Bug with if checks post Eos update
Posted: Mon Jun 01, 2020 7:34 pm
If you are an Eos developer, beware that there is a very substantial bug related to if checks on pages (not those in the normal Javascript init) that appears related to the recent Eos update!!! If you have one if block selected and then click on another if block, the conditional clause of one overwrites whatever condition had been set for the other. I just lost hours worth of work as so many of my page are now just a total mess. I didn't notice this issue at first. Fortunately I had a json backup from the other day. I may put all development for Legend of the Psyons on hold until this gets ironed out.
If you need a workaround for now, selecting any other page element such as a say block in between selecting one if and another if resolves the issue. The conditional is only overwritten when one if is selected and you then directly select another if.
If you need a workaround for now, selecting any other page element such as a say block in between selecting one if and another if resolves the issue. The conditional is only overwritten when one if is selected and you then directly select another if.