Search found 145 matches
- Sat Apr 02, 2022 1:50 pm
- Forum: The Art of Webteasing
- Topic: [Release] Triple X-COM: Crash Landing (1.1)
- Replies: 60
- Views: 23678
Re: [Release] Triple X-COM: Crash Landing (1.1)
Update: [ 2022-04-02 ] Version 1.1 - Big technical overhaul of the save system Please let me know if the update causes any issues to your saved game files! Here are some details: What changed? Previously, each save file contained roughly 50 seperate variables, for a total of over 100 stored variable...
- Sun Mar 27, 2022 9:53 pm
- Forum: The Art of Webteasing
- Topic: [Release] Triple X-COM: Crash Landing (1.1)
- Replies: 60
- Views: 23678
Re: [Release] Triple X-COM: Crash Landing (1.0e)
Thank you for the quick fix :-) I'm glad it helps. :-D The migration to a better save system is almost done, powered by some valuable tips from fapnip. There is just one EOS-weirdness left I have to work around and I don't want to perform the update before I'm absolutely sure it's safe. I won't hav...
- Sun Mar 27, 2022 12:18 pm
- Forum: The Art of Webteasing
- Topic: [Release] Triple X-COM: Crash Landing (1.1)
- Replies: 60
- Views: 23678
Re: [Release] Triple X-COM: Crash Landing (1.0e)
Quick Ninja-Patch :w00t: : During troubleshooting (thanks to Demonika for reporting it), I have found a strange bug with the current save system of Triple X-COM. One result of it is, that the game can freeze during the save process , which is very bad and can break save files. Therefore, I have adde...
- Sun Mar 27, 2022 8:37 am
- Forum: The Art of Webteasing
- Topic: [Release] Triple X-COM: Crash Landing (1.1)
- Replies: 60
- Views: 23678
Re: [Release] Triple X-COM: Crash Landing (1.0e)
Update: [ 2022-03-27 ] Version 1.0e - Export/Import save files to/from a string :-) I have just implemented a feature from my next tease into Triple X-COM. It lets you export your saves into a string and import saves from such a string. Here is a quick guide: To export a save, load the file and vis...
- Fri Jan 07, 2022 2:00 am
- Forum: The Art of Webteasing
- Topic: [Release] Triple X-COM: Crash Landing (1.1)
- Replies: 60
- Views: 23678
Re: [Release] Triple X-COM: Crash Landing (1.0d)
First, thank you for the time and effort that went into this. I don't play webteases very often, i'm more of a CH video fan, but this one caught my eye and I gave it a peek. And there went a couple of hours :lol: Feeback - Positive - -Game structure - the idea of build up the ship, and advancing en...
- Wed Jan 05, 2022 4:27 pm
- Forum: The Art of Webteasing
- Topic: [Release] Triple X-COM: Crash Landing (1.1)
- Replies: 60
- Views: 23678
- Wed Jan 05, 2022 11:31 am
- Forum: The Art of Webteasing
- Topic: [Release] Triple X-COM: Crash Landing (1.1)
- Replies: 60
- Views: 23678
Re: [Release] Triple X-COM: Crash Landing (1.0d)
Something wrong happened with my saves. I had a save on day 19 and now it is day 8 Did it roll back all progress or did only the day count change to day 8? Yes, all progress was lost That means that EOS didn't save the data to storage for some reason. Sorry that happened. :-/ Two reasons for that I...
- Tue Jan 04, 2022 7:11 pm
- Forum: The Art of Webteasing
- Topic: [Release] Triple X-COM: Crash Landing (1.1)
- Replies: 60
- Views: 23678
- Mon Jan 03, 2022 11:22 am
- Forum: The Art of Webteasing
- Topic: [Release] Triple X-COM: Crash Landing (1.1)
- Replies: 60
- Views: 23678
- Sun Jan 02, 2022 11:19 am
- Forum: The Art of Webteasing
- Topic: [Release] Triple X-COM: Crash Landing (1.1)
- Replies: 60
- Views: 23678
Re: [Release] Triple X-COM: Crash Landing (1.0d)
For me, it is only an issue as there is a time limit. Without the time limit I would have worked my way through. Even with the fights getting less exciting, I am fine, when a tease demands some patients and poses a challenge. I would have worked through an other 10 missions. I also made a mistake, ...
- Tue Dec 14, 2021 5:12 pm
- Forum: The Art of Webteasing
- Topic: [Release] Triple X-COM: Crash Landing (1.1)
- Replies: 60
- Views: 23678
Re: [Release] Triple X-COM: Crash Landing (1.0b)
For me, it is only an issue as there is a time limit. Without the time limit I would have worked my way through. Even with the fights getting less exciting, I am fine, when a tease demands some patients and poses a challenge. I would have worked through an other 10 missions. I also made a mistake, ...
- Mon Dec 13, 2021 4:27 pm
- Forum: The Art of Webteasing
- Topic: [Release] Triple X-COM: Crash Landing (1.1)
- Replies: 60
- Views: 23678
Re: [Release] Triple X-COM: Crash Landing (1.0b)
Thanks a lot for your feedback, kerkersklave. With respect to your questionnaire: I did not check any of the boxes. If the next tease has a fighting system, it would have to be quite different at least with respect to the tasks. The penis length option was a funny idea, but not really more than that...
- Wed Dec 01, 2021 2:09 pm
- Forum: The Art of Webteasing
- Topic: [Release] Triple X-COM: Crash Landing (1.1)
- Replies: 60
- Views: 23678
Re: [Release] Triple X-COM: Crash Landing (1.0b)
I know I had a lot of criticism, but I still really enjoyed the tease! Looking forward to see what you work on next! Thanks for your feedback! :love: I see what you are getting at and I agree. If the combat system returns in a future tease, it will be a bit different. Either way, creating it was a ...
- Sun Nov 28, 2021 8:34 pm
- Forum: The Art of Webteasing
- Topic: [Release] Triple X-COM: Crash Landing (1.1)
- Replies: 60
- Views: 23678
Re: [Release] Triple X-COM: Crash Landing (1.0a)
I like the customization on this one but I wish you could select and change your penis size just like in the succubus hunter one. The penis size feature is one of my favorites as well, because it gives a lot of options. But at the same time it limits picture choices, so there is a trade-off. There ...
- Thu Nov 25, 2021 10:23 pm
- Forum: The Art of Webteasing
- Topic: [Release] Triple X-COM: Crash Landing (1.1)
- Replies: 60
- Views: 23678
Re: [Release] Triple X-COM: Crash Landing (1.0a)
Hey indyc and thanks for your feedback. I will try to answer a few ouf your questions: The filter you put on the strange energy is interesting but in my opinion it is used too often to feel special. It also is so strong that it stops the photo from being attractive in many cases for something that s...