Page 1 of 1
Prisoner
Posted: Thu Aug 02, 2007 5:50 am
by tallguy2241
My 2nd attempt at a tease. Based on the script of the same name for PCM.
Ideally, my plan is to update this weekly, with the ending punishments changing (and possibly becoming more severe).
Thoughts on the tease in general, and on additional potential punishments, would be appreciated!
Posted: Thu Aug 02, 2007 8:09 pm
by cymerc
I liked it. Liked the variety, and liked the randomized ending concept. Bravo, bravo!
Posted: Thu Aug 02, 2007 8:32 pm
by sexualreflex
actually as great the tease and the idea is - updating it weekly might not be a good idea simply because peaple woudlnt know when its updated and generally it would be a waste of time you updating it.
fantastic tease though, and i do love the randomization idea - perhaps you could post everytime you update it?
Posted: Thu Aug 02, 2007 11:02 pm
by prisoner4612
in the pcm form was a great tease due to the way pcm worked, it kind got tamed.
i know it not down to you, but 10 out of 10, for trying to get to work here.
Posted: Fri Aug 03, 2007 2:00 am
by tallguy2241
sexualreflex wrote:actually as great the tease and the idea is - updating it weekly might not be a good idea simply because peaple woudlnt know when its updated and generally it would be a waste of time you updating it.
fantastic tease though, and i do love the randomization idea - perhaps you could post everytime you update it?
my plan is to update weekly (so that if you are faithfully following the script, it will be different each time). Maybe that is too ambitious on my part...we'll have to see. That's why your ideas for "end game" punishments are welcome!
I will probably post a reminder every Wednesday to remind people , at least as long as there is interest.
thanks to all for your comments and input.
Posted: Fri Aug 03, 2007 5:37 am
by ZslaveX
I liked it keep up the good work

Posted: Thu Aug 09, 2007 6:24 am
by tallguy2241
the first weekly update is in...enjoy your new punishments
as always, comments and suggestions are welcome.