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EOS tease as software project?
Posted: Mon Sep 18, 2023 12:09 am
by verynicekojak
Hi,
I'm working on a small converter which converts/splits EOS json file into JavaScript files (and back to json).
Goal is to edit EOS tease offline as software project, for example using Microsoft Visual Studio Code.
Interesting features which could be possible: using TypeScript and types checking. Maybe debugging.
This would be probably only helpful to software developers who prefer typing than clicking. So I wonder if anyone would be interested here?
BR,
VNK
Re: EOS tease as software project?
Posted: Tue Sep 19, 2023 3:13 pm
by indyc
It would be my holy grail If someone could make an offline editor that:
- Has features close enough to the features of the current online EOS editor
- Allows you to export a json that can be loaded into online EOS/published on Milovana
I would be able to make Trials of the Succubi additions FAR faster and it would basically eliminate the crazy steps I go through to create it in 3 separate teases that have to be merged together and then put it through several layers of compression just hoping that it doesn't error out.
Not having an offline editor has made me not only shift focus more into Keystroke updates, but has caused me to work on my third game entirely outside of Milovana/EOS.
I still add content to TOTS, Keystroke, and the third project weekly. However, a true offline editor would make me at least 2 to 3 times as efficient and further expand how large it can be.
Re: EOS tease as software project?
Posted: Thu Sep 21, 2023 11:08 pm
by verynicekojak
indyc wrote: ↑Tue Sep 19, 2023 3:13 pm
It would be my holy grail If someone could make an offline editor that:
- Has features close enough to the features of the current online EOS editor
- Allows you to export a json that can be loaded into online EOS/published on Milovana
That's true. It would be also useful in cases of Milovana downtimes. Unfortunately I think that interest in this topic is in general quite limited.
Re: EOS tease as software project?
Posted: Sat Dec 09, 2023 4:39 pm
by bootslicker
May I ask who developed EOS and why is not available to use it also on a browser via local Offline ?
because it is a web project I think that it is portable in seconds.