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[EOS] Any plan to support sound on iOS in the future?
Posted: Sat May 06, 2023 2:22 pm
by architect
As far as I know, mobile Safari doesn't allow autoplay, and it requires user interactions to play any sound.
In EOS editor, I tried adding a button before the sound play action, but it doesn't work.
All browsers on iOS are required to use the same WebKit rendering engine, so there's no easy way to work around it.
Re: [EOS] Any plan to support sound on iOS in the future?
Posted: Sat May 06, 2023 7:32 pm
by spugbutter
architect wrote: Sat May 06, 2023 2:22 pm
As far as I know, mobile Safari doesn't allow autoplay, and it requires user interactions to play any sound.
In EOS editor, I tried adding a button before the sound play action, but it doesn't work.
All browsers on iOS are required to use the same WebKit rendering engine, so there's no easy way to work around it.
Keystroke plays sound on my ipad. I am not sure how indyc does it.
viewtopic.php?t=26168
Re: [EOS] Any plan to support sound on iOS in the future?
Posted: Sun May 07, 2023 2:35 am
by architect
spugbutter wrote: Sat May 06, 2023 7:32 pm
architect wrote: Sat May 06, 2023 2:22 pm
As far as I know, mobile Safari doesn't allow autoplay, and it requires user interactions to play any sound.
In EOS editor, I tried adding a button before the sound play action, but it doesn't work.
All browsers on iOS are required to use the same WebKit rendering engine, so there's no easy way to work around it.
Keystroke plays sound on my ipad. I am not sure how indyc does it.
viewtopic.php?t=26168
It does not work on my iPad with iOS 16.4.1 (same as when it was iOS 14). I did not find any way to play any sound in any EOS teases, not even the ones that I made, with or without user interactions before and after audios. And I can't find a walkaround. Other video/audio websites work just fine (without the ability to autoplay, of course).
Re: [EOS] Any plan to support sound on iOS in the future?
Posted: Fri Feb 06, 2026 11:01 pm
by cockherofan
I figured out that some of the tricks for enabling sound worked, but only if your ringer is switched on. If your ringer is off nothing else will work.