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[RELEASE] SKIN - Launch Hero - Fleshlight Funscript

Posted: Mon Aug 28, 2017 6:19 am
by WatchItDry
Made this funscript from an old CH I had if anyone wants to try it out.

I really pushed the 100ms threshold on this one so if it stalls to much let me know and I'll have to re do it.

Oh yeah this is the all softcore ch and I took out the beats and beat meter for the launch hero version.

Skin - Launch Hero

https://mega.nz/#!BFJRBLCJ!mjIHoApq50Pk ... gWrpQ6uQgQ

Skin - Launch Hero - Funscript

https://mega.nz/#!cYwjDbRB!ZuDHvuKYD8nk ... Gav_Q2Q914

Re: [RELEASE] SKIN - Launch Hero - Fleshlight Funscript

Posted: Wed Aug 30, 2017 10:18 am
by funjack
Hi, Funscript inventor here :wave:
WatchItDry wrote: Mon Aug 28, 2017 6:19 amMade this funscript from an old CH I had if anyone wants to try it out.
Wow impressive stuff! The Harder, Better, Faster, Stronger... 'lip-launch-sink' is pretty cool.

Just a heads up, you made a small typo at:

Code: Select all

{"pos": 5,  "at": 463112},
That time has a digit too much, causing the script to stall for ~6min and then burst (at least in my implementation, with ScriptPlayer that may be different.)
WatchItDry wrote: Mon Aug 28, 2017 6:19 amI really pushed the 100ms threshold on this one so if it stalls to much let me know and I'll have to re do it.
Yeah, the frantic movements does hurt the sync a little, but that does makes it a little easier to survive the whole thing :innocent:

Oh and just in case you didn't know, I made an Addon for Blender a while ago that allows you to make, edit, view Funscripts (see also this forum thread with additional instructions/faq):
funscripting.jpg
funscripting.jpg (271.42 KiB) Viewed 4699 times
Importing/exporting scripts will make sure they are valid JSON with all the timed actions sorted. :-)

Re: [RELEASE] SKIN - Launch Hero - Fleshlight Funscript

Posted: Wed Aug 30, 2017 1:44 pm
by WatchItDry
funjack wrote: Wed Aug 30, 2017 10:18 am Just a heads up, you made a small typo
Thanks for catching this. I have updated the script with correct time.
funjack wrote: Wed Aug 30, 2017 10:18 am Oh and just in case you didn't know, I made an Addon for Blender a while ago that allows you to make, edit, view Funscripts (see also this forum thread with additional instructions/faq):
Awesome will have to check this out next time.