Chastity Game with Dice
Posted: Thu Jul 15, 2010 11:23 am
I found a post similar to this on another forum which I've adapted to suit my needs and thought I'd share so you could do the same if you wish
It's a chastity game with a number of 6 sided dice. Be warned that the more dice you play with decreases the chance of being allowed release from your cage or belt. So start off with a small number of dice if you don't like long lock ups.
Each dice needs three sides being one colour and the other three sides being another colour. Colours like pink and blue are good. Use stickers or paint if you don't have such dice. I use a free app on the iPhone called Motion-X Dice which has pink and blue sided dice for boy and girl. There's no reason why you can't use odds and even without customising your dice. Just be sure to change mentions of pink and blue in the rules below with what you're using.
I'm very much into financial domination or at least the level of FD where I still have some control of my finances which is why I've attached fines to the pink dice which I send to an online friend. I understand that it's not for everyone so you could easily adapt the rules below to work with your kinks or replace it with humiliating tasks.
To start the game lock yourself up and roll the number of dice you've decided on and follow these simple rules:
* Each blue dice rolled equals 1 day locked.
* Each pink dice rolled equals £x fine or if you're not in to FD you can replace it with a task to suit your own kinks.
* Rolling all blues grants you permission to unlock your cage/belt and orgasm. If you're into FD then you could attach a fee for being allowed release. Increase release fee by £x for the next time you play and increase pink dice fine by £x for the next game. Or increase the level of your tasks.
* Rolling all pinks allow you to cum but you must remained locked. Normal pink dice fines/tasks apply and remove 1 dice from the mix but never going less than 3 dice.
* You can only roll the dice again once you've spent the number of days you rolled locked up. So if you roll 3 blues you can re-roll again on the 4th day after your last roll. If you rolled all pinks then you get to re-roll the next day.
The beauty with this is that sometimes you'll be wishing for more blues (more days locked) so as not to be punished with pinks regularly, although more pinks will give you more regular rolls increasing your chance of release.
I ran this through a simple program to test the odds and with 6 dice across 10 years I think it averaged at about 2 months lock up before 6 blues were rolled. I'll have to check it again as I'm not sure if this included 6 pinks in the mix.
Let me know if you adapt and improve it for yourself and how as I'd quite like to add more twists over time.
It's a chastity game with a number of 6 sided dice. Be warned that the more dice you play with decreases the chance of being allowed release from your cage or belt. So start off with a small number of dice if you don't like long lock ups.
Each dice needs three sides being one colour and the other three sides being another colour. Colours like pink and blue are good. Use stickers or paint if you don't have such dice. I use a free app on the iPhone called Motion-X Dice which has pink and blue sided dice for boy and girl. There's no reason why you can't use odds and even without customising your dice. Just be sure to change mentions of pink and blue in the rules below with what you're using.
I'm very much into financial domination or at least the level of FD where I still have some control of my finances which is why I've attached fines to the pink dice which I send to an online friend. I understand that it's not for everyone so you could easily adapt the rules below to work with your kinks or replace it with humiliating tasks.
To start the game lock yourself up and roll the number of dice you've decided on and follow these simple rules:
* Each blue dice rolled equals 1 day locked.
* Each pink dice rolled equals £x fine or if you're not in to FD you can replace it with a task to suit your own kinks.
* Rolling all blues grants you permission to unlock your cage/belt and orgasm. If you're into FD then you could attach a fee for being allowed release. Increase release fee by £x for the next time you play and increase pink dice fine by £x for the next game. Or increase the level of your tasks.
* Rolling all pinks allow you to cum but you must remained locked. Normal pink dice fines/tasks apply and remove 1 dice from the mix but never going less than 3 dice.
* You can only roll the dice again once you've spent the number of days you rolled locked up. So if you roll 3 blues you can re-roll again on the 4th day after your last roll. If you rolled all pinks then you get to re-roll the next day.
The beauty with this is that sometimes you'll be wishing for more blues (more days locked) so as not to be punished with pinks regularly, although more pinks will give you more regular rolls increasing your chance of release.
I ran this through a simple program to test the odds and with 6 dice across 10 years I think it averaged at about 2 months lock up before 6 blues were rolled. I'll have to check it again as I'm not sure if this included 6 pinks in the mix.
Let me know if you adapt and improve it for yourself and how as I'd quite like to add more twists over time.