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FB: Math on Edge (Now with poll!)

Posted: Sat May 04, 2019 8:59 am
by itslate
Hello Milovana,

for a long time now I had the idea to write a tease that combines edging and stroking with math and memory games. With the really cool EOS editor, I could finally do that pretty easily.

It got a lot bigger than I initially planned and it took me a long time, but EOS helps and I am quite happy with the result.

However! Since it is my first tease with EOS, please report any bugs in this thread. I found so many already, there have to be a lot more. There are quite a few options in the tease, which makies debugging take a looong time.

So thanks for your help and I hope some of you like it!

Cheers,
itslate.

Update Version 1.5:
So I added quite a few features since release:
- New Girl: Alex. Activate her in the settings so you need to play with her before ending the game. You can also encounter her another way.
Spoiler: show
Since people wanted a girl that was normal or harder, I made quite a hard girl. I think she is super hot. Beware of calling her when you are playing hardmode, though.
- Balancing Changes: Made the game easier if the latest playthrough was bad by awarding more points for the next game. For example Kiera gives more points now.

Update Version 1.4:
- Players can restrict to denied or ruined orgasm in the settings.
I write this here again, because people voted so highly on it although it already is a feature for logged in players.

Re: FB: Math on Edge

Posted: Sat May 04, 2019 11:15 am
by Shattered
Seems to freeze at the first naked for me!

Re: FB: Math on Edge

Posted: Sat May 04, 2019 11:16 am
by adjones
Same for me, thought it was an issue on my side as I changed some browser settings...

Re: FB: Math on Edge

Posted: Sat May 04, 2019 11:21 am
by itslate
Oh, that's strange. I just tried the Tutorial again and I had no freeze after "Naked".

Maybe you need to scroll down? Sometimes, after clicking a button, the text doesn't scroll automatically anymore.

Please tell me if this fixed your problem.

Re: FB: Math on Edge

Posted: Sat May 04, 2019 11:26 am
by itslate
There is no hidden timer or anything there.
This problem doesn't seem to occur if you click fast, as in release the mouse button fast again.

Re: FB: Math on Edge

Posted: Sat May 04, 2019 11:49 am
by itslate
I want a pic change there. There are also some other pages with buttons where it doesn't go to another page and this might happen.
Scrolling and fast clicking those buttons solves the problem and I wrote that tip at the start of the tease now. :-)

Re: FB: Math on Edge

Posted: Sat May 04, 2019 3:22 pm
by itslate
I found a few more bugs:
- The savegame function threw you back to the tutorial either way and doesn`t do that anymore.
- Caprice didn't give you the maximum number of points in round 3.
- Malena threw you back too far if you made a mistake.
- If you unlocked a specific new function (not spoiling it), you got the message that you did, but the game didn't remember. Now it does.

So my apologies to first day players!

Re: FB: Math on Edge

Posted: Sat May 04, 2019 5:08 pm
by Shattered
itslate wrote: Sat May 04, 2019 11:49 am I want a pic change there. There are also some other pages with buttons where it doesn't go to another page and this might happen.
Scrolling and fast clicking those buttons solves the problem and I wrote that tip at the start of the tease now. :-)
Yeah I ran into pic changes being awkward sometimes - start a new page for it

Re: FB: Math on Edge

Posted: Sat May 04, 2019 8:02 pm
by itslate
Shattered wrote: Sat May 04, 2019 5:08 pm start a new page for it
I don't think I will, sorry. It's just too many pages and the solution is pretty easy for the user.

Re: FB: Math on Edge

Posted: Tue May 07, 2019 1:57 pm
by itslate
Haha, nice! EOS is really cool in that way. Storing variables easily is what made it possible in the first place.

Re: FB: Math on Edge

Posted: Tue May 07, 2019 6:54 pm
by lor205y
Freaking amazing tease! I've been waiting for the teases that really make use of EOS, and this is a really good one :)

I finished the game logged in, but when I go back to it again I don't see any differences from having saved progress. Should I be seeing something obvious?

Edit: now I see a message right away.
Spoiler: show
Saying welcome back, and that I aborted my last game. Probably cause I was testing around to see what was new now that I had saved and I aborted THAT. My first win was with a full 120 points and a ruin, so maybe that didn't actually leave unlock anything new?

Re: FB: Math on Edge

Posted: Wed May 08, 2019 2:19 am
by itslate
Hi! Thank you for the kind words :-)

Yeah, it only works, if you are logged into Milovana when you start the tease. I'll put some info on savegames in the spoiler:
Spoiler: show
That's right, the first savepoint is when you finshed the first game and go to the main menu. Afterwards, at each main menu your points are saved and what girls you have visited. If you won with 120 points (or even just with 80 for that matter) you unlock Hardmode. Having unlocked it should be saved as well. I would appreciate some feedback on that, though. I hope there are no bugs. Your last end of the game is saved as well and influences the next playthrough.

Re: FB: Math on Edge

Posted: Wed May 08, 2019 4:14 pm
by lor205y
Ah interesting. I think it may have glitched for me...
Spoiler: show
I finished signed in, and with 120 points, and it did say at the end that I had unlocked hardmode but when I relaunched the tease, there was no indication that hardmode was there. That led me to poke around a bit, and relaunch again, and that's when it game me the notice that I had aborted my last attempt. Now once in a while it mentions hardmode when I launch, but I don't think it's unlocked yet.

Re: FB: Math on Edge

Posted: Thu May 09, 2019 3:35 am
by itslate
Damn. I playtested it again yesterday and Hardmode did save.
What result did you have on that playthrough?

Re: FB: Math on Edge

Posted: Thu May 09, 2019 2:32 pm
by itslate
Thank you so much :-)

And again, if you guys find any bugs, please tell me. Fixing them isn't hard if I know what to look for.