Well boobe, congrats to the release of your newest series - you seem to be pushing these out real fast.
And I think that's kind of the problem.
I mentioned this before in one of your previous CH Babes (2 I think).. I really think you can do better if you take your time, tighten up the editing and polishing up a lot of the elements. I realize that for a Cock Hero video tease that's an hour and 40 minutes long, that's quite a bit of editing and you're bound to make a few flaws here and there... but for me, the lack of polish really builds up for that duration and I really didn't enjoy this video tease as much as I think I could of. Please keep in mind as I lay out my critical remarks, I'm being critical cuz I want to see improved efforts by all video tease creators... and from what I see, you continue some of the same patterns that I think prevent your video tease from being enjoyed more.
So, I'm going to go round by round (or in your format, inning by inning):
1st inning
You start off here quite well - I like the models you chose, the sexy strip dancing and it's a decent tune. You're stroke beat are a little off beat at times, but nothing too noticeable for now.
Couple things I didn't like is that you still continue to have stroke beat changes come too sudden without a "heads-up" and sometimes when I realize you changed the beat, you change it again without warning! For example, @ 3:27 the beat stop, followed by a quick 1-1 fast stroke but that only last for 4 seconds before another stroke beat change. It's almost too much stroke beat variation.
2nd inning
The music was ok and the model was ok... keep in mind, I'm not a fan of fake boobs, but I did appreciate her sexy moves throughout this inning. It was a bit too easy overall and even though it's early in this video, felt you could've added a couple of slightly challenging elements. But overall, this was probably your most polished inning.
3rd inning
One complaint you're going to start reading here and I'll continue to mention going forward - audio mess.
For me boobe, you've really got to decide what's most important when it comes to the audio cuz in this inning, a lot of the audio clashes and it's really distracting to me. You chose a fairly hot girl and personally, I think it would've been fairly hot to hear what she has to say to the viewer as I think she was giving a lot of jerkoff encouragement. Problem was, between the music, stroke beat and the voice command audio, i could hardly hear anything the performer said until near the end. IMO, you've just got too much audio going on and all of the audio isn't balanced well. You may want to choose music with little or not lyrics for this type of "jerkoff encouragement" scene going forward.
Another thing that becomes a confusing element is you're not consistent with your text instructions. Example here is at 10:55 text instructions appear stating "think 1-2-3 long strokes up", but then the Stop audio voice command plays at 10:56... then the 1-2-3 stroke beat plays a couple seconds later. That and text instructions to tell user to stop, stroke slower or faster didn't appear a few times in this inning.
4th inning
Sadly, this inning didn't do anything for me. The music was ok but it didn't do anything to setup the video content and the waterhose play was just... boring. It got a little more interesting later in the video, tho. Stroke beat rhythm is often off sync to the music early in this inning and again, it's a bit of an audio mess.
5th inning
A pretty cute girl and the action is pretty nice since she seems to be very enthusiastic. But again, the audio elements clash harshly making a bit of a mess. One thing I had issue here is you really need to decide when to show stroke text instructions - basically, when text instructions appear, are you supposed to start stroking right away to the instructions or is there a duration to start stroking after the text appears? Maybe you don't need one if the stroke beat plays a second or so after the text instructions but the timing for that needs to be more consistent. An example is when stroke text instructions appear on 30:06 but the stroke beat doesn't play until 5 seconds later? And if there's a 5 second delay to the stroke beat is playing that's fine - just keep it consistent with all of your stroke text and audio stroke beat.
6th inning
I dunno about how you started off this video - the first 40 seconds without any stroking? I got pretty soft when the first beat finally began. The action was alright with two fairly hot girls, but again the stroke beat was off-sync to the music a bit often.
7th inning stretch - I like the idea, though since it's the 7th inning "stretch" it would've been thematically cool to have a hot girl stretching or doing yoga.

Don't get me wrong tho, didn't mind the strip dancing.
7th inning
Interesting song choice and the girl is fairly hot (tho I liked her b4 the boobjob). I think you went a bit too long with this scene as the constant tittyfucking action got a bit boring going that long. An ok round and not too many off-sync stroke beats.
8th inning
This... is were it got pretty messy audio wise.
The "medley" of songs you used - it didn't add anything to the scene. But moreover, the stroke beats were off-sync nearly from the beginning and throughout this entire inning. It almost felt like, you really didn't care about pacing the stroke beats to the music at all and that's just very odd since it was a medley of songs you chose. I think you should've taken a bit more time in selecting the right medley of songs to not just match the stroke beat variations you wanted to do, but also to enhance the action going on with the scene. Didn't enjoy what you did here.
9th inning
There is a hot scene - seen it before, but the scene has almost everything so anyone would dig this scene. But at this point, you didn't do any stroke beat matching to the music at all, as it was often off-synced. At least you could hear most of the scene audio and that was hot.
Reward Inning: I glanced at it, but it didn't interest me. Not my thing.
Boobe, please take my criticisms not so much as a negative on your editing skills, but as a checklist of things I think you can improve to make your video teases a lot better. Admittedly, I'm probably the most critical person here at Milovana when it comes to video teases but that's cuz I just want to see them get consistently better and better. For me, until you figure how to balance out various levels of audio and maybe really take the time to polish all the elements I've mentioned, your video teases are just a bit ordinary.
I realize Cock Hero fans are often clamoring and posting "WHEN IS THE NEXT VIDEO" and of course, you want to deliver your video teases quickly. But there's a difference between doing something quickly and doing something "in a rush". So take your time and really work out what you want to do on the audio side, even if it's simplifying or removing audio elements.
Good Luck.
