Aurora - Domina Eternal - Interactive Tease - Under Construction
Posted: Wed Jun 21, 2023 1:25 pm
Game is under construction. Spoiler warning if you read anything before construction is completed. Please do not post during the construction.
GAME LORE
viewtopic.php?t=26276
INTRODUCTION
Eternal Domina is a roguelike sexual adventure where you wander the floors of the tower trying to find your freedom. Countless temptresses will try and break your mind and body as you adventure further and further.
RULES
- Before you begin you need to select a difficulty and stick to it for the adventure.
- After you have entered the tower you may not cum until you find a way out.
- You must follow all instructions the best you can, even if it means you will reach an edge, your limit or your orgasm.
- If you feel your edge is approaching when you haven't been given permission to edge you must keep to the instructions and are not allowed to stop or slow down to prevent an accident. (Changing grip strength is allowed unless the instructions state)
- You can rest/save your progress after an encounter or in resting rooms. After you rest/save you may not continue until at least 6 hours. (This means no cumming even outside of this game for hardcore players. You don't have to follow this if you don't want too)
- If you can't hold your orgasm back and are going to fail, you can either:
1) Cum full force (The temptresses would drain you)
2) Hands off as soon as you start to cum (Ruin your orgasm)
- If you have failed your save is deleted and your adventure is over. You can start again after either:
1) If failed using the full force rule - wait 24 hours
2) if failed using the ruin rule - wait 6 hours.
- Any knowledge learned can be used for the new adventure if you remember it.
DIFFICULTY MODES
** Difficulty Modes**
- Easy - You know where you came from at all times. You will be given the number to the door you just came through. Less chance of backtracking by mistake.
- Normal - You are left to wander the tower on your own. It's down to you to remember and keep track of where you are and where you came from.
- Endless - Leave your adventure to the dice of fate. Use a D6 when selecting your next path. (Interacting with secrets is still in your hands. Only the door selection is down to the dice roll)
THE TOWERS CONSTRUCTION
The tower works like any real building but with a twist. Each floor will have an encounter with a temptress to survive before being allowed to continue. Some floors may contain extra things to interact with. These could lead to secret passages helping you on your adventure or trick you pushing you further away from freedom or failure.
After the temptress you will be allowed to pick 1 of 6 doors which will move you to another floor. These doors can take you vast distance in a single moment, so you may find yourself on the lower levels one second and at the top the next. The doors do work like they would in real space. Returning through the same door will return you back to your previous floor. The only problem is working out what door you exited from.
Exits from the tower could be at any floor in the tower. The top and the bottom does not mean escape.
Example:
Currently on Floor 12.
Enter the 2nd door.
Arrive on Floor 56.
1 of the 6 doors on this floor will return you back to Floor 12.
(Only easy mode will be told which door they exited from)
HOW TO PLAY
- Start by picking your "Starting Story" (These are just something to get you into different starting locations. A little flavour of why you may have ended up in the tower.
- Go to the floor location given to you.
- Unhide the "Temptress" and complete her encounter.
- Choose if you want to save your progress and rest for 6 hours or if you want to continue.
- If continuing then pick 1 of the 6 doors. Unhide the door to see your next floor location.
- Go to the floor location given to you, unhide the "Temptress" and complete her challenge.
- Repeat for as many turns as you want. (Remember you can only save after completing the floor encounter)
**Optional - but recommended**
- Keep a "Adventure Report" for others to read if they want to follow your adventures or see how you are doing. Keep out any major spoilers like what doors you picked. General information about your forced pleasure, what you enjoyed or what when you were struggling is always a good read.
This may also be used for player Vs player interaction - feature to be implemented.
EXTRA INTERACTIONS
**Extra**
- There maybe times you can explore the floor you are on. This can be done after you complete the encounter. These are optional and can be left hidden if you so wish. Unhide the "Explore" section to have a look around and Interact with what you find. If you do explore and trigger a trap you will be forced into the next location/encounter and can't save until you have completed it. If you trigger a secret you will be giving the information and can still save your progress if you wish to rest.
- There maybe times you run into a mysterious guide. She will offer you some information and tempt you to follow her. If you choice to trust her then unhide the "Guide" section to see where she is going. Either save you game for another day or follow her. When following this mysterious guide you will get a new alternative encounter. Unhide the *Alt Encounter* instead of the *Temptress* when following the mystery girl. If you choose to stop trusting her or she leaves your side then go back to the normal "Temptress" encounters.
In progress ....
GAME LORE
viewtopic.php?t=26276
INTRODUCTION
Eternal Domina is a roguelike sexual adventure where you wander the floors of the tower trying to find your freedom. Countless temptresses will try and break your mind and body as you adventure further and further.
RULES
- Before you begin you need to select a difficulty and stick to it for the adventure.
- After you have entered the tower you may not cum until you find a way out.
- You must follow all instructions the best you can, even if it means you will reach an edge, your limit or your orgasm.
- If you feel your edge is approaching when you haven't been given permission to edge you must keep to the instructions and are not allowed to stop or slow down to prevent an accident. (Changing grip strength is allowed unless the instructions state)
- You can rest/save your progress after an encounter or in resting rooms. After you rest/save you may not continue until at least 6 hours. (This means no cumming even outside of this game for hardcore players. You don't have to follow this if you don't want too)
- If you can't hold your orgasm back and are going to fail, you can either:
1) Cum full force (The temptresses would drain you)
2) Hands off as soon as you start to cum (Ruin your orgasm)
- If you have failed your save is deleted and your adventure is over. You can start again after either:
1) If failed using the full force rule - wait 24 hours
2) if failed using the ruin rule - wait 6 hours.
- Any knowledge learned can be used for the new adventure if you remember it.
DIFFICULTY MODES
** Difficulty Modes**
- Easy - You know where you came from at all times. You will be given the number to the door you just came through. Less chance of backtracking by mistake.
- Normal - You are left to wander the tower on your own. It's down to you to remember and keep track of where you are and where you came from.
- Endless - Leave your adventure to the dice of fate. Use a D6 when selecting your next path. (Interacting with secrets is still in your hands. Only the door selection is down to the dice roll)
THE TOWERS CONSTRUCTION
The tower works like any real building but with a twist. Each floor will have an encounter with a temptress to survive before being allowed to continue. Some floors may contain extra things to interact with. These could lead to secret passages helping you on your adventure or trick you pushing you further away from freedom or failure.
After the temptress you will be allowed to pick 1 of 6 doors which will move you to another floor. These doors can take you vast distance in a single moment, so you may find yourself on the lower levels one second and at the top the next. The doors do work like they would in real space. Returning through the same door will return you back to your previous floor. The only problem is working out what door you exited from.
Exits from the tower could be at any floor in the tower. The top and the bottom does not mean escape.
Example:
Currently on Floor 12.
Enter the 2nd door.
Arrive on Floor 56.
1 of the 6 doors on this floor will return you back to Floor 12.
(Only easy mode will be told which door they exited from)
HOW TO PLAY
- Start by picking your "Starting Story" (These are just something to get you into different starting locations. A little flavour of why you may have ended up in the tower.
- Go to the floor location given to you.
- Unhide the "Temptress" and complete her encounter.
- Choose if you want to save your progress and rest for 6 hours or if you want to continue.
- If continuing then pick 1 of the 6 doors. Unhide the door to see your next floor location.
- Go to the floor location given to you, unhide the "Temptress" and complete her challenge.
- Repeat for as many turns as you want. (Remember you can only save after completing the floor encounter)
**Optional - but recommended**
- Keep a "Adventure Report" for others to read if they want to follow your adventures or see how you are doing. Keep out any major spoilers like what doors you picked. General information about your forced pleasure, what you enjoyed or what when you were struggling is always a good read.
This may also be used for player Vs player interaction - feature to be implemented.
EXTRA INTERACTIONS
**Extra**
- There maybe times you can explore the floor you are on. This can be done after you complete the encounter. These are optional and can be left hidden if you so wish. Unhide the "Explore" section to have a look around and Interact with what you find. If you do explore and trigger a trap you will be forced into the next location/encounter and can't save until you have completed it. If you trigger a secret you will be giving the information and can still save your progress if you wish to rest.
- There maybe times you run into a mysterious guide. She will offer you some information and tempt you to follow her. If you choice to trust her then unhide the "Guide" section to see where she is going. Either save you game for another day or follow her. When following this mysterious guide you will get a new alternative encounter. Unhide the *Alt Encounter* instead of the *Temptress* when following the mystery girl. If you choose to stop trusting her or she leaves your side then go back to the normal "Temptress" encounters.
In progress ....







