offers the option to select the output device.
There are other software that can achieve this, I use ...
yes you are right.
Windows offers the inbuild Sound-Mixer, you can specify the output device of programs that are currently running there.
You can also check your audio player, e.g. VLC offers the option to select the output device.
There are other software that can achieve this, I use ...
- Mon Dec 25, 2023 8:46 am
- Forum: The Art of Webteasing
- Topic: ⌨️ Keystroke 2.0 [Feedback & Hack Share]
- Replies: 89
- Views: 59220
Re: ⌨️ Keystroke 2.0 [Feedback & Hack Share]
Hi,
I tried the e-stim option.
For some reason the audio files would just stop playing during the levels.
In 2 of 3 levels the audio stopped working.
* School - stopped pretty early
I cleared the save data after that and restartet the tease.
* Colorworld - worked
* Cosplay (?) - worked until the ...
I tried the e-stim option.
For some reason the audio files would just stop playing during the levels.
In 2 of 3 levels the audio stopped working.
* School - stopped pretty early
I cleared the save data after that and restartet the tease.
* Colorworld - worked
* Cosplay (?) - worked until the ...
- Sun Nov 05, 2023 4:47 pm
- Forum: All and Everything
- Topic: I want to ask a question!
- Replies: 2
- Views: 2607
Re: I want to ask a question!
Fapnip the creator of openeos is no longer active on milovana.
(See https://milovana.com/forum/viewtopic.php?p=342378#p342378)
However the OEOS-Website is stil available and open source on Github.
(See https://github.com/fapnip/openeos)
I have build the website and hosted it on:
https://oeos ...
(See https://milovana.com/forum/viewtopic.php?p=342378#p342378)
However the OEOS-Website is stil available and open source on Github.
(See https://github.com/fapnip/openeos)
I have build the website and hosted it on:
https://oeos ...
- Mon Oct 23, 2023 6:07 pm
- Forum: Technical Support
- Topic: [EOS] Size of Pictureframe
- Replies: 5
- Views: 4197
Re: [EOS] Size of Pictureframe
Try zooming in and out (e.g. ctrl + mouse wheel).
I find that 110% fits my screen best.
I find that 110% fits my screen best.
- Fri Aug 25, 2023 2:57 pm
- Forum: All and Everything
- Topic: Legend of the Psyons - Huge RPG Estim Project - Now open-ish alpha - Bug reporting and feedback
- Replies: 447
- Views: 270762
Re: Legend of the Psyons - Huge RPG Estim Project - Now open-ish alpha - Bug reporting and feedback
Don't worry I understand the trouble with the menu structures.
May I suggest the following idea to indicate that a click is expected:

Basically set the last Say to "Instant" followed by a Say set to "Pause".
May I suggest the following idea to indicate that a click is expected:

Basically set the last Say to "Instant" followed by a Say set to "Pause".
- Thu Aug 24, 2023 4:42 pm
- Forum: All and Everything
- Topic: Legend of the Psyons - Huge RPG Estim Project - Now open-ish alpha - Bug reporting and feedback
- Replies: 447
- Views: 270762
Re: Legend of the Psyons - Huge RPG Estim Project - Now open-ish alpha - Bug reporting and feedback
Yo I got some feedback to give back:
First of all I only did have a small peek into the new graveyard but I already really like the new variety it offers.
At the new calibration feature I encountered a bug where the wrong text is being displayed for high pain.
https://i.imgur.com/IYpQvWi.png ...
First of all I only did have a small peek into the new graveyard but I already really like the new variety it offers.
At the new calibration feature I encountered a bug where the wrong text is being displayed for high pain.
https://i.imgur.com/IYpQvWi.png ...
- Sat Apr 22, 2023 7:46 pm
- Forum: Teasing Software
- Topic: [RELEASE] Technical Forms - Complete Edition
- Replies: 260
- Views: 245912
Re: [RELEASE] Technical Forms - Complete Edition
I encountered this error while learning the rising and calming snake in the library (Version 4.5):


- Mon Mar 20, 2023 9:50 am
- Forum: All and Everything
- Topic: Trying e-stim
- Replies: 5
- Views: 4831
Re: Trying e-stim
Instead of the ElectroPebble you can use the 2B (https://store.e-stim.co.uk/index.php?main_page=product_info&cPath=23_24&products_id=17). Which does use have a stereo source via 3.5mm stereo socket input.
Also you should get some electric conductive gel depending on the electrodes you use (e.g ...
Also you should get some electric conductive gel depending on the electrodes you use (e.g ...
- Sat Mar 18, 2023 4:21 pm
- Forum: All and Everything
- Topic: Estim A box2
- Replies: 2
- Views: 2260
Re: Estim A box2
I have one.
Don't know if it's just me but high frequency are basically not noticeable.
And most of the teases here are made by using those and triphase boxes. So I would not recommend it for this purpose.
You can somewhat make it work tho. I am using a virtual audio mixer (voicemeter) to route ...
Don't know if it's just me but high frequency are basically not noticeable.
And most of the teases here are made by using those and triphase boxes. So I would not recommend it for this purpose.
You can somewhat make it work tho. I am using a virtual audio mixer (voicemeter) to route ...
- Tue Feb 21, 2023 7:13 am
- Forum: The Art of Webteasing
- Topic: What do you like to see in a Maze Tease?
- Replies: 6
- Views: 2350
Re: What do you like to see in a Maze Tease?
I would enjoy a change in the rooms task and/or text based on how many times it has been visited.
For example:
First Visit - "Oh who are you?" - Stroke X Times/Seconds
Second Visit - "Oh it is you again!" - Stroke more times than last time.
Also having rooms or corridors that just do nothing can ...
For example:
First Visit - "Oh who are you?" - Stroke X Times/Seconds
Second Visit - "Oh it is you again!" - Stroke more times than last time.
Also having rooms or corridors that just do nothing can ...
- Fri Nov 25, 2022 10:51 am
- Forum: Games
- Topic: [Release] Magic the Fappering card game
- Replies: 85
- Views: 76606
Re: [Release] Magic the Fappering card game
Hey, looks interesting.
A few questions:
What happens if you edge?
If have quickly scanned over the cards and found one that tells you to edge.
Are you supposed to rest after?
What if you edge on a normal "stroke" action?
Do you rest and skip the card? Finish the remaining strokes? Just keep ...
A few questions:
What happens if you edge?
If have quickly scanned over the cards and found one that tells you to edge.
Are you supposed to rest after?
What if you edge on a normal "stroke" action?
Do you rest and skip the card? Finish the remaining strokes? Just keep ...
