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[Balans/Testing/Development] Stroke Hero Story - small RPG tease.
Posted: Sun May 01, 2022 8:24 pm
by JoiGameDev
Good day to all.
So as i was discovering Webteases in my mind born idea to make another game in Unity based on webteases.
And that's how the idea of Stroke Hero Story born.
This is a preview / test version of game. I need some ideas about balans, difficult, stroke numbers.
In game for now, there is one quest/fight with boss. Some random mini-fights, and base mechanicst of how game will look like.
What you do? Jerk!
- Spoiler: show
- Do what characters told you in dialogs.
How mini-fights works?
- Spoiler: show
- You get random jerk cards - jerk how is on card.
After that you will be attacked by enemy - stroke how many times it tolds you.
Controls:
- Spoiler: show
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Code: Select all
Move: Arrows or WSAD
Attacks: 1,2,3 keys
Next Dialog: SPACE
Show/Hide minimap: N
Show/Hide fullmap: M
Show/Hide learn-menu B
Quit Game : ESC
For now game works only on 1920x1080.
Link to download:
Actual Version 0.3.4
https://tinyurl.com/37z22wj7
Looking forward to support and suggestion.
History:
- Spoiler: show
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0.3.4
Code: Select all
- New Enemies
- Better scaling of videos
- Menu with enemy selector
- Spoiler: show
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0.3.3
Code: Select all
- Fixed error with no attacks after learning new.
- Learning menu now will not show for one sec if you try open it in figth
- Spoiler: show
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0.3.2
Code: Select all
- You can now hide minimap.
- New Jerks to learn have requirements - you need to learn one previous jerk first.
- UI update in learn-menu. Already learned jerks have diffrent color and text description.
- Some new enemies.
ScreenShoots
- Spoiler: show

- 32.PNG (813.81 KiB) Viewed 4969 times

- 3.PNG (455.73 KiB) Viewed 4969 times

- 2.PNG (320.37 KiB) Viewed 4969 times

- 1.PNG (254.08 KiB) Viewed 4969 times

- 13.PNG (460.96 KiB) Viewed 4969 times
Re: [Balans/Testing/Development] Stroke Hero Story - small RPG tease.
Posted: Mon May 02, 2022 7:26 pm
by Ghingis
I'll check it out, how about some interactivity / "automaton", I'm not sure how hard it is to use, I just know it exists:
https://github.com/buttplugio/buttplug-unity
Re: [Balans/Testing/Development] Stroke Hero Story - small RPG tease.
Posted: Sat May 07, 2022 7:02 pm
by JoiGameDev
Small update:
I made UI look like from game, and improve scripts for display pics/vid in fight.
Plans for future:
As it should be some kind of RPG I will work on fight.
1: Based on attack type ( slow, med, fast) damage will have some multiplier.
2: On the start, player will not have possibility to use fast / med attacks - He will have to leanr them.
Re: [Balans/Testing/Development] Stroke Hero Story - small RPG tease.
Posted: Tue May 10, 2022 9:56 pm
by empereur69
Very nice concept, I love it!
I did test the demo and the difficulty look fine fine to me if it's the starting difficulty and you plan to make more difficult later in the game.
- Spoiler: show
- I also think you should maybe add a timer somewhere because some of the task need you to calculate time, like for example massage your balls for 30 sec. So it would be nice if their was a easy way to count the time in the game.
- Spoiler: show
- I have also have a bug with the lust queen Emily's fight, I don't see any image it's just a grey screen.
- Spoiler: show
- And I think it would be nice if their was a option to hide the mini map for a more challenging experience if the player want to.
Re: [Balans/Testing/Development] Stroke Hero Story - small RPG tease.
Posted: Wed May 11, 2022 7:17 pm
by JoiGameDev
New version:
- Each jerk is jerk point to buy new jerk attacks. To buy new attacks press B and then press on attack uou want to buy.
GREEN are available to buy, RED means you already have it or don't have enough jerks.
BUGFIXES:
- Fixed problem with Emily.
DEV STUFF:
- I rewrite way to adding dialogs, to make them easier to create.
@empereur69
- Timers are in plans for future. I have them in mind from beginning but dont have enough time to add them.
- Fixed.
- Good idea, it's easy to make so I will add it next time.
Re: [Balans/Testing/Development] Stroke Hero Story - small RPG tease.
Posted: Sun May 15, 2022 2:43 pm
by JoiGameDev
New Version:
0.3.2
- You can now hide minimap.
- New Jerks to learn have requirements - you need to learn one previous jerk first.
- UI update in learn-menu. Already learned jerks have diffrent color and text description.
- Some new enemies.
Link to download in first post.
Re: [Balans/Testing/Development] Stroke Hero Story - small RPG tease.
Posted: Mon May 16, 2022 8:45 pm
by empereur69
Re: [Balans/Testing/Development] Stroke Hero Story - small RPG tease.
Posted: Tue May 17, 2022 6:21 pm
by JoiGameDev
empereur69 wrote: Mon May 16, 2022 8:45 pm
Very nice addition with the new update!
But I have found a bug :
I fixed bug with attacks - small mistake in code.
And I think bug with pics was because of it.
Link to 0.3.3 in first post.
Re: [Balans/Testing/Development] Stroke Hero Story - small RPG tease.
Posted: Mon Jul 18, 2022 8:27 pm
by Magic44
Very good game, can't wait to see the updates :D