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FB: You got it Bad

Posted: Mon Jun 25, 2012 10:57 pm
by Vinc
great Series, but number 2 stops at an edge part by red.

Re: FB: You got it Bad

Posted: Tue Jun 26, 2012 3:21 am
by Sexytimes 5
I'll fix it! Thanks.

Re: FB: You got it Bad

Posted: Tue Jun 26, 2012 3:36 am
by Sexytimes 5
Sexytimes 5 wrote:I'll fix it! Thanks.
Ok. It should be fixed. I can't believe I missed that in the script. Thanks for the info, it t made it easy to find. Sorry I messed it up for you. :wave:

Re: FB: You got it Bad

Posted: Tue Jun 26, 2012 2:13 pm
by mrpink
Looks great so far. But it seems to loop at Part 2 at "Blue yells..."?

Re: FB: You got it Bad

Posted: Tue Jun 26, 2012 2:35 pm
by Sexytimes 5
mrpink wrote:Looks great so far. But it seems to loop at Part 2 at "Blue yells..."?
Thanks, I'll try to fix it now.

I found the part Blue yells..... I had the darn timer set to the same page, on page 78, the timer set to go to 78, Really sorry for the bad edit job. That really stinks on a stroking tease like this one. I thought it was good to go, played it thru the preview but I didn't let the timers run out if the sound worked. So sorry. Thanks for reporting it. Sometimes I think some gremlin is inside the editor messing with me, but this was my fault again.

:weep: Sorry!

Re: FB: You got it Bad

Posted: Tue Jun 26, 2012 5:45 pm
by Sexytimes 5
I have to rework my idea for part 2. It seemed so cool to me but I implemented it wrong I think. It doesn't come across as I intended. Like a battle between the good girl and the sassy dirty talking girl. It seems like a simple repetitive strokathon instead. I like those too but that isn't what I wanted for this one. I should rename it to You F'd up a good idea. LOL The idea has potential, I just went at it wrong. I kind of rushed this idea out before its time so part 1 wasn't alone. I'll try to fix it when I get a chance. I know better than to be rushing things out but I sometimes still do it because I don't have as much time as I want to work on them. I have a bunch of these coming so be patient. Maybe I will release several next month. I have other things to work on now.

I'm looking at the script now but if you want I can republished the original till I finish the updated script if you need a strokathon.
:smile:

Re: FB: You got it Bad

Posted: Thu Jun 28, 2012 12:51 am
by curiousSK
i personally liked both, just can't wait for the next one - i got it bad >_<

Re: FB: You got it Bad

Posted: Fri Jun 29, 2012 11:49 am
by j4j4
I've never really been into latex before, but the idea of someone forcing me to like it is really turning me on! :-D

Re: FB: You got it Bad

Posted: Wed Jul 04, 2012 7:11 pm
by Sexytimes 5
I decided to just republish part 2 without changing it. I might as well make another tease for all the work it would take to re-do it. I have plans on making a bunch of them anyway. There will be a mix of things included by the time I'm done with it so I can expand or make better versions of the group of girls idea later. Thanks for the feedback.

Re: FB: You got it Bad

Posted: Wed Jul 11, 2012 8:26 pm
by Frozen88
liked it :-)

Re: FB: You got it Bad

Posted: Sun Jul 22, 2012 10:53 am
by Frozen88
Sexytimes 5 ist back :w00t:

will be a long night :-D

Re: FB: You got it Bad

Posted: Sun Jul 22, 2012 1:44 pm
by Frozen88
I think in part5 page 12 is missing :wave:

Re: FB: You got it Bad

Posted: Sun Jul 22, 2012 2:27 pm
by Sexytimes 5
12 is missing? I'll check it out. Thanks!

This little thing ); means a lot. I totally missed it when I went over the script. Thanks for letting me know. I really appreciate you taking the time. I think it is fixed now. Let me know if you find anymore mistakes. Thank you very much. :wave:

Re: FB: You got it Bad

Posted: Sun Jul 22, 2012 4:50 pm
by Takenaga
Thanks for the series! I was not into latex but your teases are changing that definitely.

Re: FB: You got it Bad

Posted: Sun Jul 22, 2012 8:11 pm
by Gsus
I'm enjoying these. However I don't know if you use TeaseMe but it shows errors. I don't know if it's possible to fix them, but I find it easier to use teases with the offline viewer rather than online.