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[RELEASE][FEEDBACK] Whoredle
Posted: Sun Jun 07, 2026 1:39 pm
by MistressBilitis
Allow me to introduce the sluttiest, sexiest variant of the popular word game Wordle:
Whoredle.
This is my ambitious Milovana debut. I hope you like it!
Play now:
https://milovana.com/webteases/showtease.php?id=81463
Features
- Randomized games with 15 beautiful muses
- Customizable for all genders and bodies
Feedback
Feedback is greatly appreciated! I have tried to balance the game to achieve a reasonable difficulty and tease duration. Please let me know what you think. Also please feel free to share what ending you got and how you liked it.
Bug Reports
Please report any bugs, typos, or other issues in this thread. The game has a lot of writing, code, and branching paths, and I am only one person. Please forgive me if there are any mistakes. If you let me know, I'll do my best to fix them as soon as possible.
Muses
- Spoiler: show
-
Re: [RELEASE][FEEDBACK] Whoredle
Posted: Sun Jun 07, 2026 3:50 pm
by Shattered
Pretty neat programming :D
Re: [RELEASE][FEEDBACK] Whoredle
Posted: Sun Jun 07, 2026 5:10 pm
by Magenta0285
Very nice! I love a sexy game you can actually play

Re: [RELEASE][FEEDBACK] Whoredle
Posted: Sun Jun 07, 2026 5:30 pm
by odon
I only played two rounds and did not find any bugs, but I had trouble telling the difference between gray and green on my screen. It seems that having strong contrasting colors would be important for this game. Thanks.
Re: [RELEASE][FEEDBACK] Whoredle
Posted: Sun Jun 07, 2026 10:59 pm
by manwithcape
Just had a quick look and it seems interesting enough to actually come back and play it for real.
One QoL improvement if it is possible:
I need to click each time before I can type the next guess
I think that might be annoying when otherwise occupied with the game, switching between mouse and keyboard with the one available hand. Could that be fixed?
EDIT: pressing tab first activates the text box so that's an easy solution for now.
Re: [RELEASE][FEEDBACK] Whoredle
Posted: Mon Jun 08, 2026 12:32 am
by MistressBilitis
Shattered wrote: Sun Jun 07, 2026 3:50 pm
Pretty neat programming :D
Thanks! It's been forever since I used JavaScript so it was a bit of a struggle at first.
odon wrote: Sun Jun 07, 2026 5:30 pm
I only played two rounds and did not find any bugs, but I had trouble telling the difference between gray and green on my screen. It seems that having strong contrasting colors would be important for this game. Thanks.
I only tested it on two devices, so it's very possible it looks different on other screens. For now, I hope you can mess with the brightness or contrast settings to make it easier to play.
manwithcape wrote: Sun Jun 07, 2026 10:59 pm
Just had a quick look and it seems interesting enough to actually come back and play it for real.
One QoL improvement if it is possible:
I need to click each time before I can type the next guess
I think that might be annoying when otherwise occupied with the game, switching between mouse and keyboard with the one available hand. Could that be fixed?
EDIT: pressing tab first activates the text box so that's an easy solution for now.
I found this super annoying too! I think it's just a quirk in the eos engine, but if anybody more experienced knows a way to fix it I'd be happy to update it. Using tab is a nice trick.