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new CH project- worlds hardest cock hero
Posted: Wed Jul 06, 2016 8:23 pm
by davez
http://www.pornhub.com/view_video.php?v ... fc6fd3697f
Worlds hardest cock hero part 1 FIXED!!!!!!!
In summary, I am working on a large scale project, and have been for several years, thats right years :'). The name says it all, its hard, like reallly hard, in fact pretty much impossible. I was actually going to award some one a cash prize if they could complete it, with evidence in the form of a video.
Expect huge tits, huge ass, amazing girls, a super vast array of porn, loads of famous pornstars, a few secrets and new features that for me really change the game, but more on that later, oh also i made my own music mixes for it (as I'm a club dj).
However there is an obstacle (the reason why its been years) I have been using iMovie to edit, and thus i can't install a beat meter easily. I was hoping that one of you could assist me in creating a beat meter so that i could finally release this series.
Definitely stay tuned, because as a viewer and fan of CH, I would really fucking love and idolise this one.
Thanks for your time guys, and looking forward to being a part of these forums!
Davez

Re: new CH project- worlds hardest cock hero
Posted: Wed Jul 06, 2016 9:32 pm
by mowlboon
oh boy id love to help you so much but i guess i cant
but if you have any idea what a video editing noob can do for you id be glad to help #ForHugeTits
Re: new CH project- worlds hardest cock hero
Posted: Wed Jul 06, 2016 10:04 pm
by blondie88
I'm no editor I'm afraid, but I am intrigued....
Re: new CH project- worlds hardest cock hero
Posted: Sat Jul 09, 2016 11:40 pm
by Rule63MePlease
I know for sure there is no way I could ever pass the first round. But how do we know it's the worlds hardest cock hero? There really isn't a universal rating system to rate a Cock Hero video for how hard it is. I think we really need some kind of system like that. Maybe both a system that factors in technical parts of it, like how many beats per minute each round has, total number of beats in a round, how long the rounds are, how many rounds, how long breaks are, etc... All these numbers would be factored in to get the technical difficulty of the video. And the other part would be more based on opinions, how much the visuals turn people on, how well the music fits, the overall content of what's in the video. etc...
My computer sucks too much to help you make a beat bar, but if you want help coming up with a universal rating system for all Cock Hero videos to prove yours is the "WORLD'S HARDEST COCK HERO" video. I can help with that.
Re: new CH project- worlds hardest cock hero
Posted: Sat Jul 09, 2016 11:55 pm
by book_guy
There are helpful discussions going on in this very forum (the On Video section of Milovana) right now about how to make a cock-hero. I think people haven't posted in THIS thread because THE OTHER thread is starting to fill up with information. Check out this thread:
viewtopic.php?f=25&t=18983
Re: new CH project- worlds hardest cock hero
Posted: Mon Jul 11, 2016 3:25 pm
by davez
Rule63MePlease wrote:I know for sure there is no way I could ever pass the first round. But how do we know it's the worlds hardest cock hero? There really isn't a universal rating system to rate a Cock Hero video for how hard it is. I think we really need some kind of system like that. Maybe both a system that factors in technical parts of it, like how many beats per minute each round has, total number of beats in a round, how long the rounds are, how many rounds, how long breaks are, etc... All these numbers would be factored in to get the technical difficulty of the video. And the other part would be more based on opinions, how much the visuals turn people on, how well the music fits, the overall content of what's in the video. etc...
My computer sucks too much to help you make a beat bar, but if you want help coming up with a universal rating system for all Cock Hero videos to prove yours is the "WORLD'S HARDEST COCK HERO" video. I can help with that.
Hey so I'm happy you mentioned this, (it means we can quantify the difficulty easier). I can tell you guys for sure that the rounds are long but the music changes quite regularly as I made mixes for the videos, my goal in the video was to find the best of the best, so everything I have included is in my opinion high quality porn, additionally there are a lot of girls like a lot of different ones I struggled focusing on just a few girls but there are slightly longer sections for the best pornstars. Also the range of categories is all encompassing, not really in terms of fetish, but more like different genres. For example I have included some hentai and 3D porn. If you guys haven't seen it then this will open up a whole other world haha. I feel that in CH videos there isn't much variety/ novelty.
-Just out of curiosity how important are beat meters for you guys. I was thinking of an alternative approach just like CH island, where you get cueued the speed and hear the beat sound over the music.
Let me know guys :) take care and stay tuned!
Re: new CH project- worlds hardest cock hero
Posted: Mon Jul 11, 2016 3:41 pm
by Teralar
I for one don't care about a beat-meter at all. If there is a clerly audible beat added to stroke to, i'm happy. (the flux dance series would be a good example)
But there have been polls and stuff and as far as I remember, most people seem to need a visual indicator.
Re: new CH project- worlds hardest cock hero
Posted: Mon Jul 11, 2016 8:34 pm
by Woogity
davez wrote:Rule63MePlease wrote:I know for sure there is no way I could ever pass the first round. But how do we know it's the worlds hardest cock hero? There really isn't a universal rating system to rate a Cock Hero video for how hard it is. I think we really need some kind of system like that. Maybe both a system that factors in technical parts of it, like how many beats per minute each round has, total number of beats in a round, how long the rounds are, how many rounds, how long breaks are, etc... All these numbers would be factored in to get the technical difficulty of the video. And the other part would be more based on opinions, how much the visuals turn people on, how well the music fits, the overall content of what's in the video. etc...
My computer sucks too much to help you make a beat bar, but if you want help coming up with a universal rating system for all Cock Hero videos to prove yours is the "WORLD'S HARDEST COCK HERO" video. I can help with that.
Hey so I'm happy you mentioned this, (it means we can quantify the difficulty easier). I can tell you guys for sure that the rounds are long but the music changes quite regularly as I made mixes for the videos, my goal in the video was to find the best of the best, so everything I have included is in my opinion high quality porn, additionally there are a lot of girls like a lot of different ones I struggled focusing on just a few girls but there are slightly longer sections for the best pornstars. Also the range of categories is all encompassing, not really in terms of fetish, but more like different genres. For example I have included some hentai and 3D porn. If you guys haven't seen it then this will open up a whole other world haha. I feel that in CH videos there isn't much variety/ novelty.
-Just out of curiosity how important are beat meters for you guys. I was thinking of an alternative approach just like CH island, where you get cueued the speed and hear the beat sound over the music.
Let me know guys :) take care and stay tuned!
The Island beats are actually my preferred way of viewing as the beat meter takes away from the happenings on screen

Re: new CH project- worlds hardest cock hero
Posted: Mon Jul 11, 2016 8:51 pm
by Rule63MePlease
davez wrote:Rule63MePlease wrote:I know for sure there is no way I could ever pass the first round. But how do we know it's the worlds hardest cock hero? There really isn't a universal rating system to rate a Cock Hero video for how hard it is. I think we really need some kind of system like that. Maybe both a system that factors in technical parts of it, like how many beats per minute each round has, total number of beats in a round, how long the rounds are, how many rounds, how long breaks are, etc... All these numbers would be factored in to get the technical difficulty of the video. And the other part would be more based on opinions, how much the visuals turn people on, how well the music fits, the overall content of what's in the video. etc...
My computer sucks too much to help you make a beat bar, but if you want help coming up with a universal rating system for all Cock Hero videos to prove yours is the "WORLD'S HARDEST COCK HERO" video. I can help with that.
Hey so I'm happy you mentioned this, (it means we can quantify the difficulty easier). I can tell you guys for sure that the rounds are long but the music changes quite regularly as I made mixes for the videos, my goal in the video was to find the best of the best, so everything I have included is in my opinion high quality porn, additionally there are a lot of girls like a lot of different ones I struggled focusing on just a few girls but there are slightly longer sections for the best pornstars. Also the range of categories is all encompassing, not really in terms of fetish, but more like different genres. For example I have included some hentai and 3D porn. If you guys haven't seen it then this will open up a whole other world haha. I feel that in CH videos there isn't much variety/ novelty.
-Just out of curiosity how important are beat meters for you guys. I was thinking of an alternative approach just like CH island, where you get cueued the speed and hear the beat sound over the music.
Let me know guys :) take care and stay tuned!
It's always better to have it and not need it, than to need it and not have it. Beats can be very hard to follow if the music has it's own beat sound that could be mixed up with the one you are trying to listen for. So I think the beat bar should always be added to help people get in pace with the beat sound they were meant to be stroking too.
It's nice you put in a few different genres, but I still think some kind of format should be made to quantify the difficulty.
No 2 rounds will be the very same, and no 2 videos will be the very same. You could have a round that is 200 beats and goes for 1 min, or 200 beats that goes for 2 mins. But which one is harder? The 1 min round because the beats are closer together, or the 2 min round for being longer? Also how much does the beat pattern changing add or take away from the difficulty of it, if at all. These questions a many more need to be answered.
Re: new CH project- worlds hardest cock hero
Posted: Tue Jul 12, 2016 4:49 am
by book_guy
With or without beat-meter is fine for me, too. But there must be SOMETHING that is a clear and undeniable INSTRUCTION of some sort. And some instructions are inadequate for me, such as merely "now stroke" versus "stop stroking." I really prefer that my cock-hero-style videos include stroke-by-stroke instructions, each individual stroke indicated. But the indication can be by a visual on-screen meter, or by the cowbell sound, or by text which indicates a numerical change and maybe a back-beat thumping sound added to the music track that matches the stroking, or any of a number of other indicators. Also, it's frustrating when the required stroke-beat doesn't match the musical rhythm -- that's rather difficult to perform -- or when the visual indicator of the stroke-beat doesn't match the auditory indicator of the stroke-beat. So, there are really two or three concerns going on in the whole stroke-indicator question -- HOW will you indicate it, WHAT will you indicate, how will you MATCH what is indicated with something to aid the indication, and how will you MATCH what is indicated to the background music (or, as in the brilliant production Cock Hero Sync Stars, to the on-screen motion, stroke in when dick goes in, etc.) which will be heard during the stroking.
Re: new CH project- worlds hardest cock hero
Posted: Tue Jul 12, 2016 7:04 pm
by Tittyluvr1334
i too prefer no beatmeter, but I'm with BookGuy on this, that it still has to be clearly defined and prompted. The artificial stroke beats need to match the music or else it's too distracting. There was a CH released in the last few months, the visuals were great and would have been a really good one, but the beats were off from the music and made it completely unplayable which is a shame considering the potential it had and the obvious editing work that was done to make the visuals good.
All that being said - I completely disagree with most of the idea of how to judge a "most difficult" on technical terms. The old saying that "the biggest sex organ is your brain" has a huge role in the judging of hardest CH. Meaning that it's subjective. No one's brains are wired the same and thus what triggers our own endorphins and euphoria are different. My brother-in-law used to sell his used socks on E-Bay. he would buy new socks wear them for a few months, then sell them individually for huge profit. No doubt some dudes out there are getting off into other people used/worn socks. I'm not judging - just narrating. This doesn't do anything for me. But apparently it works for some. I don't get turned on by painful BDSM (some light bondage is erotic - but nothing that is obviously painful), nor urinating for or on someone, hard gagging on cocks, ass stretching showing the colon coming out - that works for some but doens't work for me. A CH feature focusing on those would have me limp and disinterested, while some may be absolutely glued to it. Anime' is another one that some are obviously bonkers over. I'm not. Some of it is arousing and entertaining, but overall not most of it. You could make a cock-hero with 400 BPMs spanning 10 minutes without only 10 second breaks between; but if I'm listening to Lil Wayne and watching Gary Busey dancing in a half-buttoned Hawaiin shirt, i'm going just be beating to a limp-cock and not getting me close to anything.
Meanwhile Blue Magic, POV, Heavenly Bodies are all difficult for me to beat in one sitting because the blend of the erotic music, the teasing beats, and the fantastic visuals well-timed are super arousing. In fact the one CH that I can never beat is one of the Flux series. I can't get past the Shay Laren scene of her dancing and masturbating to that beautiful song mixed with the teasing texts on the screen. She is so damn gorgeous in that scene and I lose it every time. BUT many would not say that was one of the hardest ever by a landslide.
There have been a number of CHs that have been released that are super fast, lots of hard beats and patters, that I need to spend so much time watching the beat meter that I lose my erection. Add to the style of music being used that doesn't do anything for me sexually (usually male singers and rap), and I wind up just triple timing to limpness. I've survived every single one of those that I've tried; because i'm not turned on. Then I can turn on Pystrance hero - a nice steady rhythm, music that is easy to groove to, and sensual on screen visuals, and I'm right back in the game.
So while you can theoretically quantify a technical difficulty to keep up and in rhythm, the way you would the technical difficulty on a Guitar Hero song; it in no way represents the overall arousal of a cock hero feature to establish the difficulty in surviving it. That would be primarily subjective opinion based on one's tastes. In which case you can ask 20 people what the hardest CH is to play, and you'll get 25 different answers. That might not be true, I think several of us (myself included) still holds "Fail" as one of the hardest if not the hardest one to complete.
Re: new CH project- worlds hardest cock hero
Posted: Wed Jul 13, 2016 12:12 am
by Maskeraid
I generally don't mind if there is a beat meter or not. I like to include one simply because it makes the stroke pattern not just audibly clear but visibly clear too. That said, if the beat sound is clearly distinguishable from the beat in the audio track and there are instructions on screen, then I can play no problem. I forget which one it was, but one CH had a meter that would fade in when a beat change occurred so you can visibly SEE the change and match it, then it would fade out again so you could focus on the video. May be worth a try?
In terms of difficulty, I am yet to play a CH video that I have been unable to beat (probably not on the first try lol). There are a couple that consistently bring me close to failing though. That said, there are a few that I turned off simply because I felt like I was just jacking for the sake of it. The material just didn't really trigger any kind of arousal. So I can safely say that I am much more on the side of being highly aroused, over simply jerking it furiously to a rapid beat just to force an orgasm. I play most CH videos with a Fleshlight, because it is significantly more intense and pleasurable than using my hand (which over the years has become a rather mundane method with which to masturbate lol). This creates an issue whilst playing some CH files; if the beats are overly complicated or super fast, I simply cannot keep up, even if I'm doing half beats. So long as the material turns me on, and the beat speed is maintainable, I'm a happy camper.
Then we turn to: "One man's trash is another man's treasure?" There have been a couple of CH videos that are filled with models I don't find attractive, fetishes that turn me completely off and/or other things I generally don't like and I could probably breeze through these. So whilst one person may be super turned on by that sort of material and blow their load in a couple of rounds, I could sit there and stroke all day to the point where I have a lousy orgasm and a dirty feeling about the material I just watched lol. So difficulty of a CH file is so hugely varied in many ways that someone may not finish the first round, others may make it to the end and have to go seek another video to finish them selves off. So I concur with BookGuy and Tittyluvr in regards difficulty. I'd rather be forced to blow through a combination of top material and creative (but relevant to the song) beat patterns to entice and excite me, rather than through dull repetition.
I can also attest to the amount of time it can take to make a CH video lol. I started EVO2 last October and I literally have only 3 rounds done, fucking full time jobs right.... Those 3 rounds combine to make around 50 minutes of playtime though lol and I am aiming for 7-8 rounds. (bit of a white lie) . I've been super picky on how my rounds play out. So much so that I have even remade just the instructional video 3 times. I kept all the old versions of the main rounds lol and they combine to over 72 minutes lol... some of the newer versions are completely different from the originals too (different song, beat meter...

) I may include these in a bonus download lol.
Onto Rendering a beat meter: It has become sort of second nature to me lol... I have all the settings I use memorised. It takes about 2 minutes for me to set up the project in After effects, then I hit "RENDER" and let it go. Go take a shower, play some Pokemon, walk the dogs (and play pokemon go too lol). Come back and BOOM! beat meter. This is the video that taught me how to render a beatmeter:
https://www.youtube.com/watch?feature=p ... 6FOuC0g7_w.
I adapted the way I generate a beat pattern for use in After effects since I dont have/use audacity, but that is exactly how I make my meters, bar a few tweaks in colour and sizes.
If you need someone to render some beat meters then I could possibly be of service. The only issue I would have on my end would be having the free time. I scarcely have time to work on my own project at the minute and it's driving me insane!! . I am however, off work from the 22nd of July for 11 days. So between some nerding out, working on my own CH and getting high/drunk... if you still need someone to make a beat meter I would be willing to help. I'll be sitting on my ass for most of those 11 days so, I dont mind setting it up to render then going to walk our two dogs for a bit
Literally all I would need is
1 - What colour(s) you want it. (haven't tried making a transparent one so that may be difficult...)
2 - How big you want it (In my last CH video it was 50px high and 1920px wide (width of the video))
3 - The raw beats file(s) without the music.
Either way I really look forward to the release.

Always happy to add new CH videos to my collection :D
Re: new CH project- worlds hardest cock hero
Posted: Wed Jul 20, 2016 11:03 am
by davez
Maskereid- thanks a lot for the offer, and I might have to take you up on it some time, but because I just want to release this project as soon as I can, I think I'll leave the beat meter out for this one, but I have taken everyone's comment on board and if it doesn't work this time round then in a possible future production I will put in a beat meter. I'm thinking of doing relatively simple beats anyways because of my choice of music, it's not slow or boring quite the contrary actually theres to much variation and change in them that the only followable beat is the underlying one. Thus I don't think a beat meter will be that necessary, also I don't want to detract any focus from what's going on in the screen.
In terms of difficulty I think it will be purely subjective, but in my own comparison I would say that the difficulty is indeed high compared to the other work out there.
Also does anyone watch CH's high? I highly recommend adderall (and or weed) for when this is released, it's amazing how much more intense and amazing it feels. It kinda feels like doing a whole ch whilst on an edge that you can control, it's brilliant, I highly recommend it. If it's not your thing not to worry it's still pretty fun with out haha.
Also update I'm finishing off the storyline breaks and beats, then I need to connect all the rounds together, I will upload it on xvideos and pornhub, do I have to let anyone know if I want to upload it on cockbero.info ?
Re: new CH project- worlds hardest cock hero
Posted: Wed Jul 20, 2016 4:15 pm
by Tittyluvr1334
davez wrote:
Also does anyone watch CH's high? I highly recommend adderall (and or weed) for when this is released, it's amazing how much more intense and amazing it feels. It kinda feels like doing a whole ch whilst on an edge that you can control, it's brilliant, I highly recommend it. If it's not your thing not to worry it's still pretty fun with out haha.
I work in the healthcare field, and I can't on good conscious not respond to this. Adderall is "speed" - it's an amphetamine and is habit-forming. It's used to treat ADD which in adults is very rare to need medication for this. Taking it not as prescribed or in a recreational fashion is very dangerous (not to mention illegal in the U.S. at least) - as is true with most or all prescribed medications. And only the gods know what mixing it with other recreational drugs such as cannabis would do.
I apologize, Davez if you feel I'm spoiling your fun, but advocating something like that without giving any kind of warning is rather irresponsible. While Davez may just be adding ideas for additional fun, I highly recommend you do some research on this medication before trying it.
-TL
Re: new CH project- worlds hardest cock hero
Posted: Thu Jul 21, 2016 5:41 am
by Ragaraja
All that of that being said, CH high on weed should be prescribed for physical therapy.