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[Release] The Netherworld - Aspects of a new life
Posted: Tue Oct 22, 2024 5:50 am
by schefflera0101
Hi all,
here it is. I've been working on it for a long time, but I still have the feeling that it's far from finished.
But I have to finish it, otherwise I'll never do it.
The Netherworld - Aspects of a new life

- titel.jpg (64.05 KiB) Viewed 10396 times
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Update:
The save system has been redisigned. The game is now been saved at the end of a session. This ensures that you don't miss anything.
You can now visit teases again. Just take a look at the “Choose Tease” section on the start page.
Would you like an overview of all the residents of the house? Enter “girls” as password.
If your savegame crashed or something else:
- Spoiler: show
-
With this pw you can skip encounters: debug
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I'm sure it still has some bugs (programming and/or spelling). If you find any, please let me know.
I would like to know what you think. You can criticize everything, but be nice ;)
Have fun!
Re: [Release] The Netherworld - Aspects of a new life
Posted: Tue Oct 22, 2024 9:07 am
by South_Pix06
Hi Shefflera
You are a great Milovana contributor, in the top five, but honestly I do prefer your first teases which were the best actually : Mazes (Bree, Talia, Iana and the best Karissa), edge slave, teaching a lesson 1 and 2.....
But then came the Netherworld time. Since then, most of your teases are too artificial, vanilla, even boring sometimes.
Sorry...

Re: [Release] The Netherworld - Aspects of a new life
Posted: Tue Oct 22, 2024 1:08 pm
by Daragorn
I love your teases, expecially teasing you a lesson has been one of my favourite ever!
I am curious to see how this will go, thanks a lot for all your work, there can't be enough thanks for your efforts
Re: [Release] The Netherworld - Aspects of a new life
Posted: Wed Oct 23, 2024 8:41 am
by nsxoxy
I've been enjoying so far, I have noticed there are some interesting differences from the previous teases in the series. I think there are some definite improvements. Creatively written, as always. Good variety, too.
I have noticed some buttons still written in german. And some of the dialog in the dojo.
Re: [Release] The Netherworld - Aspects of a new life
Posted: Wed Oct 23, 2024 10:17 am
by mangoman
Does this tease have tasks to do or is it a narrative to read? Looks super interesting, since I like the "servant" direction. If its just reading and beating off though, maybe not my personal cup of tea.

Re: [Release] The Netherworld - Aspects of a new life
Posted: Wed Oct 23, 2024 2:12 pm
by schefflera0101
South_Pix06 wrote: Tue Oct 22, 2024 9:07 am
Hi Shefflera
You are a great Milovana contributor, in the top five, but honestly I do prefer your first teases which were the best actually : Mazes (Bree, Talia, Iana and the best Karissa), edge slave, teaching a lesson 1 and 2.....
But then came the Netherworld time. Since then, most of your teases are too artificial, vanilla, even boring sometimes.
Sorry...
Hi,
It's a sad thing to hear that you find the “newer” ones boring. (Teaching you a lesson 2 is my second newest ;) )
The Netherworld series is of course “artificial” as it is also set in a fantasy world. Of course, everyone has different tastes, which I can't match for everyone. Maybe you like to be a bit more specific about what you find too vanilla/boring or what was better about the others.
Still, I'm glad to hear that you liked the other ones :)
nsxoxy wrote: Wed Oct 23, 2024 8:41 am
I've been enjoying so far, I have noticed there are some interesting differences from the previous teases in the series. I think there are some definite improvements. Creatively written, as always. Good variety, too.
I have noticed some buttons still written in german. And some of the dialog in the dojo.
Thanks for the hint. I'll try to find them and fix that :)
mangoman wrote: Wed Oct 23, 2024 10:17 am
Does this tease have tasks to do or is it a narrative to read? Looks super interesting, since I like the "servant" direction. If its just reading and beating off though, maybe not my personal cup of tea.
I probably meant the term “servant” differently.
You are not supposed to do tasks in this sense. It's similar to the other two parts of the Netherworld series.

Re: [Release] The Netherworld - Aspects of a new life
Posted: Wed Oct 23, 2024 8:05 pm
by RuRu_Hyung
I played the webtease a bit and for what i saw it looks very nice!
I like that you can save by going to' bed ' and continue later, i did it, and playing the day after gives to you a feel of continuation aka little immersion

,
i just meet 6 girls so far and from what i got i liked them , good choice of images,pose and girls , the writing although simple it works , i hope there are different kind of ' pattern ' between the girls , i only got one at the moment with the change hand , this help the webtease to not becoming boring if someone has the time to play in a long session so i liked it , also the photoshoot with one of the girls was very funny with sound and all
Maybe one thing i would've added was a sort of intro for the past webteases ,although i played the past ones (liked both) i do not remember the story perfectly and the girls i meet at that time as i played when you released it and plenty of time passed

, knowing the girl you defeated and who was who would been nice , especially if they are present in this one as well, so you can recall the girl . Anyway it is just a minor problem that does not influence the final score which for me is a full 5 star

,
Thanks for your work.
Re: [Release] The Netherworld - Aspects of a new life
Posted: Wed Oct 23, 2024 11:44 pm
by chual99
I thought this was very well done, and I'm a fan of your NetherWorld series. As some other people have mentioned, there are quite a few pages that are still in German.
Re: [Release] The Netherworld - Aspects of a new life
Posted: Thu Oct 24, 2024 12:48 am
by UninvitedGeist
Wow, was not expecting a new Netherworld to drop!!! Suppose I’ll have to wait until November to post my next tease so I’m not fighting a legend for TOTM
Can’t wait to play it tomorrow! Wonder how much milk from a Cow Beast we’ll need
Re: [Release] The Netherworld - Aspects of a new life
Posted: Fri Oct 25, 2024 10:01 pm
by ecchi
Great tease, the save/load mechanic on this one is good. I especially like your choice of girls and their cosplays and overall quality of the pictures.
Found couple bugs so far:
1. Donna counts games as losses even tho I didn't lose all my lifes, not sure if it should be like that.
2. Also some dialogue/options in Deutch but didn't take notes on the actual sentences, when I come back for this I can try to remember to list them out.
3. On my first load the whole thing just crashed my browser (chrome), I selected the 3rd dialogue option after the warm up.
Re: [Release] The Netherworld - Aspects of a new life
Posted: Sat Oct 26, 2024 2:24 am
by lor205y
Um… only played an hour so far. But holy shit. This is amazing.
I’m gonna take a stance and say this is your best work yet. The writing quality is absolute top level. The characters and personalities are amped up. The actual scenarios are better, more unique, maybe harder? Certainly more taunting and teasing which makes it feel harder.
I’m guessing Save will reload exactly as I left off? I won’t miss any content by saving whenever I want right?
Thank you!!!!!!!!!
Re: [Release] The Netherworld - Aspects of a new life
Posted: Sat Oct 26, 2024 6:48 am
by Tapopip
I still have to play it, but I'm wondering why it takes so long to load? Because you didn't reduce the size of the pictures enough, if at all?
I'm asking because if that's the case, I think that should be a recommandation written somewhere, as I've encoutered this issue in the past and now I never upload anything bigger than 1MB and I never see the issue.
Anyway, good job at usual, can't wait to try it.
Re: [Release] The Netherworld - Aspects of a new life
Posted: Sun Oct 27, 2024 10:18 pm
by kerkersklave
Great work as always. I love these massive teases, I also enjoyed that the characters are so different and focus on different activities, and all these complex mini-games as well.
I found a couple of bugs:
- The girl that wants you to type your name at some point asks you to type a German phrase, something like "Ich bin ein guter Junge". You have to enter the English translation though. There are a couple of places where German text has not been replaced, but here it makes it hard to continue the game.
- On the page L-Aery01 you use the variable footfetish instead of footfetisch that you have defined in an if condition which breaks the tease.
- For the last, repeating tease of Joice the "leave" button does not work. There is no error on the javascript console, it just does not continue back to the room.
- For the girl that wants to be photographed for the later visits the photo counter is 0 at the start and she does not ask you to edge anymore for keeping a photo in the later visits, though this might be intentional.
And now I have to go put some ointment on my cock
Btw: Are you planning to further extend the tease? It shows at some places that more content was planned, and I really would love to see more of Aery. To be honest, I like her more than Alice.

Re: [Release] The Netherworld - Aspects of a new life
Posted: Mon Oct 28, 2024 12:16 am
by randomdude123
Another masterpiece. I've been a huge fan of the netherworld series since the first time I saw it, and this one certainly didn't disappoint. I love your work and hope you continue to make more
- Spoiler: show
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Ok first of all I have to say I love how massive this thing is, took me a few days to go through the whole thing, so the save mechanic was definitely a great feature.
I wasn't the biggest fan of Alice in the previous one with the whole blackmail thing, but I loved her character in this one as more playful and caring, all of the other girls were awesome too. The one at the dojo was my favorite.
Choice of models and photos 11/10.
One problem that I saw with the save mechanic: at one point I did have to replay one of the sessions because it seems it wasn't saved correctly sadly I forgot which one exactly.
Also in one of the sessions the tease did get stuck and I had to reload the page, when I came back it was as if I completed the session and could move on normally.

I took a ss of the page that got stuck after I waited a few minutes just in case. (didn't try pressing the ruin button because I wasn't sure if it would affect the rest of the tease)
Re: [Release] The Netherworld - Aspects of a new life
Posted: Mon Oct 28, 2024 1:45 am
by nsxoxy
Been playing this over a few days, still enjoying. I think it gets better. I'm not looking forward to it ending.
I personally didn't have any difficulties with loading times, until maybe once. After awhile playing, one of Joyce's scenes didn't return me to the menu when it was over.
Question, why are some visits marked with a *? I thought it might be the last visit, but looks like that isn't it.