Help Needed on Completion Gage/Variables
Posted: Sun Nov 07, 2021 6:17 pm
Hello everyone,
In my tease there is a lot of areas to visit and I have been trying to brainstorm ways to add a tracker to what scenes have been seen and not.
https://milovana.com/webteases/showtease.php?id=53235
Fapnip was super kind enough to help me make the save state code and I was hoping that once made, the % completion variable would not reset unless specifically asked to be reset. This means if you selected the "No, start over" would not reset the %. I am guessing you can set it to reset certain variables and not others but my zero coding experience makes this difficult to tinker with.
Also, the only thing that came to mind for actually making the completion stat was to have about 100 variables to track each scene that is found for example aba=1, abb=1 etc and summing them all together. I would normally do a "completion=completion+1" to avoid 100 variables but this would double count a scene on repeat plays. Is there a way to disable that addition code after it is run once? The only disable function that I know of disables pages and not an eval line. If someone knows how to disable an eval line it opens up a lot more I can do with my tease as well.
Thank for any of your help. Hopefully this request makes enough sense but I am happy to expand on it.
In my tease there is a lot of areas to visit and I have been trying to brainstorm ways to add a tracker to what scenes have been seen and not.
https://milovana.com/webteases/showtease.php?id=53235
Fapnip was super kind enough to help me make the save state code and I was hoping that once made, the % completion variable would not reset unless specifically asked to be reset. This means if you selected the "No, start over" would not reset the %. I am guessing you can set it to reset certain variables and not others but my zero coding experience makes this difficult to tinker with.
Also, the only thing that came to mind for actually making the completion stat was to have about 100 variables to track each scene that is found for example aba=1, abb=1 etc and summing them all together. I would normally do a "completion=completion+1" to avoid 100 variables but this would double count a scene on repeat plays. Is there a way to disable that addition code after it is run once? The only disable function that I know of disables pages and not an eval line. If someone knows how to disable an eval line it opens up a lot more I can do with my tease as well.
Thank for any of your help. Hopefully this request makes enough sense but I am happy to expand on it.